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FabioMerlo

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Posts posted by FabioMerlo

  1. Hi !

    i m proud to announce new FlightControlReplay Professional Edition v4! Below there are full details , requirements, features and product video!!!

     

     

     

    image.png.0977f8c8e7497352d99bc5de65897d41.png

      

    After a lot of months of analysis and requirements collection from actual Users and from Beta test team,  I m proud announce new major version of FlightControlReplay Professional Edition.

    FlightControReplay v4 introduce a new installer that it contains 2 FlightControlReplay v4 version.

     

    ·       FlightControlReplay.EXE it works with all version of simulator engine (PREPAR3D v4 / v3 /v3 /v1, Microsoft FSX, FSX:SE, Microsoft ESP)

    ·       FlightControlReplayP3DX.EXE (P3D Enhanced version) it works with Prepar3d v3 and v4 in a native way , using new Prepar3d SDK and optimizing replay algorithm for Replay and for PlayASAI feature reducing jitters and improving performance.

     

    Flight Control Replay is a software that it permits to record and play flight situation in PREPAR3D v4.X / v3 /v3 /v1, Microsoft FSX, FSX:SE, Microsoft ESP but in v4 introduce chance to Re-Live Instant Replay and Re-Start a flight from a user defined time slot and many more features listed below like In-Game Menu (User can Record and Play directly from main Flight Sim UI), PMDG enhanced recording and playing , Majestic Q400 Enhanced suport, FSFX Immersion effects support, Video Rendering Feature (in a not compressed format) , P3D Enhanced version of FlightControlReplay developed in Native way for Lockheed platform etc

     

    This FlightControlReplay v4 version use the last technology of internally developed engine SimFramework that it brings a lot of new Features that help all customers to record, play, analize, Re-Live a moment .

     

    New Flight Control Replay v4 is here! New features implemented in this new version are:

     

    - Re-Live InstantReplay. User while flying, using FlightControlReplay in InstantReplay mode, can go backward for last 2 minutes of his flight and if he want , he can RESUME HIS FLIGHT FROM ANY YELLOW SLIDER POINT simply pushing Stop Button.  (Below a screen)

    NEW with v4

    image.png.a1bfdc800603f6c341f3b17eafc59a1e.png

     

    - Rendering Video (Alpha). User can start Video Render pushing dedicated command bar button. In that way FlightControlReplay starts video capture of Simulator Main Camera View. At this time this feature is in Alpha stage. Video render creates an AVI file uncompressed in Windows User Pictures folder, named with a TimeStamp of start video rendering. In Options Dialog, User can change FramePerSecond of rendering (15-30) and Quality recording percentage (10-100). FILE AVI IS UNCOMPRESSED (ALPHA) AND CAN BE VERY BIG. This feature can be very useful for video makers used both with "PLAYMODE SIMULATION RATE" feature.  NEW with v4

    - PMDG 737 / 777 / 747 enhanced recording and playing. User can record and replay his Flight using PMDG planes with more accuracy.

    NEW with v4

    - In-Game Dynamic Text during Replay. User can write Notes at any point in a Replay Flight loaded in FCR using Dynamic Text buttons that appears below Yellow Slider when User loads Flight Recorded. At this manner User will able to pause Flight Recorded at a custom point into timeline and clicking DynamicText edit button or delete button User can add , modify or delete notes.  This Notes will be visible in FCR User Interface and also in Simulator playing Replay Flight. Dynamic Text can be customized via FCR Option dialog (Show duration in Seconds, Text Type and  Text Color). (Below a screen)

     NEW with v4

     

    image.png.6dbb22a7fdf72a9b214fd2fb9789ec77.png

    image.png.04d65cb7f401789b5317039353814096.png

     

    - PLAYASAI (Alpha Optimized using FlightControlReplay P3DX Enhanced Native version). User can choose and play your preferred Recorded Flight as AI Traffic. You have all options available that you already have in standard playing mode,  change simulation rate on the fly or use User Interface Yellow Slider for choose exactly where your AI Traffic can start his flight.  You can manage more than one recorded flight as AI Traffic using more than one instance of FCR addon at the same time. NEW with v4  

    -FSFX IMMERSION EFFECT COMPATIBILITY User can see FSFX Immersion effects in his airplane! Also during FlightControlReplay Play!

