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unknown flutter on all the axes


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Hi Mr Pete !

since last week everything was in order. after shut down cmpts, on night time, long fly on Ivao, next morning alla axes dance. beleve me i became crease one week befor to arrive to you to ask your help. I tried everything we could try. i have erased all record on FSUICP.ini and started again to settle all axes. nothing to do. as soon i erase the calibtation on above it stop. If i calibrate the axiws with MSFX they have not a flutter. as soon i start calibration with Fsuicp it became again.

that is done with all aircraft, defoult and non. I have some aircratf from Premier Aircfrat, from FlightsoftwareOne etc.. but until last week all was in order.

I have alredy downloaded and installed your new version 4.60 -

can you give me a suggestion pls abt that ??

many tks and regards

lorenzo cotroneo

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... as soon i erase the calibtation on above it stop. If i calibrate the axiws with MSFX they have not a flutter. as soon i start calibration with Fsuicp it became again.

There is no way FSUIPC can introduce any "flutter". If you really mean erratic behaviour then that is almost always due to dual assignment. If you assign in FSUIPC you must NOT also assign the same axes in FS.

until last week all was in order.

Sounds like you need to figure out what you changed.

Try using FSUIPC's axis logging, That might show you what is going on. If you run FSX in a Window you can enable the FSUIPC console log so you can see things in real time, on screen. If things are "fluttering" without you touching anything then it'll be hardware or drivers. If you get two conflicting outputs every time you move anything it will be dual assignments.

Pete

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YOU SAY :

Try using FSUIPC's axis logging, That might show you what is going on. If you run FSX in a Window you can enable the FSUIPC console log so you can see things in real time, on screen. If things are "fluttering" without you touching anything then it'll be hardware or drivers. If you get two conflicting outputs every time you move anything it will be dual assignments.

as you suggeested it has been done.

one million of string : N° ******* axis: control 65;;,,,,,, Prameter etc... are running so speed that it is impossible to read and they move as axes move.

beleve me Mr Pete i have no idea of what it happens. it is since ten year about , or more that i know you and yours interface programms and i never got such problem.

for sure as i know no dual assigment may exist on my cmptrs .

tks again and regards

lorenzo

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one million of string : N° ******* axis: control 65;;,,,,,, Prameter etc... are running so speed that it is impossible to read and they move as axes move.

Well, if you cannot read them on screen, why not look at the file? Post a section here too. Evidently you have some axis which is furiously changing very fast. Sounds like a broken joystick or a bad driver. Biut let me see part of the log -- that is what it is for!

Regards

Pete

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pls let me know what file you means

The log file, of course, FSUIPC4.LOG! When you enable logging, that's what happens -- the data goes into a log file. That's the whole point. The on-screen console option is just an extra goodie for you to see what is going in the log. Okay? In the FSX Modules folder, same place as FSUIPC and the Install log and the settings in the INI file.

Pete

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Understand!

the is attached a logging report abstract as you rerquested.

quote

********* FSUIPC4, Version 4.60a by Pete Dowson *********

User Name="lorenzo cotroneo"

User Addr="lorenzoc3@virgilio.it"

FSUIPC4 Key is provided

WIDEFS7 not user registered, or expired

[Continuation log requested by user]

Running inside FSX (using SimConnect Acc/SP2 Oct07)

Module base=61000000

Wind smoothing fix is fully installed

2406891 System time = 17/04/2010 17:15:00, Simulator time = 16:46:05 (14:46Z)

2406891 LogOptions changed, now 10000000 00000001

2410641 *** AXIS: Cntrl= 65763 (0x000100e3), Param= 24 (0x00000018) AXIS_AILERONS_SET

2410641 *** AXIS: Cntrl= 65762 (0x000100e2), Param= -2 (0xfffffffe) AXIS_ELEVATOR_SET

2410641 *** AXIS: Cntrl= 66423 (0x00010377), Param= -47 (0xffffffd1) AXIS_THROTTLE2_SET

2410641 *** AXIS: Cntrl= 66420 (0x00010374), Param= -47 (0xffffffd1) AXIS_THROTTLE1_SET

2410641 *** AXIS: Cntrl= 65821 (0x0001011d), Param= 160 (0x000000a0) THROTTLE2_SET

2410641 *** AXIS: Cntrl= 65820 (0x0001011c), Param= 0 (0x00000000) THROTTLE1_SET

2410641 *** AXIS: Cntrl= 65763 (0x000100e3), Param= -5618 (0xffffea0e) AXIS_AILERONS_SET

2410687 *** AXIS: Cntrl= 65821 (0x0001011d), Param= 7710 (0x00001e1e) THROTTLE2_SET

2410687 *** AXIS: Cntrl= 65820 (0x0001011c), Param= 8851 (0x00002293) THROTTLE1_SET

