Driver170 Posted January 8, 2015 Report Posted January 8, 2015 Below is a message from someone about info on how to set the sliding and/or braking effects on the NGX how can i set this up without using the ground friction? The problem with using the FSUIPC mod with the NGX is that PMDG have already adjusted engine thrust at low N1 so that taxiing thrust and breakaway thrust are representative. This compensates for the higher friction. If you apply friction is reduced so now the engine thrust is too high and the aircraft will roll with very little extra thrust. On system with the mod enabled, the fully loaded -700 won't move at idle but begins to move at 22% N1. However it's still worth using the mod because the lateral tyre forces and contaminated runway effects are much improved. I use the unregistered version, but with the Lua mod and a registered FSUIPC you can adjust the effects and choose which you want to use. So you could keep the rolling friction as it is and have the modified sliding and/or braking effects. Best of both worlds.
Pete Dowson Posted January 8, 2015 Report Posted January 8, 2015 Below is a message from someone about info on how to set the sliding and/or braking effects on the NGX how can i set this up without using the ground friction? You need to adapt the Lua program so that it only adjusts the sliding frictions. Just delete the lines which SetFriction for "ROLLING". The "RestoreFriction" at the start will put the FS defaults back for the rest. Take a look at the file -- it's plain text. Edit it with NotePad or similar, NOT WordPad or any word processing program. Pete
Driver170 Posted January 9, 2015 Author Report Posted January 9, 2015 Thanks :) Is this the only steps i need to do pete? Delete those lines only?
Driver170 Posted January 9, 2015 Author Report Posted January 9, 2015 To be honest i'm not sure what i'm doing here, thats why i posted. Any guides?
Pete Dowson Posted January 9, 2015 Report Posted January 9, 2015 To be honest i'm not sure what i'm doing here, thats why i posted. Any guides? Find the frictions lua file in your FS Modules folder. Load it into an editor. delete all lines containing "ROLLING". Save it. That's it. Can't explain it any simpler than that. Have you never edited a file before, ever? :-( Pete
Driver170 Posted January 9, 2015 Author Report Posted January 9, 2015 Haha yeh of course just wasn't sure what file hehe Where will i place the saved friction file once its done? Will i need to extract it...
Pete Dowson Posted January 9, 2015 Report Posted January 9, 2015 Haha yeh of course just wasn't sure what file hehe Where will i place the saved friction file once its done? Will i need to extract it... Back to the Modules folder. I thought you were already using it? You are only modifying the file you are already using, surely. Didn't you say you'd added it into the Modules folder, and the lines to load it into the FSUIPC4.INI fioe. Or was that someone different? [LATER] No, it was you, in a different thread: Here Driver170, on 05 Jan 2015 - 5:06 PM, said: I have added that line in FSUIPC.INI and also moved that file to the modules folder? Is that correct? and i said "You enabled the Lua friction file? that will explain differences in rolling resistance, for sure! You'd need to undo that, and also make sure that "PatchSIM1friction=No" is set in the [General] section of the FSUIPC4.INI file -- else default frictions will be changed automatically too." So you MUST know which file and where it is!!! Pete
Driver170 Posted January 9, 2015 Author Report Posted January 9, 2015 oh sorry i thought i had to remove that because of the ground friction?
Driver170 Posted January 9, 2015 Author Report Posted January 9, 2015 this is what i have done placed this "PatchSIM1friction=No" and Find the frictions lua file in your FS Modules folder. Load it into an editor. delete all lines containing "ROLLING" is that all?
Pete Dowson Posted January 9, 2015 Report Posted January 9, 2015 this is what i have done placed this "PatchSIM1friction=No" and Find the frictions lua file in your FS Modules folder. Load it into an editor. delete all lines containing "ROLLING" is that all? Well, you didn't need to use PatchSIM1friction parameter either way, since the Lua will be overriding it. Otherwise, assuming you put the [Auto] section to run that Lua program into the FSUIPC4.INI file a way back (as you said you did), then it will be okay. Pete
Driver170 Posted January 9, 2015 Author Report Posted January 9, 2015 ok i have addded [LuaFiles] 1=Frictions and done this - and Find the frictions lua file in your FS Modules folder. Load it into an editor. delete all lines containing "ROLLING"
Pete Dowson Posted January 9, 2015 Report Posted January 9, 2015 Not "1=Frictions". The [Auto] facility executes macros -- lists of actions as assigned to buttons. It won't understand "frictions" as it isn't a command or control. You have to put 1=Lua Frictions If you look through the button assignments list you'll find it there too, once FSUIPC sees the Lua file in the Modules folder. Please, when you are following instructions from somewhere, do try hard to follow them properly, to the letter. Pete
Driver170 Posted January 9, 2015 Author Report Posted January 9, 2015 Ok i'll add this instead 1=Lua Frictions And deleting all lines containing ROLLING! Will i need to extract that file out?