    NEW with v4   

     

    -MAJESTIC Q400 ENHANCED SUPPORT User can Record and Play Flight Situation also with this fantastic plane! Thanks to Majestic

    Software collaboration!

    NEW with v4   

     

    -HELICOPTER ENHANCEMENTS User can Record and Play Flight Situation also with Helicopter!

    NEW with v4   

     

    -QUALITYWINGS 787 ULTIMATE COLLECTION ENHANCED SUPPORT User can Record and Play Flight Situation also with !

    NEW with v4

     

    Flight Control Replay Professional bring a new way to record and play flight situation with a lot of other features like Voice recognition, Hardware button support, Xbox One Controller support , third party aircraft support, trigger support, time slider support and so on 

    -   -  Lockheed Martin Prepar3d V4 full Compatibility 

    -  -   PlayAsAI(Plasy as Traffic) . User can choose and play his preferred Recorded Flight as AITraffic. You have all options available that you already have in standard playing mode,  change simulation rate onthefly or use User Interface Yellow Slider for choose exactly where your AI Traffic can start his flight.  You can manage more than one recorded flight as AI Traffic using more than one instance of FCR addon at the same time. 

    -   -  PlayMode Simulation Rate. User can modify SimulationRate (during the PlayMode) using 4 buttons in main User Interface (2x,4x,Slow and Fast). This permits for example to compose a video or analyze in a better way a flight. 

    -   -  Multi Instances. Thanks to the system architecture renewed now you can manage more than one instance of FCR at the same time. 

    -   -  Export recorded Flight situation for view it in Google Earth 3D and Google Maps 2D. 

    -   - User can choose sample rate for record a flight (6 times per second , 1 time per second, Custom Visual Frame per second, every 4 seconds and Automatic ). 

    -  -   Custom Altitude Trigger Value for Start Recording. User can choose at which Altitude (Above or Below) the system can start record flight. 

    -  -   Voice Command Recognition for all record and play features of FCR. Now you can speak to software and it records, play, go forward and go backward according with your voice command. 

    -  -   Record a flight situation and also your voice during flight.

    -  -   Enable / Disable Voice recognition directly with a button in main User interface.

    -  -   Record a flight info with unlimited length (Aircraft model , position, heading, bank etcetc).

    -  -   XBOX ONE S CONTROLLER support for move timeline slider and / or map buttons for        Play / Record / Stop / Pause features.

    -  -   Play / Pause saved Recorded flight in original Flight Situation (if available).

    -  -   Fast forward backward play. 

    -  -  Start flight from an entry point of a recorded flight that user can define. 

    -  -  User can change camera view from FCR client. 

    -  -  Stop playback at any position to continue manually with FCR yellow slider. 

    - -   Show time stamp inside Flight simulator during play. 

    - -    User can define an hardware shortcut for start / stop recording, start / stop playing and forward and backward (this is useful if users use full screen FlightSim option)

    - -   User can choose custom file path where FCR put file with flight recorded (.FCR and all Flight Simulator files attached)

     

    Below there are links to video that it shows a lot of new features that FlightControlReplay v4 brings and a couple of video taken from Beta team.

     

     

     

     

     

     

     

     

    Video that one of my Beta Tester captured using FlightControlReplay v4 Beta and

    QualityWings 787 and FSFX Immersion Effects and PlayAsAI ENHANCED VERSION FOR P3D:

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

    This addon is available  exclusively via SIMMARKET 

     

     

     

    FOR COMMERCIAL USE PLEASE CONTACT ME at flightonfly@gmail.com

     

    Requirements:

     

    ·       Lockheed Martin Prepar3d v1 - v2 – v3 – v4.X , Microsoft Flight Simulator X with Service Pack 2 or Acceleration Pack installed in the

    same machine of FlightControlReplay.