2410687 *** AXIS: Cntrl= 65763 (0x000100e3), Param= -8895 (0xffffdd41) AXIS_AILERONS_SET

2410766 *** AXIS: Cntrl= 65763 (0x000100e3), Param= -10299 (0xffffd7c5) AXIS_AILERONS_SET

2410812 *** AXIS: Cntrl= 65763 (0x000100e3), Param= -11235 (0xffffd41d) AXIS_AILERONS_SET

2410922 *** AXIS: Cntrl= 65763 (0x000100e3), Param= -11703 (0xffffd249) AXIS_AILERONS_SET

2411078 *** AXIS: Cntrl= 65764 (0x000100e4), Param= 1 (0x00000001) AXIS_RUDDER_SET

2411078 *** AXIS: Cntrl= 65764 (0x000100e4), Param= 372 (0x00000174) AXIS_RUDDER_SET

2411078 *** AXIS: Cntrl= 65821 (0x0001011d), Param= 160 (0x000000a0) THROTTLE2_SET

2411078 *** AXIS: Cntrl= 65820 (0x0001011c), Param= 0 (0x00000000) THROTTLE1_SET

2411125 *** AXIS: Cntrl= 65821 (0x0001011d), Param= 7710 (0x00001e1e) THROTTLE2_SET

2411125 *** AXIS: Cntrl= 65820 (0x0001011c), Param= 8851 (0x00002293) THROTTLE1_SET

2411609 *** AXIS: Cntrl= 65821 (0x0001011d), Param= 160 (0x000000a0) THROTTLE2_SET

2411609 *** AXIS: Cntrl= 65820 (0x0001011c), Param= 0 (0x00000000) THROTTLE1_SET

2411609 *** AXIS: Cntrl= 65763 (0x000100e3), Param= -5618 (0xffffea0e) AXIS_AILERONS_SET

2411609 *** AXIS: Cntrl= 65762 (0x000100e2), Param= -130 (0xffffff7e) AXIS_ELEVATOR_SET

2411641 *** AXIS: Cntrl= 65821 (0x0001011d), Param= 7710 (0x00001e1e) THROTTLE2_SET

2411641 *** AXIS: Cntrl= 65820 (0x0001011c), Param= 8851 (0x00002293) THROTTLE1_SET

2411687 *** AXIS: Cntrl= 65763 (0x000100e3), Param= -8895 (0xffffdd41) AXIS_AILERONS_SET

2411734 *** AXIS: Cntrl= 65763 (0x000100e3), Param= -10299 (0xffffd7c5) AXIS_AILERONS_SET

2411812 *** AXIS: Cntrl= 65763 (0x000100e3), Param= -11235 (0xffffd41d) AXIS_AILERONS_SET

2411906 *** AXIS: Cntrl= 65821 (0x0001011d), Param= 160 (0x000000a0) THROTTLE2_SET

2411906 *** AXIS: Cntrl= 65764 (0x000100e4), Param= -443 (0xfffffe45) AXIS_RUDDER_SET

2411906 *** AXIS: Cntrl= 65820 (0x0001011c), Param= 0 (0x00000000) THROTTLE1_SET

2411937 *** AXIS: Cntrl= 65821 (0x0001011d), Param= 7710 (0x00001e1e) THROTTLE2_SET

2411937 *** AXIS: Cntrl= 65820 (0x0001011c), Param= 8851 (0x00002293) THROTTLE1_SET

2411937 *** AXIS: Cntrl= 65763 (0x000100e3), Param= -11703 (0xffffd249) AXIS_AILERONS_SET

2412203 *** AXIS: Cntrl= 65821 (0x0001011d), Param= 160 (0x000000a0) THROTTLE2_SET

2412203 *** AXIS: Cntrl= 65764 (0x000100e4), Param= 372 (0x00000174) AXIS_RUDDER_SET

2412203 *** AXIS: Cntrl= 65820 (0x0001011c), Param= 0 (0x00000000) THROTTLE1_SET

2412203 *** AXIS: Cntrl= 65763 (0x000100e3), Param= -5618 (0xffffea0e) AXIS_AILERONS_SET

2412203 *** AXIS: Cntrl= 65762 (0x000100e2), Param= -130 (0xffffff7e) AXIS_ELEVATOR_SET

2412234 *** AXIS: Cntrl= 65821 (0x0001011d), Param= 7710 (0x00001e1e) THROTTLE2_SET

2412234 *** AXIS: Cntrl= 65820 (0x0001011c), Param= 8851 (0x00002293) THROTTLE1_SET

2412234 *** AXIS: Cntrl= 65763 (0x000100e3), Param= -8895 (0xffffdd41) AXIS_AILERONS_SET

