
pilotjohn
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Everything posted by pilotjohn
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Thanks... is there a way to see what events are connected to what things in the aircraft model? For example, on some planes Avionics Mater switch events don't work. Are there options to try to inspect what should be sent instead?
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So does updating an offset (thus simvar) sometimes have the same ultimate effect/result as a control would? It would be nice if this document could split into a table (like the spreadsheet for the offsets) so that we could filter on what works for MSFS (e.g. a checkbox column for each sim instead of the colors). Ack, will try that. However, if I'm trying to make a generic starter button (which would need to send both magneto start and turbine start), there's no way to do this with repeat, correct? If I have to resort to Lua for some things, a QQ: are the scripts loaded each time they're activated (e.g. button press), or are they cached in some way?
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I noticed that some of the events listed in offsetStatus doc are not in the send control drop down, for example "GENERAL ENG STARTER:1". Are they supposed to be? Also are these new events toggles or settable? Lastly, in general (for example TOGGLE_STARTER1) how can I achieve a "hold" behavior? If I use toggle starter it will toggle on for only a little while, not enough for the engine to start. Is there a way to achieve a "on while held" functionality?
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Offsets vs Events vs Control sent when button pressed
pilotjohn replied to pilotjohn's topic in FSUIPC7 MSFS
In general, should we use "custom control" and the offsets, or the named event from the dropdown, for button presses? Or, does it not matter? -
Offsets vs Events vs Control sent when button pressed
pilotjohn replied to pilotjohn's topic in FSUIPC7 MSFS
Thanks. Spot checking, it seems like the official event name from this doc to the dropdown list is to TitleCase it, is that correct? -
Hi, Is there a definitive mapping between offsets, SimConnect events and the drop-down list of "controls" in the button configuration? The terminology between these 3 are inconsistent, and the drown-down is not searchable (so it's hard to tell where I fill find something). Alternatively, is there at least a searchable file of the "controls" in the drop-down list? Thanks, John
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Which IPC facilities can I use to trigger something (execute external program) on FSUIPC connect/disconnect? Should I assume that ipcinit is called only once, on first connection, or if there's a disconnect will it be called again? Is there something that is called on disconnect?
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FSUIPC7 intermittent disconnects: TransmitClientEvent failures
pilotjohn replied to roniish's topic in FSUIPC7 MSFS
I managed to completely clean up and reinstall vJoy. I'll report back when this error occurs again. -
Axis Doesn't Start Working until I Open/Close Axes Settings
pilotjohn replied to pilotjohn's topic in FSUIPC7 MSFS
I'll stop posting to this thread. I'm not sure if this was a mis-test on my part. The last few flights with FSUIPC running before the sim, I haven't had the issue of it not functioning as expected. -
FSUIPC7 intermittent disconnects: TransmitClientEvent failures
pilotjohn replied to roniish's topic in FSUIPC7 MSFS
I'm supposed to have 6 vJoy devices, which it seems like I have. I can complete uninstall and re-install vJoy, but not sure it will clean up the registry completely. -
Axis Doesn't Start Working until I Open/Close Axes Settings
pilotjohn replied to pilotjohn's topic in FSUIPC7 MSFS
Unknown for some of these. I'll do some more testing. -
Axis Doesn't Start Working until I Open/Close Axes Settings
pilotjohn replied to pilotjohn's topic in FSUIPC7 MSFS
Probably, but not sure where to delete these from. I did have an instance of vJoy have to be uninstalled "manually" which probably left these. They are not physical. -
FSUIPC7 intermittent disconnects: TransmitClientEvent failures
pilotjohn replied to roniish's topic in FSUIPC7 MSFS
Any suggestion on what/where to delete these from? I think these were being added by vJoy during install/uninstalls. -
Axis Doesn't Start Working until I Open/Close Axes Settings
pilotjohn replied to pilotjohn's topic in FSUIPC7 MSFS