    ·       Windows Vista, Windows 7, Windows 8 , Windows 8.1, Windows 10 (32 bit / 64bit)

    ·       In Speech Properties of Windows set Language property like this screenshot

    Microsoft Speech Recognizer for Windows(English – US)

    ·       .NET Framework 3.5 (not included but downlodable at

    http://www.microsoft.com/downloads/details.aspx?familyid=AB99342F-5D1A-413D-

    8319-81DA479AB0D7&displaylang=en )

    ·       .NET Framework  4.6.2 FOR FlightControlReplay v4 P3DX Enhanced Native

  2. Hi ,

    RTM version is build 4.0.1806.24 . Installer is built . Version is ready. Tested and full support for P3DV4.3 Both Enhanced P3D version and classic version of FlightControlReplay V4 .The process for become available will take one week my side. From 8 July will be available for all customers as  FREE  update via simmarket notification and via simmarket website for all people want buy a copy !  

    in the meantime i show you youtube product demo features video:

     

     

     

     

     

     

     


    Video that one of my Beta Tester http://bngx.hatenablog.com/

    captured using FlightControlReplay v4 Beta and 
    QualityWings 787 and FSFX Immersion Effects and PlayAsAI ENHANCED VERSION 

     

     

     

     

     

     

  3. Hi !

    Only for notify you that RTM version is build!

    In next days will go online via Simmarket! All customers will be notified about new version availability and will be free for all customers!

    Thanks to all people involved in Beta and thanks to all customers support me with congrats and new feature advices!

    Roadmap for future will be very big thing! In the summer more news about next vNext and a couple of features spoilers!

    Thanks

    F

  4. Hi!

    Thanks all for support me and FlightControlReplay development! Render feature is able to render Uncompressed format with a couple of settings to tune in (FPS and quality of render).

    I m finishing job with a Closed Beta 7 that introduce 2 FlightControlReplay run mode. One FlightControlReplay for (FSX/P3D all versions )and one FlightControlReplay Prepar3d Native version for manage well Jitter and PlayAsAI work! User can be choose  which version run!  Prerequisite for FlightControlReplay Prepar3d Native version is .NET framework 4.6.2 .  FlightControlReplay Prepar3d Native version use my last technology developed in these years! FlightControlReplay v4 it is only a start point 😉

    Stay tuned for next video recorded from Closed Beta 7!

     

  5. Hi !

    I m proud announce FLIGHTCONTROLREPLAY V4 RELEASE DATE!

    In June , FLIGHTCONTROLREPLAY PROFESSIONAL V4 WILL BE REACH THE SHELVE on SIMMARKET!

    A snapshot of New Features with a couple of last second add:

     

    - RE-FLY INSTANT REPLAY. User while flying, using FlightControlReplay in InstantReplay mode, can go backward for last 2 minutes of his flight and if he want , he can RESUME HIS FLIGHT FROM ANY YELLOW SLIDER POINT simply pushing Stop Button.  

     

    - RENDERING VIDEO (ALPHA). User can start Video Render pushing dedicated command bar button. In that way FlightControlReplay starts video capture of Simulator Main Camera View. At this time this feature is in Alpha stage. Video render creates an AVI file uncompressed in Windows User Pictures folder, named with a TimeStamp of start video rendering. In Options Dialog, User can change FramePerSecond of rendering (15-30) and Quality recording percentage (10-100). FILE AVI IS UNCOMPRESSED (ALPHA) AND CAN BE VERY BIG. This feature can be very useful for video makers used both with "PLAYMODE SIMULATION RATE" feature. (NO SOUND)

     

    - PMDG 737 / 747 / 777 enhanced recording and playing. User can record and replay his Flight using PMDG planes with more accuracy.

     

    - InGame Menu. User can use FlightControlReplay v4 main features also using a very useful InGame Menu directly displayed inside Simulators. For

    example User can Load a FlightRecorded, Start stop and pause replay, start and stop video rendering, resume his previous flight. 