2412312 *** AXIS: Cntrl= 65763 (0x000100e3), Param= -10299 (0xffffd7c5) AXIS_AILERONS_SET

2412359 *** AXIS: Cntrl= 65763 (0x000100e3), Param= -11235 (0xffffd41d) AXIS_AILERONS_SET

2412484 *** AXIS: Cntrl= 65763 (0x000100e3), Param= -11703 (0xffffd249) AXIS_AILERONS_SET

2412641 *** AXIS: Cntrl= 65821 (0x0001011d), Param= 160 (0x000000a0) THROTTLE2_SET

2412641 *** AXIS: Cntrl= 65764 (0x000100e4), Param= 372 (0x00000174) AXIS_RUDDER_SET

2412641 *** AXIS: Cntrl= 65820 (0x0001011c), Param= 0 (0x00000000) THROTTLE1_SET

2412641 *** AXIS: Cntrl= 65763 (0x000100e3), Param= -5618 (0xffffea0e) AXIS_AILERONS_SET

2412687 *** AXIS: Cntrl= 65821 (0x0001011d), Param= 7710 (0x00001e1e) THROTTLE2_SET

2412687 *** AXIS: Cntrl= 65820 (0x0001011c), Param= 8851 (0x00002293) THROTTLE1_SET

2412687 *** AXIS: Cntrl= 65763 (0x000100e3), Param= -8895 (0xffffdd41) AXIS_AILERONS_SET

2412766 *** AXIS: Cntrl= 65763 (0x000100e3), Param= -10299 (0xffffd7c5) AXIS_AILERONS_SET

2412812 *** AXIS: Cntrl= 65763 (0x000100e3), Param= -11235 (0xffffd41d) AXIS_AILERONS_SET

2412922 *** AXIS: Cntrl= 65763 (0x000100e3), Param= -11703 (0xffffd249) AXIS_AILERONS_SET

2413047 *** AXIS: Cntrl= 65821 (0x0001011d), Param= 160 (0x000000a0) THROTTLE2_SET

2413047 *** AXIS: Cntrl= 65820 (0x0001011c), Param= 0 (0x00000000) THROTTLE1_SET

2413047 *** AXIS: Cntrl= 65763 (0x000100e3), Param= -5618 (0xffffea0e) AXIS_AILERONS_SET

2413047 *** AXIS: Cntrl= 65762 (0x000100e2), Param= -130 (0xffffff7e) AXIS_ELEVATOR_SET

2413094 *** AXIS: Cntrl= 65821 (0x0001011d), Param= 7710 (0x00001e1e) THROTTLE2_SET

2413094 *** AXIS: Cntrl= 65820 (0x0001011c), Param= 8851 (0x00002293) THROTTLE1_SET

2413141 *** AXIS: Cntrl= 65763 (0x000100e3), Param= -8895 (0xffffdd41) AXIS_AILERONS_SET

unquote

tks Mr Pete !

lorebzo

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the is attached a logging report abstract as you rerquested.

Okay. Assuming you weren't moving all your controls violently during the first 3 seconds of this session, it most certainly looks like you have conflicting assignments. Look, here I have sorted the first few references to each axis so you can see the values zapping up and down:

2410641 *** AXIS: Cntrl= 65763 (0x000100e3), Param= 24 (0x00000018) AXIS_AILERONS_SET

2410641 *** AXIS: Cntrl= 65763 (0x000100e3), Param= -5618 (0xffffea0e) AXIS_AILERONS_SET

2410687 *** AXIS: Cntrl= 65763 (0x000100e3), Param= -8895 (0xffffdd41) AXIS_AILERONS_SET

2410766 *** AXIS: Cntrl= 65763 (0x000100e3), Param= -10299 (0xffffd7c5) AXIS_AILERONS_SET

2410812 *** AXIS: Cntrl= 65763 (0x000100e3), Param= -11235 (0xffffd41d) AXIS_AILERONS_SET

2410922 *** AXIS: Cntrl= 65763 (0x000100e3), Param= -11703 (0xffffd249) AXIS_AILERONS_SET

2411687 *** AXIS: Cntrl= 65763 (0x000100e3), Param= -8895 (0xffffdd41) AXIS_AILERONS_SET

2411734 *** AXIS: Cntrl= 65763 (0x000100e3), Param= -10299 (0xffffd7c5) AXIS_AILERONS_SET

2411812 *** AXIS: Cntrl= 65763 (0x000100e3), Param= -11235 (0xffffd41d) AXIS_AILERONS_SET

2410641 *** AXIS: Cntrl= 65762 (0x000100e2), Param= -2 (0xfffffffe) AXIS_ELEVATOR_SET

