Jump to content
The simFlight Network Forums

Pete Dowson

Moderators
  • Posts

    38,265
  • Joined

  • Days Won

    170

Everything posted by Pete Dowson

  1. You can't calibrate buttons. FSUIPC's calibration is for axis controls and works on the actual controls, not the inputs. No, I don't want an image. What button numbers are they in FSX? FSUIPC only supports buttons 0-31 (numbered 1-32 in FSX). I know people SAY that. I've never said it and every time folks say it here I tell them there is no reason I know of which would make it better in FSUIPC than in FSX itself, as both use the same methods. The only advantage FSUIPC has is that it does see disconnections and reconnections of USB devices -- with FSX you normally have to restart it to see a newly added device. FSUIPC sees them when it scans on entry to the relevant option tabs. Pete
  2. If you programmed it in FSUIPC then obviously FSUIPC does read and recognise you knob, turned both ways from what you say! So you really mean you don't know how to program it for the NGX. How are you programming it? The PMDG aircraft have autopilots which don't use any of the standard FS controls. Pete
  3. You'll need to show me the FSUIPC4 Install log, placed in your FSX-SE Modules folder. One thing I don't understand. you say " I am running FSX SE alone (no FSX)." but then shortly after " I went back and ran FSX". FSX? Or FSX-SE? I suspect, but I can't confirm without seeing the Install log, that you have a Registry entry for FSX and for FSX-SE. Did you first install FSX-SE before uninstalling FSX? If the registry entries say both are installed but one isn't really there, you'll get this spurious error because the Installer is trying to set both of them up. It won't do any harm (at least to FSUIPC), but can then only be corrected by removing the incorrect Registry entries. I could tell you a lot more with the Log (which is why the log is produced, incidentally!) Pete
  4. What happens when you press your buttons, then? Sorry, you'll need to describe what you see. Do you have some Saitek software interfering, maybe? Does FS see your buttons? Does Windows, for that matter? FSUIPC doesn't do anything special for Saitek. It just reads buttons and axes off any normal joystick or hgame controller type device, using standard Windows facilities. Same as FSX in fact. If FSX "loses" joysticks I expect FSUIPC will too, as they are both trying to use the same Windows interface. Pete Pete
  5. Just go to SimMarket and open your account. All the keys for all your SimMarket purchases are always obtainable that way. Pete
  6. WideFS registration is independent of FSUIPC registration. Neither, either or both. Pete
  7. That is a techincal problem as I deal with FSUIPC registration problems. Every single time anyone has been unable to register it has been because of either of these two reasons: 1. They are making mistake. ALL THREE PARTS must be absolutely identical to those as originally issued. This is not variable. it does not change just because you reinstall Windows. I'm frequently amazed at how many ways folks want to spell their names, for instance. Additionally you do NOT use a new changed email address, you use the one you purchased it for. No other. 2. They try to use a key purchased for FSUIPC3 with FSUIPC4, or vice versa. They are different products with different keys. Same for WideFS6 and WideFS7. The registration system for FSUIPC and WideFS has not changed in the 11 years it has been operating. In fact it was made more flexible some years back by allowing different email addresses for FSUIPC and WideFS registrations. If you are really convinced you are doing things correctly, send me the details -- order number and what you are entering, to petedowson@btconnect.com. But thoroughly check what you are doing first. There have been no exceptions to the above in all this time, so I'm very sure of my ground here. Pete
  8. Yes, that is the Windows game controllers applet, and it is often replaced for specific devices by the version specific to your hardware. If you go into Windows Control Panel - DEvices and Printers, you should see your device. Right click on it and you'll see "Gamer controller settings". which brings up a list of installed game controllers. That shows how Windows is classifying your device. Maybe on the disk which comes with the device there's an installable "inf" file, or setup, which provides a mpre appropriate driver and / or classification. Evidently Windows thinks your device is different to what it is. You need to see if there's a better driver, or maybe select a more matching default selection. However, you should be able to do it. It normally only moves on if you press a button . Maybe you are accidentally pressing one, possibly at the ends of the axis travel? I do see that this is not because of FSUIPC. For now after removing the B377 portion in FSUIPC.ini and enabling controllers in FSX the throttle behaves weird. Can go from -16000 to around zero for just nudgong the lever when at idle detention. I don't use any of these commercial devices so I can only advise on what others say. I use PFC serial port devices. with my own drivers. Pete