     

    - InGame Dynamic Text during Replay. User can write Notes at any point in a Replay Flight loaded in FCR using Dynamic Text buttons

    that appears below Yellow Slider when User loads Flight Recorded. At this manner User will able to pause Flight Recorded at a custom point into timeline and clicking

    DynamicText edit button or delete button User can add , modify or delete notes.  This Notes will be visible in FCR User Interface and also in Simulator playing Replay Flight. Dynamic Text can be customized via FCR Option dialog (Show duration in Seconds, Text Type and  Text Color). 

     

    - FLIGHTCONTROLREPLAY P3DX ENHANCED VERSION One FlightControlReplay for (FSX/P3D all versions )and one

    FlightControlReplay Prepar3d Native version for better performance hits in playback and PlayAsAI feature! User can be choose  which version run!  Prerequisite for

    FlightControlReplay Prepar3d Native version is .NET framework 4.6.2

     

    - PlayAsAI (Alpha Optimization). User can choose and play your preferred Recorded Flight as AI Traffic. You have all options available that

    you already have in standard playing mode,  change simulation rate on the fly or use User Interface Yellow Slider for choose exactly where your AI Traffic can start his

    flight.  You can manage more than one recorded flight as AI Traffic using more than one instance of FCR addon at the same time.

     

    - FSFX IMMERSION EFFECT COMPATIBILITY User can see FSFX Immersion effects in his airplane!

    Also during FlightControlReplay Play!

     

    - MAJESTIC Q400 ENHANCED SUPPORT User can Record and Play Flight Situation also with this fantastic plane! Thanks to Majestic

    Software collaboration!

     

    - HELICOPTER ENHANCEMENTS User can Record and Play Flight Situation also with Helicopter!

     

    - QUALITYWINGS 787 ULTIMATE COLLECTION ENHANCED SUPPORT User can Record and Play Flight

    Situation also with !

     

     

     

    Video that one of my Beta Tester captured using FlightControlReplay v4 Beta and

    QualityWings 787 and FSFX Immersion Effects!!  http://bngx.hatenablog.com/

     

     

     

     

     

     

     

     

     

    For vNext will be a lot of surprises and integrations ! Three example are:

    - Garmin Aviation series integration

    - Microsoft Surface Dial

    - Eye Tracking integration 

    - Mixed Reality integration

     

     

    Thank you
    F
  6. Hi  !
     
    I m very proud to introduce you FlightControlReplay Professional Edition v4. My guess it is release the best experience with my FCR .  i ll announce release date , expected end of May. Now it is in the middle of Beta test.
    Soon i ll post also video that it explain new features! 
     
    IF YOU BUY FLIGHTCONTROLREPLAY V3.5 YOU LL BE HAVE ACCESS TO NEW FLIGHTCONTROLREPLAY V4 AS SOON WILL BE RELEASED! 
    FLIGHTCONTROLREPLAY
    PROFESSIONAL EDITION v4 WILL BE
    FREE FOR ALL
    CUSTOMERS OF PREVIOUS VERSION
    !
     
    Below there are major feature implemented in FlightControlReplay Professional Edition v4
     
    New features in FlightControlReplay v4 :
     

    - RE-FLY INSTANT REPLAY. User while flying, using FlightControlReplay in InstantReplay mode, can go backward for last 2 minutes of his flight and if he want , he can RESUME HIS FLIGHT FROM ANY YELLOW SLIDER POINT simply pushing Stop Button.  

     

    - RENDERING VIDEO (ALPHA). User can start Video Render pushing dedicated command bar button. In that way FlightControlReplay starts video capture of Simulator Main Camera View. At this time this feature is in Alpha stage. Video render creates an AVI file uncompressed in Windows User Pictures folder, named with a TimeStamp of start video rendering. In Options Dialog, User can change FramePerSecond of rendering (15-30) and Quality recording percentage (10-100). FILE AVI IS UNCOMPRESSED (ALPHA) AND CAN BE VERY BIG. This feature can be very useful for video makers used both with "PLAYMODE SIMULATION RATE" feature. 

