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Everything posted by jannier
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FSUIPC 4.251 - Turbulence feedback
jannier replied to MELKOR's topic in FSUIPC Support Pete Dowson Modules
Ahhhh , Ja I remember now I changed the value to 5.0 with 4.252 Thanks for clarifying. Jannie -
FSUIPC 4.251 - Turbulence feedback
jannier replied to MELKOR's topic in FSUIPC Support Pete Dowson Modules
Hi Pete What should be the default value of TurbulenceRate= ? I notice you show a value 1.0,5.0 in the download thread, but I noticed that the value is TurbulenceRate=5.0,5.0 after install and 1st run of 4.253. I changed mine manualy back to 1.0,5.0 and wind turbulance and clound turbulance seems within limits so far... Regards Jannie -
FSUIPC 4.241 - Wind smoothing feedback
jannier replied to MELKOR's topic in FSUIPC Support Pete Dowson Modules
Thanks Pete, Absolutely. I can also confirm that windsmoothing now works like a charm with FSX+SP2 The odd time that the plane would yaw left and rright about 30' is also gone now when you enable the option Turbulance Suppress. WindSmoothingThread=No was used durng the testing. Fantastic Job!!!! :D Regards Jannie -
FSUIPC 4.241 - Wind smoothing feedback
jannier replied to MELKOR's topic in FSUIPC Support Pete Dowson Modules
Pete, What effect/purpose does WindSmoothingThread=No versus Yes have? Regards Jannie -
Ah you a star Pete, how stupid of me.....I overlooked the option to disable cloud turbulance. Was under the impression the suppress turb/gust on the wind smoothing tab does it all. How silly of me :shock: :D Thanks Pete Regards Jannie
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Hi Pete Just to clarify for myself, is it possible to surpress turbulance and gusts in fsx? I have the options surpress turb and gust enabled in fsuipc, but I dont see any effect, meaning I still experience turb and gust when flying throught clouds with turb and gust ratings/levels in them Regards Jannie
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Pete Just completed a 700nm flight online IVAO with IVAO weahter, FACT-FAJS. Wilco Feelthere 737-400. Flight went very well, nothing unusual to report. Noted some turb and a odd wind gust enroute, but nothing to violent that the plane could not handle Noted no abrupted wind direction or speed changes. Overall the turbulance and gust that was present was well dampened and the plane was not thrown of directions as before. Regards Jannie
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The Beechcraft Baron 58 :) The changes look fine now, all working . Jannie
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Pete Default BE58 Ok did a VFR flight now, dep and arr airports had strong wind with gust. Nothing unusual, no sudden wind changes, turbulance and gust seemed to be similar to 4.219 did not notice much difference, not sure if I should have? Overall good flight, wind was smooth and good turb gust effect, all in good balnace moderation. The airspeed indicator would jump around when there was turbulance/gust also in 4.219, is this normal how it should be, did not bother me nor had a effect on the plane, kinda looked like a kewl "effect" not sure if this behaviour also happens in real life with the speed indicator when flying in turbulance and gusty weather? Jannie
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On my way to download now Pete. :o :)
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Hi Pete Looking out to the next version :P Cheers Jannie
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Pete sounds good. I made 2 observations. 1. When I disable the option to smooth wind only when airborn, when I restart FSX then it is enabled again, the option is not memorised. 2.When you set wind smoothing "allow changes to fs own weather" and after that you press on the miscellanous tab and then back on the wind tab, the option "allow changes to fs own weather" is disabled greyed out again. There is some "funny" interaction with wind and miscellanous tab going on. Also if you open fsuipc and first press on miscellanous tab then on wind tab the option "allow changes to fs own weather" is greyed out/disabled. Regards Jannie
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Hi Pete Just did a test flight from EHAM to EDDF with FSX real weather and nothing unusual to report. The wind was smoothed, I set it to 1degree/knot every 2 seconds and it seems to work very well. Used the Default B738 Turbulance was also noticeable at times but was nicely dampned, felt balanced, not to little and also not to over aggressive. Surpress turb and gust was not enable during this test run. Over all a very nice flight and a 100% improvents over 4.217 for me. :D Regards Jannie
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Thanks Pete will test 4.219 :lol: Sounds fair to me :D Regards Jannie
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Hi Pete Testing 4.218 It seems that the pulsating speed and tat has been reduced to nearly null and mostly completely. There was the odd occasion where I notice it but not significantly enough to interfere with the planes performance. Observation, I am not sure if the surpress turb and gust is working, with them enabled I was still experiencing turbulance with the plane and there as a odd time the plane moved left/right on the horisontal axis during the climb about 30' Another observation, I left the wind smoothing on default 2degree or knots per second, but it does not seem to have a effect, the wind is changeing more at the rate of default fs something like 1degree or knot every 3-4seconds I will test some more, let me know if you need more test files. Regards Jannie
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Hi Pete Thanks for the new file. I will test it friday night when I get home from work, it is bit late for me now 23.30 and time for bed. Will let you know the outcome. Regards Jannie
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Pete this is exactly the same I am trying to convey to you in my thread. And as mentioned I saw with weatherset2 that when Cloud Layer info was diplayed the pulsating stopped. Weahterset2 Cloud info= no pulsating Weatherset2 NO Cloud info = pulsating Jannie
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Pete Have send you some screenshots to explain. Jannie
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scratching :roll: scratching mmmm this is strange, i am cruising at FL330 now, I suppressed turb and gust, and first it had no effect, until there was a weather change. the weather change injected 2 cloud layers, there was none before and I had the speed jumping irratic and also noticed the TAT jumping a degree or 2 Centigrate. The moment the cloud layers was injected everything went smooth and the speed and TAT stopped jumping then there was another weather update and the cloud layers was removed, clear skies and "bham" the speed and tat starts jumping. A while later again weather update with some clouds and the jumping stops, also noted that there was turb figures in the cloud info. Hope you can make sense of this :shock: edit: there are clouds outside the plane but no info about them in weatherset2 and the speed and tat jumping. Jannie
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Pete I am trying a flight now with that weather which is btw fsx real weather FACT Tetan UZ2 Ested FAJS I am no weather expert so not sure how all this weather numbers intigrate but, From what I am seeing, the plane is struggeling in the climb out, plane will swing on it horisontal axis +- 30' either way, and or the wind would suddenly overspeed, the 2000ft/min climb would jerk the nose down to a -300ft/min , speed stabilizes and climb is resumed. Again i am no expert, but maybe these forces are just to violent/strong in FS or the plane is to over sensitive to the forces. Next i will try to disable the options you mentioned I dont know what else to give you. Regards Jannie
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Hi Pete Files send. Regards Jannie
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Hi Pete As requested..... Pete I was at a friend today and he has the paid version of fsuipc4 and we took a look at the above mentioned. I am replying on his behalf as he is on a business trip. He has SP2 installed and we saw the airspeed jumping all the time when there was wind changes. He was using your latest beta build 4.217 and I observerd while he was flying with IVAO online with the Wilco 737-400 and there A320 all Feelthere products that the speedtape was jumping, and made all the relevant stuff like engines trying to compensate. Also the red overspeed warning bottum right of the screen was flashing when the speed tape jumped and 1 could hear the overspeed clacker doing a clicking noise everytime. This happend I could gather when there was a change in wind or when new weather was fed to the simulator. But the smoothing did seem to work and when there was no wind changes for a while the jumping speedtape would stop. Don't know if anybody else has observed this. Regards Jannie