mikemike Posted May 7 Report Share Posted May 7 Hi, I hope you can help. I have downloaded the latest version and the .exe seems to run as expected. However, it seems that that it is only reading the base MSFS file for extraction/conversion which it finds automatically. How do I get it to also see my custom third party airports in the Community folder? Fundamentally, I am trying to get only my custom Community files processed so that I can then get these into Pilot2ATC via its 'taxiway maintenance' routine. The base MSFS taxi/gate information for many airports is way off, this was why I purchased third party. Can something like this be done? Thank you in advance. Quote Link to comment Share on other sites More sharing options...
Pete Dowson Posted May 8 Report Share Posted May 8 7 hours ago, mikemike said: I have downloaded the latest version and the .exe seems to run as expected. However, it seems that that it is only reading the base MSFS file for extraction/conversion which it finds automatically. How do I get it to also see my custom third party airports in the Community folder? It does that automatically, following the list in the MSFS file "content.xml". MakeRwys generates a list too, showing what it processed -- see the scenerylist.txt file in its folder. The log file "runways.txt" tells you exactly what it is doing, so check that too. Pete Quote Link to comment Share on other sites More sharing options...
mikemike Posted May 8 Author Report Share Posted May 8 Thank you Pete, this is much appreciated. I think my issue was that I use 'addon linker' and some of my new airports were not indicated (linked) in the Community folder, thus I don't believe that MSFS Content.xml contained a line for these items. I think I have enough to work with now and thank you again for your help. BTW, I saw your similar posting at AVSIM. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.