     

    - PMDG 737 / 747 / 777 enhanced recording and playing. User can record and replay his Flight using PMDG planes with more accuracy.

     

    - InGame Menu. User can use FlightControlReplay v4 main features also using a very useful InGame Menu directly displayed inside Simulators. For

    example User can Load a FlightRecorded, Start stop and pause replay, start and stop video rendering, resume his previous flight. 

     

    - InGame Dynamic Text during Replay. User can write Notes at any point in a Replay Flight loaded in FCR using Dynamic Text buttons

    that appears below Yellow Slider when User loads Flight Recorded. At this manner User will able to pause Flight Recorded at a custom point into timeline and clicking

    DynamicText edit button or delete button User can add , modify or delete notes.  This Notes will be visible in FCR User Interface and also in Simulator playing Replay Flight. Dynamic Text can be customized via FCR Option dialog (Show duration in Seconds, Text Type and  Text Color). 

     

    - PlayAsAI (Alpha Optimization). User can choose and play your preferred Recorded Flight as AI Traffic. You have all options available that

    you already have in standard playing mode,  change simulation rate on the fly or use User Interface Yellow Slider for choose exactly where your AI Traffic can start his

    flight.  You can manage more than one recorded flight as AI Traffic using more than one instance of FCR addon at the same time.

     

     

     

    For vNext will be a lot of surprises and integrations ! Three example are:

    Garmin Aviation series integration

    - Microsoft Surface Dial

    - Eye Tracking integration 

    - Mixed Reality integration

    -FlightIllusion hardware integration

     

    Thank you
    F
  7. hi !

    i m happy to announce FlightControlReplay v4 will be released in March. There are a lot of new features and at least two game changes feature. I hope end next week i ll able to announce, when i ll go into beta stage. Stay tuned ! Thank you for all support and feature request that customers and passionate people give me every day! This 2018 will be full of news for FlightControlReplay project not only for P3D and FSX platform ;-) .

    f

     

     

     

    • Like 1
  8. ScreenFCRv35MainInternalAlphaFootage.png

     

     

    Thanks to Users and feedbacks I m proud to annouce new FlightControlReplay Professional v3.5, one of the most complete flight recording software that permits to record and play flight situation and a lot of useful things. This v3.5 version include last version of SimFramework internal engine that adds a lot of useful features after a long job started when I released v3 in late 2016. This new version add also full compatibility with P3D v4

     

    New Flight Control Replay v3.5 is here! New features implemented in this new version are:

     

    -      Lockheed Martin Prepar3d V4 full Compatibility

     

        -  EzDok Camera v2 - v2.5 Compatibility

     

    -      PlayAsAI(Plasy as Traffic) . User can choose and play his preferred Recorded Flight as AITraffic. You have all options available that you already have in standard playing mode,  change simulation rate onthefly or use User Interface Yellow Slider for choose exactly where your AI Traffic can start his flight.  You can manage more than one recorded flight as AI Traffic using more than one instance of FCR addon at the same time. !New optimized algorithm for PlayASAI feature and standard Replay that increase performance!

     

    -      PlayMode Simulation Rate. User can modify SimulationRate (during the PlayMode) using 4 buttons in main User Interface (2x,4x,Slow and Fast). This permits for example to compose a video or analyze in a better way a flight. NEW with v3.5

     

    -      Multi Instances. Thanks to the system architecture renewed now you can manage more than one instance of FCR at the same time. NEW with v3.5

     

    -   XBOX ONE S CONTROLLER support for move timeline slider and / or map buttons for        Play / Record / Stop / Pause features.

     

    See this new video shows how it works :

    PlayAsAI(Plasy as Traffic) - This video shows how it is very funny fly in formation with the same Recorded Flight with two instance of FCR . One with standard Load replay and other instance with the same Recorded Flight loaded via PlayASAI feature.
    You are able also to flight in real time formation , using your user aircraft (with you as Pilot) and one Recorded Flight loaded as PlayASAI in FCR .

