Jump to content
The simFlight Network Forums

bazvink

Members
  • Posts

    66
  • Joined

  • Last visited

  • Days Won

    3

Everything posted by bazvink

  1. Any chance of getting a 2011 version?
  2. So I bought the JFK add-on and it works fine, but there's no airport chart installed in the "Charts" directory. There is a manual with a small version of the chart, but no full version. Anyway I can get this?
  3. Ok, skip that, I see what you mean. In Tower!2011, only the right (East) side of TBIT is used, whereas today in RL, the left (West) side of the terminal has also been developed with extra "A380" gates. Futhermore, taxiway S has changed a bit (judging from Google Maps) and no longer runs straight from North to South. Unfortunately, adding this to the current LAX map is not that easy as you would need to update the underlying airport "foto" to represent the new taxiway and gates. You COULD simply add the gates is in the editor and assign them to "Terminal_TBIT" but it would just result in a/c taxing over taxiway S and then turning East off the taxiway and parking in front of the building, which would just look silly.
  4. Call me crazy, but the default KLAX already has a terminal named "TBIT", which sounds like an abbreviation of Tom Bradley International Terminal and it's situated next to taxiway S, just like in real life...
  5. Thanks Kev (707FAN) That clears it up for me, I was just worried that not having realistic departure times (for flights arriving at my airport) would somehow mess up the game. So I can conclude that these numbers are just "fluff" and have not function in the game. As for the terminals/etc, I was already aware of most of the intricacies, I'm having a lot of fun modifying LAX to accept cargo planes and private charters. Once you figure out how it works, it's pretty simple and, as you state, al lot of fun. Cheers, BAz.
  6. Why would you want to have different prices/features per channel? Steam is just another way to reach customers, there's no need (nor advantage) to making it more or less attractive. You'll only make it harder for yourself because you'll have two different versions to maintain. Four, if you insist on holding on to the multiplayer/single player model which, in my opinion, is outdated.
  7. FIXED IT. I had to remove settings.dat instead of profiles.dat ;)
  8. I´ve been using Steam for several years and I´m surprised at some of the reactions in the topic. There are some distinct advantages to using Steam as a consumer. First off, you can purchase and download all your games in one place. Steam keeps track of what you´ve bought, so no more losing codes or download links or whatever. Secondly, Steam keeps your game up to date, meaning as soon as the developer releases an update/patch, Steam applies it to your game and you're good to go. If FeelThere does it right, they will also make Steam Workshop available for the game. This allows developers and players to create add-ons (e.g. new a/c, liveries, airfields) and other players can add them to their game simply but selecting them in steam. No more fiddling around with seperate downloads and moving files around. Also, Steam Cloud allows you to save your games in Steam, meaning you can install the game on muliple machines and share save games or profile settings (or add-ons...) across machines (no need to move your manual Airfield updates from pc to pc). From a multiplayer point-of-view, Steam has a "Friends List" so you can add players as your friends and Steam will tell you when they're online and what game they're playing. I'm not convinced that Steam is a memory hog. I think on current hardware, you won't notice Steam running in the background. I think we also need to clear up how Steam works. Steam is no more than an "Administrative" layer for your games. Your games don't run IN, ON, UNDER or OVER Steam. In-fact, when you hit the "Install" button in Steam, it downloads and installs the game on your harddrive just like you would normally. When you play a game, Steam retires to the background so that the games has priority. You could even uninstall Steam, and all your games would still be there. I have a laptop from 2009 and it runs Steam (and several games) fine. This isn´t like the old days when people preferred running games under DOS compared to Windows 95 because "Win95 is such a memory hog". Steam also has advantages for FeelThere. I think the most important one is that they will get exposure to a player base unlike anything they've seen before. In Febuary 2015, Steam counted 125 million(!) active users. I think a LOT of those people may enjoy a game like Tower, but just never went looking for it. The only reason I found this game was because Global ATC Simulator went live on Steam and I was looking for something better (and stumbled on Tower!2011). I'm sorry to say that folks claiming they will not buy the next Tower release if it's on Steam only, are being very short-sighted. If Tower!20xx is more of the same, but with 3D... are you really not going to buy it because it's only on Steam? Do you really think that FeelThere will regret loosing maybe 100 players if in return they get exposure to 125 million? Personally, I think platforms like Steam are the future of gaming and FeelThere need to take full advantage of it, but only if they fully integrate the game (so with all the added benefits like Workshop, Cloud, etc). Simply using Steam as another distrubtion channel is not enough. In-fact, releasing a game via Steam and then telling people to get their updates from some other site is going to hurt you more than not releasing on Steam. On the other hand, you don't have to do it all at once. There are plenty of games that have released as stand-alone games and then later moved (or added) to Steam. Microsoft Flight Simulator X is an example.... Just my 5 cents, but as a long-time Steam user I felt I needed to respond to this thread.
  9. Hi. Quick question on the schedule.txt file. How accurate do the arrival time, departure time and flight time numbers need to be? For a departure for any given airport (e.g. LAX) does the simulator take the flight time and arrival time into account? In other words: when I'm adding flights to the schedule.txt file, do I need to worry about all the numbers adding up, or can I concentrate on arrival time (for arrivals) and departure time (for departures) and leave the rest empty/dummy? Thanks!
  10. Unfortunately, that didn't work. When I switched the game to fullscreen mode, my laptop was attached to 2 external monitors. Could this have something to do with it? I have tried uninstalling the game and even cleaning out the registry of all Tower!2011 entries, but to no avail.... This isn't a hot issue, the laptop in question is my work laptop and I only installed the game there to see what it looks like. I have it installed on my home laptop and play there, but I would like to have it running on my work laptop for when I'm on business trips and sitting in my hotel.
  11. Hi, I installed Tower 2011 today and in the settings set it to fullscreen mode. However, now when the game starts, all I see is a little grey box in the top left corner of my screen... Is there a way to force the game back to windowed mode? Thanks, Bas.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use. Guidelines Privacy Policy We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.