FlyingCoder Posted October 22, 2021 Report Posted October 22, 2021 Hi, i would like to ask if the latest SDK or FSUIPC7 is able to read gates ? I am developing an program to detect gates.
John Dowson Posted October 23, 2021 Report Posted October 23, 2021 On 10/22/2021 at 11:57 AM, FlyingCoder said: I am developing an program to detect gates. What do you mean by this? FSUIPC does not scan scenery files to extract gate and parking positions. However, these can be extracted from the files produced by the MakeRunways program - see the Useful additional programs section. For gate information assigned to AI aircraft, this should be available in the TCAS DATA2 offset area at 0xD040. However, this offset area has not yet been checked/verified and may not be available, best to check. John
FlyingCoder Posted October 26, 2021 Author Report Posted October 26, 2021 Hi join, Ready gates for example to detect if they are at a certain gate. Or basically readying the gates of an airport from MFS. I understand that the gates are different from P3D where there in MFS, the gates will be in numbers
John Dowson Posted October 26, 2021 Report Posted October 26, 2021 1 hour ago, FlyingCoder said: Ready gates for example to detect if they are at a certain gate. Or basically readying the gates of an airport from MFS. I understand that the gates are different from P3D where there in MFS, the gates will be in numbers Sorry, but I cannot understand what you are trying to say...(google translate?). Gate information is part of the (airport) scenery files. FSUIPC doesn't do anything with these. However, as I said, we provide an additional program called MakeRunwys, which extracts runway (and gate) information and provides text files so that these can be read by other programs. Why don't yo take a look at that. Otherwise, I am really not sure what you are asking. Maybe you could explain by an example? John
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