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Pete Dowson

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Everything posted by Pete Dowson

  1. Sorry, no. Looks like you may need to get a SimConnect log (see the FSX Help announcement above) to see what is happening. The last beta (4.241) is actually identical in almost every way to 4.25. I just removed the wind smoothing thread which everyone was testing without in any case. Regards Pete
  2. Yes, I know. But why are you getting a SimConnect log in the first place? Even without the console output it is still doing a lot of logging, and that won't be helping your frame rates. I tend to use SimConnect logging a lot when developing software. But if you are only interested in using FSX, you should really remove or rename that INI file. Only use it when you are trying to sort a problem out. Regards Pete
  3. Ah. glad it got explained! ;-) Pete
  4. That does make it extra hard to make it all operate as if it is one aircraft. FSX's shared cockpit facility is for this exact application, though of course I think it doesn't work at present with the LevelD aircraft. any place of the world, each one with your own FS, and this two programs to syncronize the aircrafts (like FSNet) Right, so very much like FSX's facilities indeed. I think, by choosing to make it work with an add-on as complex as the Level D you have made it very tough for yourself. And synchronization across an indeterminate delay (latency) over the Internet makes it even worse. Good luck! I hope you manage to solve the problems. Regards Pete
  5. It's usually the METAR data getting corrupted at source. There were several incidents of temperatures like 60-65 C (this is OATs) in Scandinavia a couple of weeks ago. FSUIPC4 now provides temperature smoothing (OAT, not TAT), but that is optional and defaulted off. Otherwise it doesn't go near any temperature values. Can you tell me how the TAT affects the altimeter? I don't really understand that part. If the ambient air pressure is being affected, that would affect the altimeter, of course. Regards Pete
  6. It isn't anything to do with my software. Nowhere do I use any form of DOS window. You have something else doing that. The FSUIPC4 Installer displays an ordinary text window (not DOS) showing the Install Log, but it only does that whilst it is installing. Once it has finished the text is available for you to see in the FSX Modules folder, as the Installer Log file. Pete
  7. a server with same protocol to manage the connections the command program uses it, client/server/client, but the position now is direct client/client Hmm. Not sure why you'd want a third part involvement anyway, but never mind. But surely the copilot is controlling the server simulation, not his own. His own copy of FS is being controlled by your software. You can really only have one plane being simulated. The other is just a dummy following the controlling plane's actions. No. I'm starting to think that what you want to do would be better done by simply having a single PC running FS and two monitors and two sets of flight controls! How far away is your copilot from your pilot? Regards, Pete
  8. Yes, those are documented and unavoidable. They are the results of FSUIPC doing manifest probes for versions of SimConnect. There appears no other way of having a single program work with the latest SimConnect library whilst still also working with the older ones for those who have not upgraded. There are exactly three such errors logged for each "probe" attempt. The Installer also produces them because it probes as well. The errors will occur as soon as FSUIPC4 is loaded (by the RTM SimConnect) so that it can then determine which SimConnect to actually connect to. If the connection with SimConnect is lost subsequently, they may re-occur when it goes through the same process before reconnecting. If the latter is occurring it will be clearly Logged in the FSUIPC4.LOG file, so look there. If you have installed FSUIPC 4.25 look in the User Guide. It was also in the 4.20 User Guide. For 4.25 it is described in a section entitled "SideBySide Errors in the System Event Log", on page 47. They do no harm. It is part of the natural and correct process documented by Microsoft. Regards Pete
  9. What Server did it go via before? With all my TCP/IP programs the route taken by the data is the same whether I use TCP, UDP or SPX protocols. You should really not have both autopilots operating. Can't you make your program on the copilot side stop the A/P switching on? No, it reads whatever is asked of it. The client sends the request to the server, just the once. The server remembers each client's data needs and watches the data in FS for changes. It then only sends changes. The data is compressed and sum-checked. It is very efficient -- it has to be as it is used on cockpit networks with as many as 10 client PCs (my own has 6 just to run the instrumentation, then the one running FS for the projected scenery display, and up to 3 others runing ancillary programs for stuff like weather, ATC, moving map and instructor station. WideServer has to serve them all at the FS frame rate without slowing FS down! WideClient keeps all the data it receives in memory and supplies it to its client programs on request. This is actually described in the documentation. Yes, that sounds about right. Sorry, I've no idea why that would be. You'd need to talk to the guys in LevelD. Does the start-up work okay with other aircraft? Regards Pete
  10. Does that include the entire folder where the FSX.CFG file is situated? That's important. Also the My Documents\Flight Simulator X Files folder? Why are you having to click ANY questions at all about FSUIPC? Those should NEVER occur again if you have told the system that you trust me as a Publisher, as described in the FSUIPC4 User Guide? Once you have said "yes", you trust me, you will never be asked again. It really does sound as if you have something badly screwed up in Windows. I'm sorry, but I've no idea what it could be. I've never heard of anything like it before. I can only refer you to Microsoft support. Sorry. Regards Pete
  11. No, although it makes for really bad third party add-on problems if you install it into the default (Program Files) on Vista, because Vista stops programs without elevated Administrator privileges writing to any Program Files folder. FSUIPC4's installer gets around that for itself by making the Modules folder read/write accessible to all. That's a much better path than "C:\Program Files\ .....". All my FS installations are even more nicely installed, in folders like E:\FSX, D:\FS9 and so on. nice and short! Much easier to deal with. Regards Pete