     

    Other Video:

     

     

     

     

     

     

    Flight Control Replay Professional bring a new way to record and play flight situation with a lot of other features like Voice recognition, Hardware button support, Xbox One Controller support , third party aircraft support, trigger support, time slider support and so on

     

    Flight Control Replay others main Features are:

     

    -  Record and Playing a lot of airplane variables:

    • Plane Latitude

    • Plane Longitude

    • Plane Altitude

    • Plane Pitch Degrees

    • Plane Bank Degrees

    • Plane Heading Degrees True

    • Flaps

    • Gear

    • Brake Position

    • Engines Throttle Position

    • Fuel Tanks Level

    • World reference position

    • Airspeed

    • Ground Altitude on instruments

    • Sim On Ground

    • Smoke Effects

    • Main Exit effects (Opening/Closing)

    • INNER Marker, Outer Marker, Middle Marker 

    • Radio NAV , COM, TRANSPONDER, OBS, ADF 

    • Concorde Visor Nose Handle 

    • ENG PROPELLER LEVER POSITION

    • ENG MIXTURE LEVER POSITION 

    • PROP RPM 

    • GENERAL ENG COMBUSTION

     • GENERAL ENG Starter 

    • GENERAL ENG GENERATOR ACTIVE 

    • GENERAL ENG THROTTLE LEVER POSITIONS 

    • ENGINE N1 

    • ENGINE N2 

    • ALL ENGINES RELEVANT PARAMETERS 

    • ALL FUEL TANKER REAL TIME LEVEL

     

    -   Export recorded Flight situation for view it in Google Earth 3D and Google Maps 2D.

     

    -   User can choose sample rate for record a flight (6 times per second , 1 time per second, Custom Visual Frame per second, every 4 seconds and Automatic ).

     

    -  Custom Altitude Trigger Value for Start Recording. User can choose at which Altitude (Above or Below) the system can start record flight.

     

    -   Voice Command Recognition for all record and play features of FCR. Now you can speak to software and it records, play, go forward and go backward according with your voice command.

     

    -   Record a flight situation and also your voice during flight.

     

    -   Enable / Disable Voice recognition directly with a button in main User interface.

     

    -   PREPAR3D or Flight simulator X Connection

     

    -   Record a flight info with unlimited length (Aircraft model , position, heading, bank etcetc).

     

    -   XBOX ONE S CONTROLLER support for move timeline slider and / or map buttons for        Play / Record / Stop / Pause features. (NEW!)

     

     

     

    -   Play / Pause saved Recorded flight in original Flight Situation (if available).

    -   Fast forward backward play.

    -   Start flight from an entry point of a recorded flight that user can define.

    -   Zoom In and Zoom Out flight simulator point of view from FCR client.

    -   User can change camera view from FCR client.

    -   Stop playback at any position to continue manually with FCR yellow slider.

    -   Show time stamp inside Flight simulator during play.

    -  User can define an hardware shortcut for start / stop recording, start / stop playing and forward and backward (this is useful if users use full screen FlightSim option)

    -  User can choose custom file path where FCR put file with flight recorded (.FCR and all Flight Simulator files attached)

    XBOX ONE S CONTROLLER support for move timeline slider and / or map buttons for Play / Record / Stop / Pause features. (NEW!)

     

    PERFORMANCE TIPS:

    Please DO NOT USE FPS UNLIMITED while recording in your FlightSim setup. Set FPS to one limited number like 17, 32, 62 FPS FOR EXAMPLE

     

     

     

    This addon is available  via SIMMARKET

    http://secure.simmarket.com/fabio-merlo-flightcontrolreplay-professional-edition-fsx-p3d.phtml

     

     

    FOR COMMERCIAL USE PLEASE CONTACT ME at flightonfly@gmail.com

     

     

     

     

     

     

  9. NEWS ON:

     

    http://www.simflight.com/2017/10/17/flight-control-replay-p3d-v4-1-optimized/

     

    MICROSIM FR      MAGAZINE  (September 2017)

     

    FS MAGAZIN DE  MAGAZINE  (October - November 2017)

