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Pete Dowson

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Posts posted by Pete Dowson

  1. Stop cockpit sizing and moving does not work. in earlier times it was OK. Latest version. Today installed. FS also today re-installed. I'am sure I 'am doing wrong something, but what ?

    Probably just not reading the documentation well enough? . Sorry, but I couldn't resistyou'll see it explains that this cannot work, in fact never did work, if you have Windows options set to show windows whilst moving them. I think XP defaults this on, for example.

    Regards,

    Pete

  2. Stop cockpit sizing and moving does not work. in earlier times it was OK. Latest version. Today installed. FS also today re-installed. I'am sure I 'am doing wrong something, but what ?

    Probably just not reading the documentation well enough? . Sorry, but I couldn't resistyou'll see it explains that this cannot work, in fact never did work, if you have Windows options set to show windows whilst moving them. I think XP defaults this on, for example.

    Regards,

    Pete

  3. with widefs can i use the advanced program pss/747 and put the extra components like , fsnavigator, fsmeteo, radar contac, and the most important of all , say like the over head panel can i display it on the second com, and also the pedestal, and radio panel etc.

    FSMeteo and Radar Contact V3 -- yes.

    FSNavigator, and panel components -- no.

    The latter are not separate programs but only modules of FS and cannot run except inside FS. There are separate instrument sets, such as Project Magenta (payware) and FreeFD (freeware) which you could investigate. There are links on the Schiratti site.

    Regards,

    Pete

  4. with widefs can i use the advanced program pss/747 and put the extra components like , fsnavigator, fsmeteo, radar contac, and the most important of all , say like the over head panel can i display it on the second com, and also the pedestal, and radio panel etc.

    FSMeteo and Radar Contact V3 -- yes.

    FSNavigator, and panel components -- no.

    The latter are not separate programs but only modules of FS and cannot run except inside FS. There are separate instrument sets, such as Project Magenta (payware) and FreeFD (freeware) which you could investigate. There are links on the Schiratti site.

    Regards,

    Pete

  5. I have successfully setup FS Widescreen and am using FSMeteo and FS Flight Tracker on another computer. Next I wanted to try Squawkbox. I can start FSScrollChat, SBHost and Squawkbox. When I try to connect to a VATSIM server I get and illegal operation message.

    Sorry, I really know nothing about Squawkbox or VATSIM. Possibly SB is assuming it is talking to FS2000 or even FS98? The Multiplayer protocol changed between some FS versions.

    If no one else here can help I would suggest you might get better help with the Squawkbox folks. Do they have a forum or support site?

    Regards.

    Pete

  6. I have successfully setup FS Widescreen and am using FSMeteo and FS Flight Tracker on another computer. Next I wanted to try Squawkbox. I can start FSScrollChat, SBHost and Squawkbox. When I try to connect to a VATSIM server I get and illegal operation message.

    Sorry, I really know nothing about Squawkbox or VATSIM. Possibly SB is assuming it is talking to FS2000 or even FS98? The Multiplayer protocol changed between some FS versions.

    If no one else here can help I would suggest you might get better help with the Squawkbox folks. Do they have a forum or support site?

    Regards.

    Pete

  7. How about a subscription service? One that costs the user say $5 per year to get all the latest FSUIPC updates. Then for the folks that cannot afford it. ie students or low income households, maybe a version of FSUIPC that could displays adds paid for by other flight sim companies?

    Interesting idea. Thanks. I'll bear it in mind.

    Best,

    Pete

  8. How about a subscription service? One that costs the user say $5 per year to get all the latest FSUIPC updates. Then for the folks that cannot afford it. ie students or low income households, maybe a version of FSUIPC that could displays adds paid for by other flight sim companies?

    Interesting idea. Thanks. I'll bear it in mind.

    Best,

    Pete

  9. I was flying from Miami to Grand Cayman, when over cuba the visibilty went unlimited all the way to my destination, I limited visibility to 30 miles maximum and at altitudes of 37K at 35 miles. Can anybody help me?

    Using local or global weather -- i.e. where is your weather source? Also I would need to see your FSUIPC.INI file (from the FS Modules folder). You can also enable "weather logging" in FSUIPC's Technical page -- it will produce a file called FSUIPC.LOG which may also be useful, but take care as it can get very large. Always Zip anything you send unless very small. Thanks,

    Pete

  10. I was flying from Miami to Grand Cayman, when over cuba the visibilty went unlimited all the way to my destination, I limited visibility to 30 miles maximum and at altitudes of 37K at 35 miles. Can anybody help me?

    Using local or global weather -- i.e. where is your weather source? Also I would need to see your FSUIPC.INI file (from the FS Modules folder). You can also enable "weather logging" in FSUIPC's Technical page -- it will produce a file called FSUIPC.LOG which may also be useful, but take care as it can get very large. Always Zip anything you send unless very small. Thanks,

    Pete

  11. Anyone know how flightmax and some other addons get data on the relative locations, densities,dimensions, etc. of clouds for weather radar?

    There's no way at all to get the actual FS cloud graphics locations, in any version of FS. I think that's pretty far off (according to MS). All any weather radar can do it make a sort of representation based on the METAR station reports within its range. It will be doing that from the METAR reports, either in a .WX file, or from one of the weather programs.

    Regards,

    Pete

  12. i not find offset of fsuipc that gives the necessary information me that AP DISENGAGE is pressed, and I cannot therefore activate the corresponding LED of my panel.

    FS does not simulate a separate A/P disengage control, only the A/P on/off switch itself (as operated by the Z key by default, or the A/P switch in the gauges). The offset for the switch state is 07BC (A/P Master Switch).

    If you have built an MCP with a disengage switch/bar then the logic should switch the AP master off, if it is on, and, if you have a LED as you say, light it. When the Disengage switch is in the Off position you should of course disable your AP button(s).

