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CXA001

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Everything posted by CXA001

  1. The link that he provided indicates: Your purchase doesn’t include a keycode. You need to be the owner of the previous version of the product named ejetsv1-p3d4-v3.exe. Please use the keycode that you received with that purchase to unlock this installer. If you do not have a previous version which product do you need to purchase to get the v3 E190 for P3Dv4/5? ejetsv1-p3d4-v3.exe does not really tell which product you need to purchase.
  2. I am interested in purchasing Embraer E-jets E170 and E190 V3 Upgrade for P3Dv4/5 and according to your web site, it indicates that I need to also purchase ejetsv1-p3d4-v3.exe. Which product is ejetsv1-p3d4-v3.exe? Thanks in advance,
  3. What would be the offset for FS9 or would I have to use offset 3308 to determine if it is being used? Regards, Marc
  4. As you suspected: FSUIPCConnection.SendControlToFS(FsControl.PAUSE_OFF, 0); Has no affect on Active Pause. Marc
  5. With all flight sim platforms including all versions of Microsoft Flight Simulator, Lockheed Martin Prepar3D and Laminar Research X-Plane, if my application detects a pause in the sim, it will immeadately unpause the simulation. This is necessary as all our flights are flown online and pausing the sim while online is a big no-no. Code is as follows (C#): Offset<short> FSUIPCUnPause = new Offset<short>("FSUIPCUnPause", 0x0262, false); FSUIPCConnection.Process(new string[] { "FSUIPCUnPause" }); FSUIPCUnPause.Value = 0; This does not work with Microsoft Flight Simulator 2020. Any ideas as to why this works with all other flight simulator platforms except MSFS 2020? Thanks in advance, Marc
  6. Would offset 0x3124 also work with X-Plane versions? Marc
  7. I had the same issue and I am using offset 0x3D00, which is Aircraft Name String (256 bytes). Results are Cessna 208B Grand Caravan EX instead of TT:ATCCOM.AC_MODEL C208. Regards, Marc
  8. Ok thanks guys. This will help me get ready for v5. Marc
  9. I know it has not yet been released, but I am trying to get ahead on updating my applications that work with FSUIPC. Do you know what the FSUIPCFSVersion.Value will be for Lockheed Martin Prepar3D v5? Thanks in advance, Marc
  10. No, I haven't that will be my next step, but I thought I would check here first. Regards, Marc
  11. Hi all, Our Acars system displays the fuel flow per hour using offsets 0918, 09B0, 0A48 & 0AE0 and this works for every aircraft in our fleet except for the Majestic Dash 8. Does anyone have any idea how to get the fuel flow per hour for this aircraft? Thanks in advance, Marc
  12. Lockheed Martin has announced that P3D v4 which is 64-bit will be released on May 30th. As FSUIPC is a 32-bit DLL any idea if it will work in P3D v4. Are there any plans to support P3D v4?
  13. After many months of coding, we have finally released our new Acars system called CXAcars which replaces FSAcars. The response from our pilots has been extremely positive. I wanted to take a moment to personally thank Pete Dawson, Thomas Richter & Paul Henty. You have been absolutely fantastic in answering my question and I could not have done this without your assistance. Thanks again! Marc Wheeler (CXA001) Chief Executive Officer Canadian Xpress Virtual Airline® ~ Fly Virtually Anywhere! ™ ~ Web: http://www.CanadianXpress.ca
  14. We are in the process of beta-testing our new ACARs software and over all it is going very well. However, I have a very particular case where FSUIPC is returning the current latitude and longitude for one pilot only with commas instead of decimals. LAT= 47,464698792 instead of 47.464698792 LONG = 8,5491695404 instead of 8.5491695404 Offset<long> FSUIPCLatitude = new Offset<long>("FSUIPCLatitude", 0x0560); // Offset for Latitude. Offset<long> FSUIPCLongitude = new Offset<long>("FSUIPCLongitude", 0x0568); // Offset for Longitude. //Current latitude and longitude from FSUPIC. stringCurrentLatitude = Convert.ToString(FSUIPCLatitude.Value * 90m / (10001750m * 65536m * 65536m)); doubleCurrentLatitude = Convert.ToDouble(stringCurrentLatitude); stringCurrentLongitude = Convert.ToString(FSUIPCLongitude.Value * 360m / (65536m * 65536m * 65536m * 65536m)); doubleCurrentLongitude = Convert.ToDouble(stringCurrentLongitude); Worse case, I could put in some code to replace the comma in the string with a decimal, but I found this very strange especially since only one pilot is experiencing this. Any ideas on what would cause this? Regards, Marc
  15. You sir, are a life saver. :) Thanks again! Marc
  16. I am working with FS9, but came up with a bug in FSX/P3D. For whatever reason, I always have issues working with Bytes & BitConverters and I can never get the values I need. Offset<byte[]> FSUIPCHandle = new Offset<byte[]>("FSUIPCHandle", 0x0BFC, 2); //Flaps handle for FSX, P3D. //Get data from FSUPIC FSUIPCConnection.Process(new string[] { "FSUIPCHandle" }); labelCurrentHandle.Text = BitConverter.ToString(FSUIPCHandle.Value, 1); This is running in a timer that runs every 1 second and I always get a value of 1. I can confirm that there is not value for this in FS9. Sorry for the trouble, Marc
  17. For 0BFC, 1, Flaps handle index (0 full up) I need to read how many bytes from it. I have tried different values, but I am getting weird numbers. Regards, Marc
  18. As we are not a military VA, we do not have facilities to refuel during mid-flight. How would I go about prevent our pilots from adding fuel during mid-flight? I have looked at the different offsets and can't seem to find one that would prevent the pilot from adding fuel. Regards, Marc
  19. Thanks Pete for the great explanation. Reworked things a little bit and I am happy with the results. Regards, Marc
  20. I have a question regarding grouping and / or requesting data from FSUIPC and performance. Lets say I have a timer that every 5 seconds queries FSUIPC. As far as performance, is it better to request all the information at the begining of my process: FSUIPCConnection.Process(new string[] { "FSUIPCParkingBrake", "FSUIPCOnGround", "FSUIPCGroundAltitude", "etc..." }); or would it be better to request it as needed through out my code: FSUIPCConnection.Process(new string[] { "FSUIPCParkingBrake" }); Some code... FSUIPCConnection.Process(new string[] { "FSUIPCPOnGround" }); Some code... FSUIPCConnection.Process(new string[] { "FSUIPCGroundAltitude" }); Normally with a database, I would query everything at once as you need to create the connection, run the query, then close the connection, etc. As FSUIPC is always connected, I am curious as to what is the most efficient way to do this. Marc
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