     

    http://www.pcpilot.net/2017/09/18/flight-control-replay-updated/

     

    https://www.helisimmer.com/news/flight-control-replay-professional-edition-v3-5-fsx-p3d-esp/

     

    https://flusinews.de/2017/07/flight-control-replay/

     

     

    REVIEWS:

     

    REVIEW v3.5 SummerUpdate in MICROSiM MAGAZINE N.284 SEPTEMBER 2017 

     

    MicroSimSept17News.png.550259d3e065e3eec38cdf724212f27d.png

     

     

    MicroSimSept17MiniReview.thumb.png.dbd8f31d5918c5c4600946cd45f61c6d.png

     

    REVIEW FLIGHTCONTROLREPLAY PROFESSIONAL v3.5 IN C-AVIATION WEBSITE

    http://c-aviation.net/review/flight-control-replay-first-impression/

     

    VIDEO REVIEW  Simulacion Mex:
     
     
    EXTENDED REVIEW v3 IN MICROSiM MAGAZINE N.278 MARCH 2017 
    ...
    Post-Flight Analysis
    What to do with recordings? To review and comment on them, as with an educational debriefing tool, or to recall good times ... It is enough to launch a flight in FS X (no matter the plane and the place) FCRP interface and load a saved flight.
    As soon as FS X switches to the recording and reproduces identically the flight, the manipulations, the angles of view. It is possible to change camera or zoom.
    You can speed up playback or pause, advance, or rewind. To go further, FCRP includes a voice module (in English, not tested here) that starts the recording on an order given to the microphone.
    It also allows you to automatically start a recording from a given altitude (above or below), and it can export
    its results in KMZ format so that the routes are viewed in Google Earth.
    It can even record audio from the software or from a third-party source, such as an instructor microphone.
    ...
     
    PRO
    Appreciated Simplicity of installation.
    Discretion in the background.
    Pedagogical character to analyze a flight after the fact.
     
    FCRPMF.jpg.61fc9f2e0e12735f5e8fc5c2bac3893e.jpg

     

     

     

     

     

    This addon is available  via SIMMARKET

    http://secure.simmarket.com/fabio-merlo-flightcontrolreplay-professional-edition-fsx-p3d.phtml

     

     

    FOR COMMERCIAL USE PLEASE CONTACT ME at flightonfly@gmail.com

     

     

  10. Hi all!

    I m happy to share that FlightControlReplay v4 it is in alpha stage ! Soon i ll reveal new features included ! 

    There will be also a new hardware integration im working on it started a couple of months ago! 

    Last thing i can share with you this time it is a big support from Microsoft. In 2018 FlightControlReplay will bring all us in a new era :

    MIXED REALITY (more to come soon!)

    Will be FREE FOR ALL CUSTOMERS!

    Stay tuned :-)

     

    F

  11. Hi!

    Very strange behaviour because i tried PMDG 737 and i reproduce but i resolved with advices ... I ll test in this week more in details and i ll let you know ;-)

    One question , your P3D it remais at 30 fps fixed or jump to lower fps to 30 ? 10 - 30 -15- 25 ........ If yes your P3D jump a lot in FPS and not remains in a range

    of fixed FPS and this situation reflect on FCR. If you write me an email we can continue to discuss there

    Thank you

    F

  12. Hi!

    I tested PMDG 737 with P3Dv4.1 and i noted this behaviour, indipendently from FlightControlReplay. If you start P3D v4.1 situation with PMDG 737 all it is ok. If you restart this flight via UI OR Load previous flight situation directly from actual situion of flight , PMDG 737 start jump and bump!!!!!

    FOR AVOID THIS please make all steps that PMDG advice :

    Make these steps that PMDG recommended between one flight and another (in our case between the flight recorded and a load of replay with the same PMDG airplane).

    1. After stop recording PMDG  session, I quit P3D
    2. start P3D4 and choose default flight and wait till this is fully loaded.
    3. Then on top of that load the saved flight from FCR and the correct PMDG replay will show up

     

    Thank you for collaboration and support!

    Fabio

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