  9. Oh dear. You first added this to another, presumably irrelevant thread, which is where I first saw it and answeredit, and now your own thread. Please do behave sensibly. Here is my reply from the other thread: SimMarket provide sales support for registered customers by them raising a problem ticket. It is not at all "terrible", it is just a different method. If you want technical support with a product you ask via the appropriate support forum for the product. SimMarket do not provide technical support, you need to go to the correct place! Pete
  10. SimMarket provide sales support for registered customers by them raising a problem ticket. It is not at all "terrible", it is just a different method. If you want technical support with a product you ask via the appropriate support forum for the product. SimMarket do not provide technical support, you need to go to the correct place! Pete
  11. Not that much out, then? Max difference I see there is 5/128ths of the travel. Typical variation between hardware. Pete
  12. FSUIPC is not really designed to send commands to anything other than the User Aircraft. However, for AI aircraft you can use the offsets at 0x2900 once you get the ID from the TCAS tables. Note that the ID FSUIPC uses is not the same one you see in Traffic Explorer. I think it's the negative of it, or maybe the complement (NOT). The most flexible way of handling traffic and objects in FSX and P3D is by using SimConnect. FSUIPC is all about cross-platform compatibility, since FS98, so newer things which are better handled in SimConnect (only new in FSX) are left to that interface. Pete
  13. Oh dear. You are pointing it to Prepar3D when it it trying to find FSX. Look: Looking in registry for FSX install path: HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Microsoft Games\Flight Simulator\10.0 Parameter"SetupPath" ... >>> OK! FOUND FSX! <<< ... SetupPath=D:\Flight Simulator\ According to your Registry you have FSX installed in D:\Flight Simulator. It needs to check the FSX.EXE, not the Prepar3D.EXE! The Regstry also says you have Prepar3D v2: Looking in registry for Prepar3D v2 install path: HKEY_LOCAL_MACHINE\SOFTWARE\Lockheed Martin\Prepar3D v2 Parameter"SetupPath" ... >>> OK! FOUND Prepar3D v2! <<< ... SetupPath=D:\Prepar3D\ s if you cancel out of trying to install for FSX (which I assume you deleted without removing the Registry entries saying it is there!?) it should carry on and handle Prepar3D. Why are you aborting? If you deleted FSX you should remove the Registry entries at HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Microsoft Games\Flight Simulator\10.0 Pete
  14. When it "fails to launch", is there any error logged by FSUIPC? If so the error number will tell you what the problem is -- it will be a standard Windows system error code, as listed here: https://msdn.microsoft.com/en-us/library/windows/desktop/ms681381%28v=vs.85%29.aspx UAC shouldn't be anything to do with it. The Program Files folders might be protected, but it's against being written, not read or executed. Pete
  15. You've forgotten already? Didn't you even try it back then? See my answer to the same question back in post #13 on the 2nd of this month! Pete
  16. Sorry, I cannot help any further. FSUIPC simply reads what FS provides. FS9 weather system is not very clever in any case. It may be that the layers from one weather station interact with another, and the indications FS provides get mixed up. Did you even ever bother to see what WeatherSet was reading at all? You simply want me to solve apparently insoluble problems in a program long since unsupportable? I strongly suggest you abandon such an old product and move to FSX if you want more reliable indications. Pete
  17. FSX does not offer any sort of calibration facility. you must be talking about the Windows calibration. And that works fine. If the device looks like a yoke it is either because it identifies itself incorrectly, or you are choosing the wrong sort of device. Which version of Windows are you using? Either way, it makes no difference. Place it anywhere except either end for the middle. It's only your end points, min and max, which matter at this time. You also seem to need some help. Go to the CH-Hangar website where you will certainly get help with any CH device. http://www.ch-hangar.com What did you assign it to? The RAW is never sleected and greyed out except for special axes like POV devices (hats), axes P and Q. Delete the relevant profile sections from the FSUIPC4.INI file, found in the FS Modules folder. If you set "UseProfiles=Files" you also need to delete the named profile .INI file in the Profiles subfolder. Pete
