Seb99 Posted December 10, 2014 Report Share Posted December 10, 2014 Hello, I realize CFS is not one of the products intended to be supported by FSUIPC but given their similarities to the early FS many of the codes work. I'm wondering if it's possible to obtain data (lat long, hdg, alt speed, etc) on the enemy AI aircraft through any of the facilities or through "tricks." I (attempted to) read the slots for the 96 AI aircraft (normally used for TCAS in FS) but there was nothing there. Any ideas? Thanks. Link to comment Share on other sites More sharing options...
Pete Dowson Posted December 10, 2014 Report Share Posted December 10, 2014 I realize CFS is not one of the products intended to be supported by FSUIPC but given their similarities to the early FS many of the codes work. I'm wondering if it's possible to obtain data (lat long, hdg, alt speed, etc) on the enemy AI aircraft through any of the facilities or through "tricks." I (attempted to) read the slots for the 96 AI aircraft (normally used for TCAS in FS) but there was nothing there. Any ideas? The implementation for CFS2 was a subset of the facilities in FS2000 (whilst CFS1 was a subset of FS98). The AI traffic system which FSUIPC recognises was not incorporated into FS until FS2002 -- a year after CFS2. (I don't include CFS3 because that was not based on FS code at all). Pete Link to comment Share on other sites More sharing options...
Seb99 Posted December 11, 2014 Author Report Share Posted December 11, 2014 Thank you for the reply Pete. I was afraid that was the case. Link to comment Share on other sites More sharing options...
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