The series of events that is probably related to the pause (and how I generally have to recover): 1. Flying with no issues (controls working) 2. Controls stop working (e.g. always at the wrong time - e.g. late landing phase, some maneuvers etc.) 3. I frantically pause (e.g. press ESC; pause with menu) 4. Start FSUIPC (since in this case it crashed) 5. Resume 6. Flying again, still about to crash etc. (no control effectiveness despite FSUIPC now running) 7. Pause again 8. Go to FSUIPC Axes/Ok 9. Unpause 10. Things have recovered -
FSUIPC7 intermittent disconnects: TransmitClientEvent failures
pilotjohn replied to roniish's topic in FSUIPC7 MSFS
Do you mean try to find them in the registry and clean them up? I'll enabled SimConnect and will keep you posted when it happens again. -
Axis Doesn't Start Working until I Open/Close Axes Settings
pilotjohn replied to pilotjohn's topic in FSUIPC7 MSFS
This happened with a restart of FSUIPC after a crash as a result of TransmitClientEvent failed. Logs for both session attached (also in other thread). Log 1 leading up to FSUIPC crash, log 2 FSUIPC restart but controls not working until Axes/Ok. logs.zip -
FSUIPC7 intermittent disconnects: TransmitClientEvent failures
pilotjohn replied to roniish's topic in FSUIPC7 MSFS
I just had another one of these events with the latest build... TransmitClientEvent failed, and an eventual crash of FSUIPC; logs attached (1). Also, on restart input was not working until I visited Axes and clicked Ok; logs for this also attached (2). logs.zip -
Axis Doesn't Start Working until I Open/Close Axes Settings
pilotjohn replied to pilotjohn's topic in FSUIPC7 MSFS
This issue (or maybe different) seems to have returned... On today's debugging session (since like with FSX I'm doing more of that than flying), FSUIPC was running, sim started, flight launched, no response in sim (went to axes) still nothing. FSUIPC exit//restart was required. -
Feature request please: be able to do this without having to create 100+ Lua scripts (or one giant one). Maybe adding a param after the key as the delay, and they could be executed in the order listed in the INI.
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Is there a way to insert delays between key presses? MSFS seems very finicky about it's configured keyboard shortcuts (and a kludge with what it does with them). For example Alt+0 "loads saved camera 0" so I would simply expect a second press to do nothing. Instead it return to the default camera (even if you pan-ed away). As I result I'd like to send two Alt+0 to center the view (one to return to default camera - which it shouldn't be doing but so it does, and the second to return to the saved camera). This seems unreliable with a sequence, I assume because of how fast it happens. I'd like to insert a delay between them.
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FSUIPC7 intermittent disconnects: TransmitClientEvent failures
pilotjohn replied to roniish's topic in FSUIPC7 MSFS
So it looks I am now also having this issue, and my previous post about "random disconnect" my in fact have been this behavior. I was flying, all control input stopped. I started to troubleshooting and noticed FSUIPC was no longer running. I saved the log, and saw the crash entry Event Viewer. In the log (attached) you can see FSUIPC reconnecting, but then it seems like it just crashed and that's the end of the log entries. FSUIPC7 - Crash.log -
Camera Events Not Working (Multi-Key Presses?)
pilotjohn replied to pilotjohn's topic in FSUIPC7 MSFS
I found a solution that works fairly well. Instead of having a Pan Up-Left keyboard assignment in MSFS, and then mapping the UL POV to it, I instead send the pan left and pen up keys together for the UL POV. This ended up working better. Sending keys with modifiers is unreliable unless the modifiers and keys are mutually exclusive (e.g. sending ctrl-up for pan up and ctrl-shift-up for pan up left created all sorts of havoc). -
Stream Deck Support in FSUIPC
pilotjohn replied to pilotjohn's topic in FSUIPC Support Pete Dowson Modules
There are two projects that you can use: https://github.com/nguyenquyhy/Flight-Tracker-StreamDeck which doesn't need FSUIPC and is bidirectional (e.g. update state) https://github.com/ashupp/Streamdeck-vJoy for which you probably want FSUIPC, but can always directly map to MSFS as well -
Camera Events Not Working (Multi-Key Presses?)
pilotjohn replied to pilotjohn's topic in FSUIPC7 MSFS
One of the setups I was hoping for is a combination button of POV press and POV left for "quick view", but this would require "held" feature (since quick view springs back unless held). -
Camera Events Not Working (Multi-Key Presses?)
pilotjohn replied to pilotjohn's topic in FSUIPC7 MSFS
It also seems the compound solution I was looking for is not possible because there's no "held" option for compounds (e.g. while POV is pressed and left send key X).