Driver170 Posted January 9, 2015 Author Report Posted January 9, 2015 is this right ipc.SetFriction(WHEEL, CONCRETE, SLIDING, DRY, 1.000) --0.640 ipc.SetFriction(WHEEL, GRASS, SLIDING, DRY, 0.800) --0.640 ipc.SetFriction(WHEEL, GRASS_BUMPY,SLIDING, DRY, 0.800) --0.640 ipc.SetFriction(WHEEL, ASPHALT, SLIDING, DRY, 0.950) --0.640 ipc.SetFriction(WHEEL, SHORT_GRASS,SLIDING, DRY, 0.800) --0.640 ipc.SetFriction(WHEEL, LONG_GRASS, SLIDING, DRY, 0.800) --0.640 ipc.SetFriction(WHEEL, DIRT, SLIDING, DRY, 0.800) --0.640 ipc.SetFriction(WHEEL, GRAVEL, SLIDING, DRY, 0.800) --0.640 ipc.SetFriction(WHEEL, BITUMINUS, SLIDING, DRY, 1.000) --0.640 ipc.SetFriction(WHEEL, MACADAM, SLIDING, DRY, 0.950) --0.550 ipc.SetFriction(WHEEL, TARMAC, SLIDING, DRY, 1.000) --0.640 deleted all lines with rolling
Driver170 Posted January 9, 2015 Author Report Posted January 9, 2015 i have now added this [LuaFiles] 1=Lua Frictions
Driver170 Posted January 9, 2015 Author Report Posted January 9, 2015 i started fsx and now have these lines [LuaFiles] 1=Lua Frictions 2=Frictions
Pete Dowson Posted January 9, 2015 Report Posted January 9, 2015 i started fsx and now have these lines [LuaFiles] 1=Lua Frictions 2=Frictions Sorry, I hadn't noticed you were referring to the [LuaFiles] section. Please DELETE all three lines. You do NOT edit the [LuaFiles] section! That's generated and maintained by FSUIPC, NOT by you! I cannot understand how you don't know anything about what you are doing when you said way back that you had followed someone else's instructions and added the frictions facilities. That is surely why the Frictions lua file was in your Modules folder! Macros to be automatically executed when FSUIPC starts are listed in the [Auto] section! Thus: [Auto] 1=Lua frictions If you are still very confused I suggest you visit the AVSIM FSX forum where I think there was a long discussion about all this stuff. Pete
Pete Dowson Posted January 9, 2015 Report Posted January 9, 2015 is this right ipc.SetFriction(WHEEL, CONCRETE, SLIDING, DRY, 1.000) --0.640 ipc.SetFriction(WHEEL, GRASS, SLIDING, DRY, 0.800) --0.640 ipc.SetFriction(WHEEL, GRASS_BUMPY,SLIDING, DRY, 0.800) --0.640 ipc.SetFriction(WHEEL, ASPHALT, SLIDING, DRY, 0.950) --0.640 ipc.SetFriction(WHEEL, SHORT_GRASS,SLIDING, DRY, 0.800) --0.640 ipc.SetFriction(WHEEL, LONG_GRASS, SLIDING, DRY, 0.800) --0.640 ipc.SetFriction(WHEEL, DIRT, SLIDING, DRY, 0.800) --0.640 ipc.SetFriction(WHEEL, GRAVEL, SLIDING, DRY, 0.800) --0.640 ipc.SetFriction(WHEEL, BITUMINUS, SLIDING, DRY, 1.000) --0.640 ipc.SetFriction(WHEEL, MACADAM, SLIDING, DRY, 0.950) --0.550 ipc.SetFriction(WHEEL, TARMAC, SLIDING, DRY, 1.000) --0.640 deleted all lines with rolling It isn't my program, but is that all the lines left? What happened to the line at the beginning which restored the defaults? In the one supplied by me that line is certainly present to make sure you are starting from a known base. Pete
