Starjun
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FlightControlReplay v5 [Released]
Starjun replied to FabioMerlo's topic in Fabio Merlo Products Support Forum
Hello, After the latest update I am no longer able to replay the recorded file. After loading the file (recorded using the latest version) moving the slider to the left and tried to play but nothing except the yoke in flight were moving! but the plane remained still. Please advise ASAP. Thanks. As I only used the basic function for replay and really hopefully there no need to re-learn with each updates please! -
The current FCR does not appear to capture certain effect e.g. smoke effect when the wheel touches the runway and the effect of the wheel on wet runway after touchdown.. for the smoke when wheel touches the runway..during replay i saw it a few times but mostly not captured during replay on most occassions..can you please comfirm if such effect are captured in FCR. I fly the default 787.
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Hey Fabio, Just wanted to say a big thank you for giving me the chance to test out a few of the early alpha builds meant for Sep's update! The alpha builds i have tested now accurately captured various airplane landing actions during replay, and previous issues i experienced regarding prematured spoilers deployment, prematured wing flex effect during touchdown and even wing flex "trembling" instead of flexing naturally are accurately captured. Also i used to experienced sound and airplane actions not in sync or lagging during landing in most of the replay, and thanks to your effort these are all captured accurately and totally in sync with each other now in these alpha builds..while not sure what you have done to these alpha builds..., accurately capturing aircraft movements and landing actions exactly the way users had landed their aircraft etc is very important i guessed - this is a replay tool afterall! And of cos thanks for your amazing after sale support too.
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Please also focus on fixing bugs and improving the existing primary replay capability pls. E.g. reverse thrust action not captured, wing vibrate instead of flexes naturally, touchdown wing flex currently flexes prematured prior to landing gear touching the runway and various landing sound not in sync or lagging compared to the animation. I trust as always, these will be the priority in next update before other new innovative features pls.
- 290 replies
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Seems like FCR is not replaying the actual landing because i recall deactivaing the spoilers very late into taxiing after landing on default 747-8... strangely during replay the spoilers were deactivated very promptly after touchdown..i started to wonder if FCR actually record the perimeters correctly or accurately or is there some artificial manipulation done during replay? Please also get the reverse thrust animation on the engine recorded as it is not showing during replay when on cabin wing views.
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Great and thank you for focusing on the sound and plane actions sync issue during replay this time. Cant wait for this to be fixed or improved significantly ASAP. And please not let us wait too long till the next update to fix this pls...especially given that Asobo's ingame replay function is scheduled to be released this year (within next 5-6months). I hope the primary replay function such as accuracy of sound/ aircraft animations during replay in FCR will be enhanced greatly before Asobo released their.
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Hi Fabio, I actually wanted to share my file but seems like it was too large to attached here. Let me know if there is another way to sent you my recording on the animation not being in sync (audio lagging behind the animation during touch down). I tried to analyse the recording from external view in several recordings. I observed in replay, the spoilers were deployed 1-2 seconds too early before the landing gear even touches the runway, which doesn't seems correct, while the touchdown sound (sounded like the trashing of cans during touchdown) of the airliners in MSFS - I tried on both A320 & B787, occurred only when the main landing gears fully touches the runway, resulting in the lagging of the audio vs the animation (spoilers deployed/ wing flexes during touchdown when viewing from the "Cabin Wing View". Please help investigate why the spoilers animation would have deployed 1-2 seconds before main landing gears touches the ground when replaying the recording? Feel like watching a movie where the audio is not in sync with the video, or worse, watching a concert where the singer does a poor job at lip sync? Thank you.
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Also, in the same "cabin window" view the replay also largely did not capture the reverse thrust animation of the engine for some reason. Would you look into these and update in future updates please?
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Hi Fabio, i use MSFS platform..when i replay the recording from the "cabin window" view in a default A320 neo i observed the audio is lagging or not in sync with the video. The plane already touches the ground and after 1-2 sec then you hear the touchdown sound/ co-pilot announce 5 etc. This made the replay so much less realistic for me. Please check and advise please?
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While the recording, replay seems to work..but for both the 2 minutes instant replay and recording functions, the issue tend to be after replaying and trying to get back to the game and continue from where you left off is the main problem..and so far its failed 100% of the times in msfs and seems rather buggy. If there are very specific approach or methods kindly elaborate more as i have read the docs that comes with the package and that seems minimum on the reeturn to normal game after all the replaying etc thanks.
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