Jump to content
The simFlight Network Forums

Axis /delay deletes line in .ini update


Recommended Posts

hi

was browsing thru the "FSUIPC4 for Advanced Users.pdf" and saw the /delay parameter

so I put this in my Feelthere 737 Flaps

[Axes.FeelThere Boeing]

7=FY,256/1000,D,23,0,0,0

after, when FSUIPC rewrites the .ini it looked like this

[Axes.FeelThere Boeing]

7=/1000

the flaps still work, and with the delay, probably because

[Axes]

7=FY,256/1000,D,23,0,0,0

is there

is this meant to be?

is Default definitions always read together with the Specific and compared (by line number)? (or visaversa)

grt

m tjoeng

Link to comment
Share on other sites

so I put this in my Feelthere 737 Flaps

[Axes.FeelThere Boeing]

7=FY,256/1000,D,23,0,0,0

after, when FSUIPC rewrites the .ini it looked like this

[Axes.FeelThere Boeing]

7=/1000

Really? That's weird. I'll take a look at that. Can you tell me the specific version number of FSUIPC please -- especially whether FSUIPC3 or FSUIPC4 so I can test the same one!

(I ALWAYS need to be told the version number, always always, please)

the flaps still work, and with the delay, probably because

[Axes]

7=FY,256/1000,D,23,0,0,0

is there

So it doesn't alter that one too?

is this meant to be?

No. That would be daft.

is Default definitions always read together with the Specific and compared (by line number)? (or visaversa)

Line numbers are not at all relevant. Assignments made in the aircraft specific section override assignments made in the general section, is all.

Pete

Link to comment
Share on other sites

after, when FSUIPC rewrites the .ini it looked like this

[Axes.FeelThere Boeing]

7=/1000

Okay, another elementary error, which has been there for as long as the delay facility has!

Fixed in this weekend's updates. Thanks for finding and reporting these. Seems you are the only one being so ambitious with FSUIPC facilities! I'll have to elect you my top Beta tester! ;-)

Regards

Pete

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use. Guidelines Privacy Policy We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.