Driver170 Posted January 9, 2015 Author Report Posted January 9, 2015 Right lets get this sorted cause i'm just going round in circles confusing you and myself lol i only want the sliding friction so i'll just add this line in FSUIPC.INI - [Auto] 1=Lua frictions and when i start FSX it will create a line like this - [LuaFiles] 1=Frictions if i open frictions.lua with notepad i get this text pete - what will i delete here? -- This sets frictions according to the resluts by Johan Lees, early December 2012 ipc.RestoreFriction() -- The original FSX values are shown in the comment at the end of each code line ipc.SetFriction(WHEEL, CONCRETE, ROLLING, DRY, 0.030) --0.050 ipc.SetFriction(WHEEL, GRASS, ROLLING, DRY, 0.060) --0.080 ipc.SetFriction(WHEEL, GRASS_BUMPY,ROLLING, DRY, 0.070) --0.090 ipc.SetFriction(WHEEL, ASPHALT, ROLLING, DRY, 0.025) --0.050 ipc.SetFriction(WHEEL, SHORT_GRASS,ROLLING, DRY, 0.050) --0.060 ipc.SetFriction(WHEEL, LONG_GRASS, ROLLING, DRY, 0.060) --0.090 ipc.SetFriction(WHEEL, DIRT, ROLLING, DRY, 0.050) --0.060 ipc.SetFriction(WHEEL, GRAVEL, ROLLING, DRY, 0.060) --0.080 ipc.SetFriction(WHEEL, BITUMINUS, ROLLING, DRY, 0.030) --0.050 ipc.SetFriction(WHEEL, MACADAM, ROLLING, DRY, 0.030) --0.050 ipc.SetFriction(WHEEL, TARMAC, ROLLING, DRY, 0.030) --0.050 ipc.SetFriction(WHEEL, CONCRETE, SLIDING, DRY, 1.000) --0.640 ipc.SetFriction(WHEEL, GRASS, SLIDING, DRY, 0.800) --0.640 ipc.SetFriction(WHEEL, GRASS_BUMPY,SLIDING, DRY, 0.800) --0.640 ipc.SetFriction(WHEEL, ASPHALT, SLIDING, DRY, 0.950) --0.640 ipc.SetFriction(WHEEL, SHORT_GRASS,SLIDING, DRY, 0.800) --0.640 ipc.SetFriction(WHEEL, LONG_GRASS, SLIDING, DRY, 0.800) --0.640 ipc.SetFriction(WHEEL, DIRT, SLIDING, DRY, 0.800) --0.640 ipc.SetFriction(WHEEL, GRAVEL, SLIDING, DRY, 0.800) --0.640 ipc.SetFriction(WHEEL, BITUMINUS, SLIDING, DRY, 1.000) --0.640 ipc.SetFriction(WHEEL, MACADAM, SLIDING, DRY, 0.950) --0.550 ipc.SetFriction(WHEEL, TARMAC, SLIDING, DRY, 1.000) --0.640 ipc.SetFriction(BRAKE, CONCRETE, ROLLING, DRY, 0.900) --0.700 ipc.SetFriction(BRAKE, GRASS, ROLLING, DRY, 0.700) --0.500 ipc.SetFriction(BRAKE, GRASS_BUMPY,ROLLING, DRY, 0.650) --0.400 ipc.SetFriction(BRAKE, ASPHALT, ROLLING, DRY, 0.900) --0.700 ipc.SetFriction(BRAKE, SHORT_GRASS,ROLLING, DRY, 0.650) --0.500 ipc.SetFriction(BRAKE, LONG_GRASS, ROLLING, DRY, 0.650) --0.500 ipc.SetFriction(BRAKE, GRAVEL, ROLLING, DRY, 0.650) --0.500 ipc.SetFriction(BRAKE, BITUMINUS, ROLLING, DRY, 0.900) --0.700 ipc.SetFriction(BRAKE, MACADAM, ROLLING, DRY, 0.900) --0.700 ipc.SetFriction(BRAKE, TARMAC, ROLLING, DRY, 0.900) --0.700
Driver170 Posted January 9, 2015 Author Report Posted January 9, 2015 It isn't my program, but is that all the lines left? What happened to the line at the beginning which restored the defaults? In the one supplied by me that line is certainly present to make sure you are starting from a known base. Pete sorry i only highlighted some of it