  12. Could you explain what it is you are trying to test, please? Maybe I can answer it for you without such hassle? Regards Pete
  13. Good. Thanks for letting me know. This does indicate that your previous efforts were not actually ever giving FSX the "elevated administrator" privileges that they ought to have done, and as worked for all other Vista users I know about (including myself). So that remains a puzzle. The code used to register from the Installer is, in fact, the exact code that failed before --the Installer calls FSUIPC4.DLL to execute it, in situ (FSX Modules) after the installation. So the only difference is that the Installer has elevated administrator privileges and FSX never did. Probably, therefore, my other suggestion, of temporarily renaming FSX.EXE as "Install_FSX.EXE" and running that when wanting to register, would have worked fine. Regards Pete
  14. Since FSUIPC doesn't do anything at all with any switch, your symptom must certainly be due to parameters in your INI file, which could only have got there through something you have done. There is no other way! Just delete the FSUIPC4.INI file before loading FSX, and FSUIPC4 will revert to all its default settings -- which is to do nothing at all. Pete
  15. sorry, what do you mean "Perhaps I could use the CloseReady as well"? As well as what? You can either do CloseReadyN=Yes, or CloseReadyN=Kill. If you put two parameters in with the same name Windows only sees one. Not even sure which! And there's no good my program sending a "Close" message if I'm immediately going to murder it, as it will never see the Close message then in the first place. Pete
  16. Yes. Unfortunately, re-installation does not re-install SimConnect unless you first delete those three folders. So if there is some sort of SimConnect problem, it won't be fixed unless you do that. Regards Pete
  17. That is the original release. There would be another similar folder for SP1, and yest another for SP2/Acceleration. If you only have the original release of FSX, no updates, then there is a problem in SimConnect which can cause a crash on start up when there are two or more modules to be loaded. Best to move to SP1 at least. Regards Pete
  18. Good! Well done! Pete
  19. You shouldn't be getting a prompt to trust FSUIPC every time! No. I Beta tested with FSX acceleration so i had it installed before release, and it has worked fine ever since. I think you have a bad installation of SimConnect. Please see the FSX Help announcement above. Pete
  20. Aha! Some progress. At some time you must have told Windows not to trust me! How naughty! Can you explain what you mean by "break the startup"? What actually happens? Okay. Try renaming the DLL.XML file. It will be in the same folder as your FSX.CFG file -- the path is actually shown in the FSUIPC Install Log, so I could tell you exactly if you showed me that. Or look for it yourself. It will be in a line saying: Found FSX.CFG in "C:\Users\UserName\AppData\Roaming\Microsoft\FSX\FSX.CFG"! The part in bold is the path you need. Rename DLL.XML to something else, re-run the FSUIPC Installer. If FSX now loads then something in your DLL.XML file is causing SimConnect to load a module which is giving trouble. Show me the old DLL.XML file - it is only an ordinary text file, you can paste it in here. Regards Pete
  21. No, please don't make another picture. And not in "Explorer" in "Internet Explorer" -- go to the options section I already told you about. Please read this part again (I sent this a few messages before): "If it doesn't, then one possibility is that you've actually rejected my software before when being asked, and my name as a publisher is now catalogued in your system as being untrustworthy. You can fix that in Internet Explorer. Go to Tools–Internet Options–Content–Publishers–Untrusted Publishers, select the Peter L. Dowson entry and Remove it." Okay. So FSUIPC4 is never getting to run at all. I can only think you have the system set to mistrust my software. I am not aware of anything else which can do this. :-( Pete
  22. I can see it says the signature is good, but does it really say trusted there too? It certainly doesn't in the English version. Why don't you go and check in Internet Explorer as I asked? Sorry, I cannot see if there is an FSUIPC4.LOG file -- take a look. Can you not just say "yes" or "no", please, rather than show pictures? It is quite important to know. If there is a Log, please show it to me, paste it onto a message. I do see that you have FSCopilot.dll there. Can you temporarily remove that and try again too, please. Pete
  23. Have you checked that I'm trusted? Does an FSUIPC4.LOG file appear in the FSX Modules folder at all? Pete
  24. Okay. It was easy to do, so I added a forceful close facility to WideClient. It is in version 6.759 which you can download from either the FSX or Other Downloads announcement above. Try it and let me know. You have to change your "CloseReady2=Yes" to "CloseReady2=Kill". Note that this is a drastic process termination, so the program being terminated is literally murdered at whatever step it has reached. If it is driving hardware take care that it doesn't leave the hardware in an odd state. Regards Pete
  25. But that is with an add-on aircraft. The DF authors may have merely made use of those controls to drive their cockpit. That doesn't mean they actually do anything inside the FS engine themselves. The fact that it is interlinked to the "elevator channel select lever" (whatever that is! ;-) ) seems to indicate that it may be purely an add-on function in this case. Can you find any default aircraft in which they have a function at all? If so I can try them here and see what happens inside FS. Otherwise I don't think I can really get very far. You might get more info about this from the DF folks themselves. Incidentally, controls called "Select" don't normally do anything much other than put keyboard focus on that item, so that the usual +/- keys operate the INC/DEC controls on the right thing. As I said earlier, if all you want to do is operate the INC/DEC controls via an offset, you can do so via offset 3110. If you want a read-out of the actual pitch angle, however, that is another matter. Incidentally, I didn't understand this bit: What function and what offset? I'm missing something here, evidently. Oh, BTW, FSInterrogate isn't "mine", but Pelle Liljendal's. ;-) Regards Pete
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