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FSUIPC backwards compatability


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Hi Pete...

I recently got my copy of FSX and I'm loving it :) In FS9 I use a wonderful utility program called FSHotSeat. This program utilizes FSUIPC in reading MSFS variables. Is there any chance that your newest version for FSX will be able to pass these variables onto a FS9 program correctly, or will the MSFS program need to be re-written to access the values of these variables? I've sent a message to the author but haven't heard word yet whether he plans to release an FSX version. I'd really hate to lose the use of this program. Thanks for your time and effort.

Regards,

Mark

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I recently got my copy of FSX and I'm loving it :)

Lucky you! Wish I had an official version. I am a little worried it may be different from the last one we were allowed to download, a few days ago.

The official release date we were told was October 17th, and it looks like that's when us Beta testers and developers will get our copies. All you users getting it so early are vey lucky. I don't know why Microsoft have chosen to do it this way. :-(

I am trying to get versions of my software ready for release this week, but it is an awaful rush and a change from the planned schedules. I am not getting much sleep I can tell you!

In FS9 I use a wonderful utility program called FSHotSeat. This program utilizes FSUIPC in reading MSFS variables. Is there any chance that your newest version for FSX will be able to pass these variables onto a FS9 program correctly

That's the whole idea. There's not much point in me working like this otherwise -- the whole point for the last seven or more years of FSUIPC has been to provide application compatibility across FS versions.

But until it is tested on it I couldn't say whether it will work 100% without more tweaks in FSUIPC4. I will need feedback on these things and tweak it until it is 100% compatible. There's no way that has been possible with the couple of Beta versions of FSX we've had I'm afraid, and, as I say, I've only had what may be the Released version of FSX for a few days.

Regards

Pete

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Hi Pete... Thanks for the speedy reply. Please see my other question below.

[

In FS9 I use a wonderful utility program called FSHotSeat. This program utilizes FSUIPC in reading MSFS variables. Is there any chance that your newest version for FSX will be able to pass these variables onto a FS9 program correctly

>That's the whole idea. There's not much point in me working like this >otherwise -- the whole point for the last seven or more years of FSUIPC >has been to provide application compatibility across FS versions.

Sorry, forgive my ignorance. I'm unaware as to exactly how FSUIPC works. I thought that a different version of FS would require not only a new version of FSUIPC but a different way of accessing the variable values it supplies. :wink:

>But until it is tested on it I couldn't say whether it will work 100% >without more tweaks in FSUIPC4. I will need feedback on these things >and tweak it until it is 100% compatible. There's no way that has been >possible with the couple of Beta versions of FSX we've had I'm afraid, >and, as I say, I've only had what may be the Released version of FSX >for a few days.

Would it be accurate in saying that because FSHotSeat works in FS9 that if I can load it into FSX that it should work with a correctly tweeked FSUIPC? or I'm I being overly simplistic and that the program itself may need to be re-written. I have an awful feeling I know the answer to this :cry:

Thanks once again. And regardless of if I can get FSHotSeat to run under FSX I will be purchasing your latest FSUIPC for it :D

Regards,

Mark

Regards

Pete

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Would it be accurate in saying that because FSHotSeat works in FS9 that if I can load it into FSX that it should work with a correctly tweeked FSUIPC?

If the only relationship it has with FS is the data it gets from FSUIPC, then the answer is yes. If it interacts with some part of FS directly, like, for instance, the scenery files or something, then that depends -- most of the scenery files are different, are named differently and are placed differently.

Even a small and silly thing might stop it -- if it actually checks that the version of FS is "FS2004" then it may not like to run with "FSX" simply because it isn't FS2004, even though possibly everything else is okay.

I cannot tell these things in advance for programs I don't know. I use a lot of FSUIPC-interfacing programs and FSX + FSUIPC4 works with all of those.

Regards

Pete

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