Jump to content
The simFlight Network Forums

Fred_Mertz

Members
  • Content Count

    21
  • Joined

  • Last visited

Community Reputation

1 Neutral

About Fred_Mertz

  • Rank
    Member

Profile Information

  • Gender
    Male
  • Location
    California

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. That's fine. I've found a workaround and figured out the other problems on my own, all except for the constant SSD writes. For me, it's not normal. The Tower.exe file writes to c:\$logfile, ntuser.dat, and ntuser.dat.log at a rate that causes my SSD light to flash the entire time I'm playing the game, whether it be 15 minutes or 2 hours. It writes to those files at a rate of 400Kb/sec compared to Tower3D that writes to those files at around 2Kb/sec. I don't have the same issue with Tower3D. Whatever the issue with T2011, it's not right. My SSD light shouldn't be flickering constantly the entir
  2. Can I please get some follow up to my issue? Here is my response: Posted Monday at 04:29 AM I turned them off and I'm still having a problem with those windows. This is the problem I'm having: Steam Post If I try to run in Admin mode, a window pops ups that says "Invalid font format (32bit required) Gui/towerfont.tga", then it crashes. The FPS issue is an easy fix. I just renamed the shadow files for each of the airports and the game works at over 100 fps, then. It seems like those files are just overlays for rendering shadows and moving graphics like the wate
  3. The performance issues I listed in the original post aren't as big an issue as I thought. All I had to do was rename the shadow.raw files. It now has a more 2-dimensional look, and I'm fine with that because at least I can play at a good framerate. The disk accessing that I've been talking about in the last few posts don't affect performance of the game, at least none that I've noticed. I just don't like knowing that it's writing information at that rate, constantly, to a file that is directly related to the Windows registry. It's a little alarming considering I've never had a game access
  4. The reason why I brought up T3D is because I was comparing the files they both access. T3D may not create a log file but both T11 (Tower.exe) and T3D (Tower3d.exe) write to $logfile, ntuser.dat, and ntuser.dat.log that are already there. Windows Resource Monitor shows this (Task Manager -> Performance -> Resource Monitor -> Disk) and will also tell you the rate at which a process is transferring data. T11 writes at 400K/sec and T3D writes at 2K/sec. Edit- I know that it's still comparing apples to oranges, but it's the only thing I can do short of asking people to check their tra
  5. I can see that, but I don't think it's normal to do it to the degree it's doing with my setup, or is it? The writing it does to those files is at a much higher rate and is constant. It's acts as if I'm running a virus scan or defragging. When I run Tower3D, and I just idle ingame, Resource Monitor says that Tower3D.exe writes to those files between 200 - 1,200 Bytes per second. Tower2011 on the other hand writes to $logfile, ntuser.dat, and, ntuser.dat.log between 100,000 and 165,000 Bytes, each, for a total of about 400K a second. I can understand reading from files periodically, but why
  6. I turned them off and I'm still having a problem with those windows. This is the problem I'm having: Steam Post If I try to run in Admin mode, a window pops ups that says "Invalid font format (32bit required) Gui/towerfont.tga", then it crashes. The FPS issue is an easy fix. I just renamed the shadow files for each of the airports and the game works at over 100 fps, then. It seems like those files are just overlays for rendering shadows and moving graphics like the water and trees. Maybe it doesn't like my graphics card- I don't know. My question was if renaming those files is ok. Now, I'
  7. When I use fullscreen mode, the DBRITE, ADIRS, STRIP, and Command Panel disappear when I click on the main screen. They blink back when I click on the ESC key, sometimes. Luckily I have two monitors so I can move those windows off to view them as well as looking at the top down map with my primary monitor. I can use windowed mode, but I'd rather have a fullscreen experience. Any work around to this? I read about other people with this same issue with a reply that a patch was in the works. This post was from a while ago. Any info on that? Another issue is that the FPS and load times are ba
  8. It was really hard for me not to pick up SFO. I did end up getting LAS and so far I haven't seen a white plane yet, so that's a bonus. I'm only a couple hours in though, so we'll see if my other RC purchases fill in all the gaps. I look at ATL gameplay videos and think that I can handle it... until I fast forward to the end and see all the craziness. I don't think I'm at that level yet. :) One day, maybe.
  9. I was leaning towards KLAS after reading about the bugs on KSFO and KPHX.. although I'm pretty sure I've had that happen to me on other airports too. That's an awful shame about KSFO. I have some difficulty with ground speeds a lot of times and I can see where it would get frustrating for me without a little creative deleting. Still, I like the layout of it that I'll get it, eventually. Thanks.
  10. Trying to limit how much more I spend on the Halloween sales so I'm choosing between these. I'm favoring KSFO because it seems like it might be more difficult and have more variety, but I'm not sure. How would you rank them?
  11. You have to manually type in wherever you installed the game, so for mine it's: F:\Games\Steam\steamapps\common\Tracon!2012SE
  12. Yes it works. I bought KSAN and RT for Tracon!2012 on feelthere.com 20 minutes ago and they work fine on the Steam version.
  13. Thanks for the video Joe and thank you ND for working on the update. I like variety at my airports and these new colors are a welcome addition. Love that Sichuan. If I can't have TWA, this is the next best thing for me.
  14. I'm curious what yours looks like. I started another spreadsheet that is a little more detailed and was about to share it until you brought up the copyright issue. I'll wait and see what's said.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use. Guidelines Privacy Policy We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.