Jump to content
The simFlight Network Forums

Recommended Posts

Posted

On a few forums, there are some posts complaining that the stuck AI aircraft time-out where they just disappeared if in a static position for more than fifteen minutes in FS2K2 was reduced to just five minutes in FS2K4. The complaints state that is a little too short for taxi lines at busy airports.

There might be a feature opportunity here if the timing is trappable and modifyable, or the value itself that sets the timer can be modified.

Posted
On a few forums, there are some posts complaining that the stuck AI aircraft time-out where they just disappeared if in a static position for more than fifteen minutes in FS2K2 was reduced to just five minutes in FS2K4. The complaints state that is a little too short for taxi lines at busy airports.

I thought that timeout only applied to conflicts -- i.e. where two aircraft are facing each other and not able to move. The time was reduced in response to complaints about this in FS2002.

There might be a feature opportunity here if the timing is trappable and modifyable, or the value itself that sets the timer can be modified.

It is a possibility, if only it could be found. I'm not sure how to do such a thing, but I will make a note in case I come across a way.

Regards,

Pete

Posted

I have not had enough experience with 2K4 yet, but the complaints stated that AI in busy airports disappeared when long taxi lines occurred with halting progress due to dense landing traffic.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use. Guidelines Privacy Policy We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.