John Dowson
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Everything posted by John Dowson
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License sent.
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If you can't find an existing topic, please create a new one with a relevant title, rather than posting in another topic that has nothing to do with your issue. I have moved your post to a new topic. Throttle2 (Direct) will use AXIS_THROTTLE2_SET, so the settings are basically the same. The only difference will be that Throttle2 will be calibrated before being sent to the FS, and Throttle1 will be sent uncalibrated, received back and masked, calibrated and then resent. Probably better to have them both assigned the same way though. Not sure why the Aileron assignment isn't working though - assigning direct to Aileron works fine here. If you go to the axis assignment calibration tab, do you see the axis/in-out values change for the aileron? You can also try logging Axis Controls (Log -> Axis Controls) open the logging console (Log -> Open Console) and see if you can see the aileron axis values being sent. You may see a lot of LIGHT_POTENTIOMETER_SET events logged - you can ignore these by adding DontLogThese=67227 to the [Profile.DA62X] section of your FSUIPC7.ini file. Please report back what you find, and maybe also attach your log again, if relevant. I am finishing now for the day - I may take another look tomorrow, but if not it will be on Monday now. John
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But why U32? That is 4-bytes. You are adding this as 2-bytes: You should therefore use U16, as I said...
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It is probably started from your ipcReady.lua.... but it doesn't matter if you don't have any issues. Your log shows that offset A000 is being updated with the correct heading, you are just logging that offset incorrectly as far as I can see....
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It is not a FLT64 (8-bytes) but a an unsigned word - 2 bytes (U16) , as also used in the lua script (UW) - try logging it as that (i.e. U16), and also please send the offset logging to the normal log file as well. The logging in the lua is definitely showing the correct value: You still have Linda running and have not set only the logging asked for... John
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What is the issue? It looks like the script is working: ? Can you please explain what your issue is, and attach a full log file (i.e. always please exit FSUIPC7 before attaching a log file, and never use the New Log feature) with logging for lua plugins enabled (and no other logging set please) as well as offset monitoring for offset A000. Also please disable Linda for the time being - you can re-enable it after we have solved your problem. John
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License sent. John
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FSX CTD since the beginning of May
John Dowson replied to Mattie941's topic in FSUIPC Support Pete Dowson Modules
This can happen if/when FSX crashes, even though the crash is not related to FSUIPC. You can usually safely ignore this, but if it persists, please see this FAQ entry: If the crash is not related too FSUIPC, I am not sure that I will be able to help. Can you attach an FSUIPC4.log file from when FSX CTDs and I can take a look. Does the crash still occur when not using Vatsim or vPilot? You could try setting FSUIPC to no receive Ai data to see if that makes a difference - to do this, set ProvideAIdata=No in the [General] section of your FSUIPC4.ini. There is a known issue that can cause CTDs with FSUIPC, which is a corrupt weather file. However, this usually results in a CTD soon after start-up. You can also eliminate this by using the following ini parameter (also as a test): NoWeatherAtAll=Yes -
You have Event logging acticated, as well as some other logging (00000005). If you don't want logging, deactivate it from the :Log menu. Please read the section on logging in the User guide.
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What problems? Not sure what you mean by 'install it under Windows 8 compatibility' - thought that was a run option. Anyway, that certainly shouldn't be needed to install FSUIPC7.
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License sent via PM. John
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Please attach a full FSUIPC7.log file (i.e. do not use the New Log button) as well as your FSUIPC7.ini. I can't see how those changes could cause this logging to restart - looks like the DontLogThese isn't set, but your files should show the reason...
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👍😎
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License sent via PM. John
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Not by default. How are you doing this? The only way to read a simvar not held in an offset in lua would be to execute some calculator code to write the simvar value to an lvar (local variable) and then read the lvar. However, the best way to read (and write/update) to the AVATAR MODE IS ATTACHED simvar would be to add it to a free FSUIPC offset and then use that offset. To do this, please see the Advanced User guide section Additional Simulator Variables (simvars) to FSUIPC Offsets on page 36. John
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Did you add the simvar AUTOPILOT HEADING LOCK DIR to that offset via the myoffsets.txt file? Do you see the following entry in your FSUIPC7.log file: ? Please attach files, not pictures.
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By default, in your FSUIPC7 installation folder... John
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event.button(joy, btn,"button_fcn") question.
John Dowson replied to ark1320's topic in FSUIPC7 MSFS
Do you have any issues with that script? -
First, you posted in the User Contributions sub-forum where it explicitly states NOT for support requests. I have moved your post to the main support forum What do you mean by shortcuts? Why not just assign to the standard controls? Or if the aircraft comes with an SDK and/or custom controls, you can try using them. Is this an add-on aircraft, and if so by who? If you look in your FSUIPC Documents folder, you will see a text file that contains a list if all available controls - open that in an editor and search for the controls you need. They are all available from the assignments drop-down menu. e.g. for heading try: 65880 HEADING_BUG_DEC 65879 HEADING_BUG_INC and/or the FSUIPC added controls (see Advanced User guide p 29) 1024 Heading Bug Dec Fast (–10) 1025 Heading Bug Inc Fast (+10) There are similar controls for SPD and ALT. John
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event.button(joy, btn,"button_fcn") question.
John Dowson replied to ark1320's topic in FSUIPC7 MSFS
Not 100% sure, but it will probably be missed, but this depends when the event flag on the button press is cleared - either when the function is called (in which case the 2nd button press will be registered) or when the function is finished (in which case it will be missed). I think its the latter, but should be easy to write a simple test lua to clarify if needed. Anyway, the function should really finish before the second button press, and you can also use button repeats. John -
You have been using the trial license since April. If you want to continue using FSUIPC7, please buy a license. I have stopped providing one available to download as this is being abused by people, like you, who are continually using the trial license instead of purchasing. Your request is therefore denied. John
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MSFS not communicating with PFC's Cirrus II console.
John Dowson replied to Jeff Enlow's topic in FSUIPC7 MSFS
Finally... No. Have you enabled and configured/calibrated these? Please read the PFC.dll documentation: Please ALWAYS check the documentation before posting. I do not have any PFC devices - any questions you ask I will just read the provided documentation for an answer. It will save us both time if you read the documentation before posting for support. John -
I have sent you both a trial license via PM. John
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event.button(joy, btn,"button_fcn") question.
John Dowson replied to ark1320's topic in FSUIPC7 MSFS
No, the function will complete, -
MSFS not communicating with PFC's Cirrus II console.
John Dowson replied to Jeff Enlow's topic in FSUIPC7 MSFS
No you did not... The PFCcom64.dll file should be in your FSUIPC7 installation folder, not in a sub-folder. it is not in the correct location.... It also looks like you have saved the FSUIPC7.key file as FSUIPC7.key.txt - please check and correct this, This is probably also related to your windows explorer settings which you should change... Please also change your windows explorer settings to show the extensions of known file types. This will help you to identify your files when needed. This is explained both in the FSUIPC7 installation and registration manual and in the 'If you cannot see the DLL...' text document under your PFCDLL folder.