Steku2 Posted February 14, 2021 Report Posted February 14, 2021 Is there way to move the eyepoint up and down in MFS2020? I mean the commands in MFS2020 controls assignments: "Increase cockpit view height" "Decrease cockpit view height" The FSUIPC7 assignments "Eyepoint up" and "Eyepoint down" don't work. I want to assign these commands in FSUIPC because they have strange behavior when assigned directly in the sim: when assigned to keyboard the up/down movement is small and precise, when assigned to yoke button the movement is in much bigger intervals, loks like the autorepeat kicking in with yoke button (Honeycomb Alpha) and not the keyboard. I wonder if this is related to so called "10-debger heading bug" bug happening with this yoke (or any other input device with always-on switches") and triggering autorepeat. Supposedly this bug will be fixed in the MFS2020 World Update 3 (UK) expected 16/02/2021. I wonder if the way to go is to assign in FSUIPC to the yoke buttons the keypresses (which in turn are in the sim assigned to the "Increase/decrease cockpit view height") via: For keypresses: <Entry number> = <Action><Joy#>,<Btn#>,K<key>,<shifts>
John Dowson Posted February 15, 2021 Report Posted February 15, 2021 12 hours ago, Steku2 said: I wonder if the way to go is to assign in FSUIPC to the yoke buttons the keypresses (which in turn are in the sim assigned to the "Increase/decrease cockpit view height") via: Yes, this is the way to go to control eyepoint and panning - assign to keypresses in MSFS (or use the default assignments if provided) and then assign your button to the keypress, using the left hand side of the button assignments dialogue panel.
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