    Regards,

    Pete

  13. I can't get the FS2002 Modules folder to come up after uninstalling and re-installing the sim.

    That makes no sense. Most of FS itself is contained in the Modules folder. If it is missing, most of FS is missing and it won't run. Perhaps you've somehow marked it as "hidden"? Use Windows Explorer folder options to reveal hidden folders.

    I cleared the folder using Windows Explorer and copied the dll to it - nothing, even after several tries
    .

    Hiw did you do that if you have no modules folder? Sorry, you don't seem to be making sense. And if you deleted everything in Modules you have deleted most of FS and will certainly have to re-install. :-(

    I then deleted every FSUIPC file on the drive and downloaded v.2.975 again (in case my copy was corrupted) and again copied the dll. Still nothing. What am I doing wrong???

    Sorry, I don't know. What you are saying conflicts with other things you are saying. Can you try to be clearer, more explicit?

    If FSUIPC.DLL is in the FS Modules folder AND you are loading the copy of FS which actually USES that folder, then FS has no alternative but to load and run FSUIPC. If it is not, then you are either not actually copying FSUIPC.DLL into the Modules folder, or you have two or more copies of FS installed and are copying FSUIPC into the wrong one. (Yes, believe it or not, this has happened several times to my knowledge!)

    I am leaving on holiday soon (see Announcement), so I hope someone else can jump in here and offer more assistance should you need it.

    Regards,

    Pete

    Thanx

  14. Is there a way at all to prevent the MS A/P from affecting the controls while stwitched on (incl. when fiddling various flightmodes)? Maybe as a future FSUIPC-feature?

    No, I'm sorry, I don't think that is possible at all -- it is all wrapped into the simulation engine. The only thing that could possibly be done would be to prevent the A/P switches from reaching FS so that it never gets switched on. This could be done for external programs (simply discarding the AP ENG control), but not from keyboard and possibly not from some gauges. I really don't think that would be worthwhile.

    Regards,

    Pete

  15. Keysend1=33 ;send press joystick 2, key 2

    Keysend2=33,1 ;release joystick 2 key 2

    You might find it easier to do the programming of KeySends in FSUIPC these days, as pointed out in the WideFS documentation.

    Now in order to make different assignments for other controls I have installed CH control manager. The CH control manager translates controls of the yoke into keyboard keystrokes. This means that WideServer now should be able to pick up a keystroke on the server and translate it into a WideClient RW command. I haven't found out how to do this

    There is no way for WideServer to do this. It isn't a facility in WideServer -- the only KeySend facility is to translate BUTTTON pressings into signals across the Network, with WideClient converting them to Keystrokes at that end. Please read the documentation!

    If you want to user KeyStrokes on the FS PC, refer to the FSUIPC "Keys" page and program the keystrokes to send the KeySends instead.

    Regards,

    Pete

  16. Sorry I should have said in the text body that I used FSUIPC to program the joystick and it was FSUIPC 'Flaps incr' command which was causing the problem.

    Since FSUIPC is only sending the same Flaps Increment control that you can assign directly in the FS joystick Assignments dialogue, I don't see any point in doing that. Did you try to sort out the button assignments in FS first?

    If you haven't actually DELETED the assignments there, before uing the FS facilities, your buttons will be interpreted by both FS and by FSUIPC, and you will very likely get just the sort of results you are seeing. That's what it sounds like to me.

    Really there's no point in using the FSUIPC facilities for any of the straight-forward controls that are either assigned automatically by FS anyway, or that are easily assignable in its dialogues. The drop-down list in FSUIPC only includes them because they are part of the total list in FS, not just those selected for the dialogues. And if you do assign any buttons in FSUIPC you must certainly make sure they are NOT assigned in FS -- there is no way FSUIPC can stop FS looking at them too!

    Regards,

    Pete

  17. Using some offsets the controls can be decoupled from the joystick (310A,

    3328-3337).

    1) When doing this, is the autopilot also decoupled? (Can I have an activated autopilot that is prevented from making interactions by this decoupling?)

    No, the de-coupling of the joystick inputs is precisely there to allow you to provide your own control. It is nothing to do with the autopilot -- joystick inputs are normally ignored in any case when the appropriate autopilot modes are engaged (though this is not necessarily particularly realistic -- significant movements of the yoke should auto-decouple the A/P in many aircraft).

    It you want the A/P to be deactivated, just switch it off. It is that easy.

    2) If no: Is it possible to provide such a decoupling? I would like to apply own autopilot control functionality thus requiring that the default autopilot stops interaction (while still being able to activate its modes).

    No, it is not possible to use the FS A/P without the FS A/P doing anything. What do you think switching it and its modes on and off would do -- if they did nothing, why switch them? It makes no sense. If you want to implement your own A/P (as many have done) then you ignore the FS switches (leave them off) and implement your own, for your own A/P. You can decouple the joystick inputs and feed in your own values according to your own A/P switches. For safety you probably would specify that the aircraft has no autopilot (in the Aircraft.CFG file).

    Regards,

    Pete

  18. With a dual card, will the outside view still be jerky if its docked versus the panel? I may have no choice.

    It's all to do with hardware acceleration. I expect it will not be such a problem with the more recent cards, especially dual headed. Provided the undocked view is still properly accelerated it should be okay.

    Would I notice a significant improvement if I get a 2GHz processor?

    A faster processor gives you more frames per second. It may or may not reduce stutters/jerks, depending on what was causing those. I think it is always worthwhile getting the fastest processor you can afford!

    By the way, when starting FS, the views do not come up when put on two displays. You have to go to the application bar below and click on restore.

    Realy, even when you've saved the set up as your start-up flight? Everything should come up the way you saved it.

    Pete

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