2411609 *** AXIS: Cntrl= 65763 (0x000100e3), Param= -5618 (0xffffea0e) AXIS_AILERONS_SET

2410641 *** AXIS: Cntrl= 66423 (0x00010377), Param= -47 (0xffffffd1) AXIS_THROTTLE2_SET

2410641 *** AXIS: Cntrl= 65821 (0x0001011d), Param= 160 (0x000000a0) THROTTLE2_SET

2410687 *** AXIS: Cntrl= 65821 (0x0001011d), Param= 7710 (0x00001e1e) THROTTLE2_SET

2411078 *** AXIS: Cntrl= 65821 (0x0001011d), Param= 160 (0x000000a0) THROTTLE2_SET

2411125 *** AXIS: Cntrl= 65821 (0x0001011d), Param= 7710 (0x00001e1e) THROTTLE2_SET

2411609 *** AXIS: Cntrl= 65821 (0x0001011d), Param= 160 (0x000000a0) THROTTLE2_SET

2411641 *** AXIS: Cntrl= 65821 (0x0001011d), Param= 7710 (0x00001e1e) THROTTLE2_SET

2410641 *** AXIS: Cntrl= 66420 (0x00010374), Param= -47 (0xffffffd1) AXIS_THROTTLE1_SET

2410641 *** AXIS: Cntrl= 65820 (0x0001011c), Param= 0 (0x00000000) THROTTLE1_SET

2410687 *** AXIS: Cntrl= 65820 (0x0001011c), Param= 8851 (0x00002293) THROTTLE1_SET

2411078 *** AXIS: Cntrl= 65820 (0x0001011c), Param= 0 (0x00000000) THROTTLE1_SET

2411125 *** AXIS: Cntrl= 65820 (0x0001011c), Param= 8851 (0x00002293) THROTTLE1_SET

2411609 *** AXIS: Cntrl= 65820 (0x0001011c), Param= 0 (0x00000000) THROTTLE1_SET

2411641 *** AXIS: Cntrl= 65820 (0x0001011c), Param= 8851 (0x00002293) THROTTLE1_SET

2411078 *** AXIS: Cntrl= 65764 (0x000100e4), Param= 1 (0x00000001) AXIS_RUDDER_SET

2411078 *** AXIS: Cntrl= 65764 (0x000100e4), Param= 372 (0x00000174) AXIS_RUDDER_SET

2411906 *** AXIS: Cntrl= 65764 (0x000100e4), Param= -443 (0xfffffe45) AXIS_RUDDER_SET

2412203 *** AXIS: Cntrl= 65764 (0x000100e4), Param= 372 (0x00000174) AXIS_RUDDER_SET

etc

I think you at least have these axes assigned in both FS and FSUIPC, which is calamitous to start with. For some axes it also vaguely looks as if you have more than one assignment in FSUIPC as well.

You need to make up your mind where you want to assign things. Do NOT ever assign any buttons or axes in both FS and FSUIPC. Do it in one place or the other, else you will get these conflicts.

If you do not understand this, then I recommend that you DELETE the FSUIPC4.INI file, which removes ALL of your FSUIPC settings, make sure all your assignments are okay in FS, then only use FSUIPC to calibrate. Do NOT go near the Axis assignments facilities unless you first disable those axes in FS.

Regards

Pete

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Negative Mr Pete! be sure that the axes and buttoms are disabled on FSX , you must beleve me, they are only setted on your FSUICP 4,6 the last one you made on March 2010 i alway follow you and you improvement. I excluded totally the configuration from FSX .

It seems to be a conflict i am agreed with you. and i woulkd like to remeber you that it is happened from night to morning. until that all were working very good always with you interface program .

May be a virus ?? just now while i am writhing to you the Hard Disk of FLY Computer ( i have one Cmptr only for FSX ) it is under checkin antivirus from anothre comptrs.

After cecking i will see again the value zuppeng up and down.

Manu tks for your job.

Regards

Lorenzo

pls look the new livery of www.virtualfyworld.it

Ciao Pete

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Negative Mr Pete! be sure that the axes and buttoms are disabled on FSX , you must beleve me

Well, if you also don't have multiple assignments to the same axes in FSUIPC (which is actually possible to accomplish), then you have something badly broken. Those inputs cannot be generated spuriously by anything in FSUIPC or in FS. They are either because of multiple assignments or something very wrong with your devices or their software drivers.

Good luck in finding the causemaybe it will need a removal and re-installation of devices and even FS or Windows?

Regards

Pete

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Yes Mr Pete i thing so. the cause must be in driver or system - i will format and restart all again . i hope that flutter will no became again as i am not able to found the cause.

many tks for you effort and suggestion.

I hope to revert with some good news

tks again and accept my best regards.

lorenzo

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