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Hi everyone

I bought Active Sky,the software it's great,the only thing I really do not like it's when flying above FL100 the horizon looks really odd,it's sharp,I have read post in asv forum to see if there's any way to fix it ,I've tryed soft horizons but nothing,not even when having a good video card (ATI X800)nothing seems to help,though I gess it's not a matter of video but software or even FS9,I have my FSUIPC installed they said that enabling the visibility via FSUIPC could help but not for me,I'll appreciate anybody who could give me some tips on that.

Regards Joaquin

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I bought Active Sky,the software it's great,the only thing I really do not like it's when flying above FL100 the horizon looks really odd,it's sharp

That's an odd complaint -- most folks complain that it isn't often as sharp as it ought to be when at altitude! This is the first time anyone has complained the other way! ;-)

This really isn't a lot to do with ASV6, it is merely a combination of things -- the visibility, which is usually much greater at altitude than on the ground, and the viewing distances you've set in FS's sliders.

For the former there are visibility options in FSUIPC for limiting it and have it varying according to altitude, up to whatever altitude you like, then limited to a higher value. Look there -- but you'd need a user-registration to use FSUIPC options like that.

Regards,

Pete

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Hi Pete Thanks for such a fast answer,Yes I do have a registration on your software,so what I do it's that I set the visivility limits thru FSUIPC,and I set the FS9 in the minimum,as ASV says,but even so no progress,I think I better close the cockpit windows when at higher altitudes LOL...,thaks for your help and also for your great Software. Regards Joaquin

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Hi Pete Thanks for such a fast answer,Yes I do have a registration on your software,so what I do it's that I set the visivility limits thru FSUIPC,and I set the FS9 in the minimum,as ASV says,but even so no progress

Not the surface limits in FSUIPC. Use the graduated visibility option and set the upper altitude limit. If you want a foggy horizon (odd, most folks don't, at least not all the time!) just set the upper altitude limit to 20 miles or less (2000 units).

Don't set the FS view distance to the minimum -- that will operate like a cut-off, and simply stop drawing at a certain distance. Maybe that's the effect you are seeing? You want that as high as possible without degrading your frame rate too much. Same with the cloud view distance.

Regards,

Pete

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Hi Joaquin, Pete,

Use the graduated visibility option and set the upper altitude limit. If you want a foggy horizon (odd, most folks don't, at least not all the time!) just set the upper altitude limit to 20 miles or less (2000 units).

I found 30 miles to be the sweet spot. Set it to 31 and that sharp horizon line is back.

But is it really that odd to want a more or less smooth transition from terrain to sky at the horizon? I don't have much experience in that regard but I remember flying to Tenerife once and there was no sharp horizon.

Also I think the sharp line you can see in many screenshots is unrealistic somehow because I think it can't be there as long as you're inside the earth's atmosphere. That's why I love the visibility options in FSUIPC so much.

Regards,

Frank

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But is it really that odd to want a more or less smooth transition from terrain to sky at the horizon? I don't have much experience in that regard but I remember flying to Tenerife once and there was no sharp horizon.

You are correct much of the time in most of Western Europe, and even sea locations like the Canaries in many weather conditions, but I've flown all over the world and sharp horizons are also quite common, especially in the dry season or in central continental places where air moisture and pollution doesn't give that fuzzy indistinct edge.

All I am saying is that it depends -- sharply delineated horizons, especially those featuring mountains -- are, in my opinion, just as realistic as fuzzy ones, and more so as you ascend (because you are looking through less moisture and pollution as you climb out of it). At very high altitudes the loss of horizon distinction in some directions (replced by a sort of glow) is more to do with sun glare and reflection/refraction effects than either pollution or moisture.

A friend and occasional co-pilot of mine, also an ASv6 user, was lamenting recently because no matter what he did he couldn't get a sharp horizon, which he also thought he should see from altitude, at least much of the time. We fixed it (it was to do with visibility settings of course). I have had other questions on this too -- it was just odd to me, after those, to see someone asking the reverse! ;-)

Regards,

Pete

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You are correct much of the time in most of Western Europe, and even sea locations like the Canaries in many weather conditions, but I've flown all over the world and sharp horizons are also quite common, especially in the dry season or in central continental places where air moisture and pollution doesn't give that fuzzy indistinct edge.
I stand corrected then :) .

And for the rest - to each his own I think :wink:

As I'm flying the Baron only (not that high) my preference is the smooth horizon. Thanks for making it possible via FSUIPC. The lowest limit in FS is much more than 30 miles (above the vis layer that is).

Regards,

Frank

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Sorry guys for such a late reading of new posts,first of all I thinks the service here it's first class :wink: ,secondly it's right Frank I set it to 30 miles and it's working fine ,I've been using FSUIPC from a long time and for sure it's amazing, that's why I came here to look for help and I got it ,Thanks a lot to Pete for such a great software and Frank for your help too. Regards Joaquin.

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