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Posts posted by koohead

  1. 34 minutes ago, crbascott said:

    ANA? I have to assume this is a fantasy schedule. 

    Pushback problems are a common theme for the game engine and airports. Some gates/pushbacks just won't work. So, no real solution other than maybe trying smaller planes. 

    Yes, I turned T2 into an Intl terminal with widebodies. That must be the problem. Don't recall any pushback problems before I did that.  I thought if it could taxi to it, pushing back wouldn't be a problem but oh well.  I'll just keep deleting that flight when it spawns. 

  2. I'm having a consistent problem with 1 gate at Terminal 2.  it is the northern most gate on the west side.  Whenever I have a plane parked there and it needs to push back, it gets stuck and never leaves the gate. I don't hear an error about invalid runway for takeoff. In the output log, I see this for the flight:

    16:50:14 alt: 0 takeoff: False/False/-2 OWNER_GROUND t: T_b1 * ANA125 =>   PARSE CMD:  PUSHBACK APPROVED, EXPECT RUNWAY 25R TAXI VIA R
    16:50:14 alt: 0 takeoff: False/False/-1 OWNER_GROUND t: T_b1 r: 25R * ANA125 =>  VIA roadcut: GROUND,  25R TAXI VIA ROMEO PUSHBACK APPROVED. 
    16:50:14 alt: 0 takeoff: False/False/-1 OWNER_GROUND t: T_b1 r: 25R * ANA125 => GROUND,  roadcut: GROUND,  TWO FIVE RIGHT  TAXI VIA ROMEO PUSHBACK APPROVED.  
    16:50:14 alt: 0 takeoff: False/False/-1 OWNER_GROUND t: T_b1 r: 25R * ANA125 => SAY: GROUND,  TWO FIVE RIGHT  TAXI VIA ROMEO PUSHBACK APPROVED.   ALL NIPPON ONE TWO FIVE
    16:50:14 alt: 0 takeoff: False/False/-1 OWNER_GROUND t: T_b1 r: 25R * ANA125 => STATE CHANGE from STATE_WAITING to STATE_TO_RUNWAY
    16:50:14 alt: 0 takeoff: False/False/-1 OWNER_GROUND r: 25R * ANA125 => Start calc route from: t_apron_18  start idx: 51
    16:50:14 alt: 0 takeoff: False/False/-1 OWNER_GROUND r: 25R * ANA125 => Calc from: t_apron_18
    16:50:14 alt: 0 takeoff: False/False/-1 OWNER_GROUND r: 25R * ANA125 => STATE CHANGE from STATE_TO_RUNWAY to STATE_WAITING
    ANA125 => ERROR: Road calculation error!!   highest count: 1/0


    It's always that same gate too.  Planes seem to be able to land and taxi to that gate, but just never pushback.  any ideas? 

  3. Thanks for all the answers. I guess i'm creating problems (and extra work) for myself by wanting to move GA to the now non-existent TErminal 2 at KPHX...just in hopes of using a defunct terminal because I moved the airlines that use to park there over to Terminal 3.  

    And interesting that GA schedule does not use airlines or airports files...which I didn't spend a couple hours updating those. LOL. 


  4. Thanks, that is helpful.  my question regarding pairs has to do with making sure every arriving flight eventually leaves at some point, thus not occupying a gate indefinitely. But it doesn't seem GA flights behave this way. I wonder if it'll cause a problem if I assign GA gates to park at a terminal other than the GA terminal (via editing the Terminal file).  

    Is it possible to have airlines listed in the airlines file within the GA file? and if an airline IATA code is part of the callsign, would that require the airline to exist in the airlines file??



  5. Apologize for all of the questions but I'm back with more scheduling questions. I'm onto the GA schedule and it seems it is a completely different format than the regular schedule file. So trying to understand what dependencies it has with relation to the airplanes file, terminal file, airports, etc.  in looking at the default file that came with Real Traffic, there doesn't seem to be a "pair" requirement, meaning GA flights seem to just spawn and despawn if you will magically? What restrictions are there for what can or cannot go into the gaandlocaltraffic schedule? 


  6. Took a shot at updating my kphx_airports.txt file to try to add some airfields that were listed in my schedule file but not in the airport.txt file. Now my game won't load 🙂  It hangs at 9%, and output file seems to indicate a length issue with one of my rows? Are there any specifics to the airports file I need to follow? 

    - 2 spaces at the front of each file

    - no special characters in the airport name itself

    - alot of spaces after the country, before the first coordinate


    those are the requirements I can find from previous posts. I "think" I followed those.  Anyone see a problem with my file? 

    output_log.txt kphx_airports.txt

  7. 9 minutes ago, crbascott said:

    Unfortunately, the error messages in the log file can be cryptic. The issue has nothing to do with the B738, but is actually due to the terminal edits you made. It's ok to move cargo airlines to one terminal, but the game engine and/or airport is expecting an entry for Terminal_west_cargo and Terminal_east_cargo in your kphx_terminal.txt file.

    Instead of deleting these entries and assuming you don't want anything to use these "terminals" I would suggest adding the following to your terminal file: 

    Terminal_west_cargo: XXX
    Terminal_east_cargo: XXX

    In addition to the above issue, you are going to be dropping a few flights because of an invalid airport code (MSD). I believe the airport code you actually want to use is SJD. Unfortunately, Joe had a tendency for bugs and his GA schedules were not realistic. 

    Thank you! 

  8. 49 minutes ago, EliGrim said:

    As for the Schedule Builder, a large number of schedules/days/weeks were analyzed for each airport to obtain an average value for the occurrence of the different airlines. These values were applied to the airlines for which there are liveries in the respective RC pack for the airport. Based on that, the airlines were divided into 5 categories and re-evaluated on a percentage basis for each airport.
    What this means for the distribution of the airlines can be seen here, e.g. for KPHX: https://builder.eligrim.de/details.php?apd=kphx


    That's awesome. Thank you for those details.  last question...if I wanted to just have 1 schedule file covering 24 hours, I could just create 6 files in 4 hour increments and cut/paste them together right? 

  9. Thanks MJKERR for noticing the error with that BA flight.  pretty sad considering i've personally taken that flight many many times 🙂

    I can look into the GA flights but pretty sure that's contained in a separate schedule file? I'll try removing those files as well.

    Thanks for including your master files Ron...I tried to use your airplanes file but hung at the same point. My schedule must be calling 738 or 739 wrong?? the 3rd column of the schedule file should just be the 3 char plane designation as found in the 2nd column of the airplane file correct?? 

    As far as how I created this schedule, I took a custom schedule from ATControl-Joe and tried to match up the airlines and plane types with what was in the RC manifest files (so that I would not have any white planes).  I didn't change any times or airports or any of that. I believe his download contained an airplane.txt files as well, so that was what mine was (didn't make any edits). I did make edits to the terminal file, trying to move all GA flights to the now non-existent Terminal 2 and moving all Cargo flights to the South Cargo terminal.  Other than that...didn't make any changes.


    I guess I'll start over and make one set of changes at a time and see where things blow up 🙂

    • Sad 1
  10. OK, took a crack at modifying some schedule files I found, and when I try to start the game now it gets stuck at 54%. Based on some searches, I'm sure I have a typo somewhere in the files I've edited....but I haven't been able to find it 😞 anyone have some time to take a look? Attached is my output log, schedule file, and terminal file. thx!

    output_log.txt kphx_schedule.txt kphx_terminal.txt

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