  18. If you OK out then next time you try to set more Sync Positions you are asked if you want to start again or just add to the ones you've set. The prompt is actually Sync settings already exist: should these be replaced? and to add more just say No. But if you simply move both levers, and hit Sync Pos for each position, there is no way you'll get that prompt. That is just a facility to enable you to start agai, if you want to (reply "Yes") or add to the existing list (reply "No"). It isn't hard! Also, it looks as if you haven't even calibrated properly yet: Throttle1=-16380,-512,512,16380/32 Throttle2=-16380,-512,512,16380/32 apart from the /32, indicating "no reverse zone", the rest are default values, set by FSUIPC as a starting point only. Pete
  19. You evidently misunderstand. Clear air turbulence can occur with no cloud. That shows up in the wind layer you are in, as is clear from the log. Use Weatherset2 to read the actual weather FSUIPC is not incompatible with any weather program. It reads the weather direct from FS no matter how it is set. Weather options cannot change weather already set, only weather which is set subsequently, and only weather set through FSUIPC. I don't remember. Are you using FS9 or FSX? If FS9 then most programs will be setting weather through FSUIPC. In FSX most set it directly sing SimConnect, so then the options don't apply. If you want to suppress turbulence I suggest you do that before you even start ActiveSky, or perhaps do it IN ActiveSky. Pete
  20. Try removing or uninstalling thst CH control manager. This result can be nothing to do with FSUIPC. I suspect the control manager just gets in the way. You should certainly be able to move the rudder without also pressing the toe brakes. Put you feet lower down / further towards you, not near the back. In the axis assignment tab you can tell it to ignore an axis temporarily if it in always being seen first. It sounds like, when you get to calibrate the toe brakes, you'll need to set quite a large dead zone, with no brake operation, in order to avoid braking unintentionally! What does it show on the axis assignment? Are you selecting "RAW" for some odd reason? If the axis is properly calibrated in Windows before using FSUIPC it should have the usual non-raw range of something below -16000 to something above +16000. But thr raw axis value from amnay devices is, indeed, 0 to 255. Pete
  21. It doesn't write to the INI till you press OK. Don't press OK till you've done them all! It is easy! Pete
  22. That isn't related to the common one which was also the most common in FSX-MS. Sorry, I can't help with that specific one. It's more likely related to a corrupted file someplace. Pete
  23. Calibrate throttles properly first, with the correct minimum and maximum. Then you just move both levers to each intermediate position you want to sync, clicking the Sync Pos button for each. Then OK out. There's never going to be an overwrite question for that. I don't really know what you are doing. Pete
  24. Oh dear. I said ONLY the throttle calibration lines, these: Looks like you only set one sync posiition! I've just set 4 on mine, with this result: SyncSlopeThrottle2=5/5,33/34,54/56,85/87,100/102 You can have up to 63 sync points, which pretty much only skips one or two possibile positions, so giving extreme accuracy, if you have the patience. But half a dozen should be enough for even the wonkiest axis mismatch. With only one such position set you are simply not taking much advantage of the facility! Pete
  25. Well if it worked there'd be a series of calibration points, other than the usual minimum, centre, maximum points, recorded in your FSUIPC4.INI. All the facility does is calibrate linearly between each point so that the points match up and interpolation between them is very close. It is a well established facility used and working for years. Seems you are making an error somewhere? Or maybe you are defeating it all by choosing a non-linear slope? Best show me the throttle calibration entries you ended up with in your FSUIPC4.INI file. Just paste them into a message. Pete
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use. Guidelines Privacy Policy We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.