Pete Dowson Posted January 9, 2015 Report Posted January 9, 2015 Right lets get this sorted cause i'm just going round in circles confusing you and myself lol i only want the sliding friction so i'll just add this line in FSUIPC.INI - [Auto] 1=Lua frictions and when i start FSX it will create a line like this - [LuaFiles] 1=Frictions if i open frictions.lua with notepad i get this text pete - what will i delete here? -- This sets frictions according to the resluts by Johan Lees, early December 2012 ipc.RestoreFriction() -- The original FSX values are shown in the comment at the end of each code line ipc.SetFriction(WHEEL, CONCRETE, ROLLING, DRY, 0.030) --0.050 ipc.SetFriction(WHEEL, GRASS, ROLLING, DRY, 0.060) --0.080 ipc.SetFriction(WHEEL, GRASS_BUMPY,ROLLING, DRY, 0.070) --0.090 ipc.SetFriction(WHEEL, ASPHALT, ROLLING, DRY, 0.025) --0.050 ipc.SetFriction(WHEEL, SHORT_GRASS,ROLLING, DRY, 0.050) --0.060 ipc.SetFriction(WHEEL, LONG_GRASS, ROLLING, DRY, 0.060) --0.090 ipc.SetFriction(WHEEL, DIRT, ROLLING, DRY, 0.050) --0.060 ipc.SetFriction(WHEEL, GRAVEL, ROLLING, DRY, 0.060) --0.080 ipc.SetFriction(WHEEL, BITUMINUS, ROLLING, DRY, 0.030) --0.050 ipc.SetFriction(WHEEL, MACADAM, ROLLING, DRY, 0.030) --0.050 ipc.SetFriction(WHEEL, TARMAC, ROLLING, DRY, 0.030) --0.050 ipc.SetFriction(WHEEL, CONCRETE, SLIDING, DRY, 1.000) --0.640 ipc.SetFriction(WHEEL, GRASS, SLIDING, DRY, 0.800) --0.640 ipc.SetFriction(WHEEL, GRASS_BUMPY,SLIDING, DRY, 0.800) --0.640 ipc.SetFriction(WHEEL, ASPHALT, SLIDING, DRY, 0.950) --0.640 ipc.SetFriction(WHEEL, SHORT_GRASS,SLIDING, DRY, 0.800) --0.640 ipc.SetFriction(WHEEL, LONG_GRASS, SLIDING, DRY, 0.800) --0.640 ipc.SetFriction(WHEEL, DIRT, SLIDING, DRY, 0.800) --0.640 ipc.SetFriction(WHEEL, GRAVEL, SLIDING, DRY, 0.800) --0.640 ipc.SetFriction(WHEEL, BITUMINUS, SLIDING, DRY, 1.000) --0.640 ipc.SetFriction(WHEEL, MACADAM, SLIDING, DRY, 0.950) --0.550 ipc.SetFriction(WHEEL, TARMAC, SLIDING, DRY, 1.000) --0.640 ipc.SetFriction(BRAKE, CONCRETE, ROLLING, DRY, 0.900) --0.700 ipc.SetFriction(BRAKE, GRASS, ROLLING, DRY, 0.700) --0.500 ipc.SetFriction(BRAKE, GRASS_BUMPY,ROLLING, DRY, 0.650) --0.400 ipc.SetFriction(BRAKE, ASPHALT, ROLLING, DRY, 0.900) --0.700 ipc.SetFriction(BRAKE, SHORT_GRASS,ROLLING, DRY, 0.650) --0.500 ipc.SetFriction(BRAKE, LONG_GRASS, ROLLING, DRY, 0.650) --0.500 ipc.SetFriction(BRAKE, GRAVEL, ROLLING, DRY, 0.650) --0.500 ipc.SetFriction(BRAKE, BITUMINUS, ROLLING, DRY, 0.900) --0.700 ipc.SetFriction(BRAKE, MACADAM, ROLLING, DRY, 0.900) --0.700 ipc.SetFriction(BRAKE, TARMAC, ROLLING, DRY, 0.900) --0.700 Ah, not seen the full file. in that case just delete the WHEEL ROLLING ones, i.e. the first batch -- those are the ones you don't want, right? It's your choice, after all. I assume you still want the sliding and braking effects improved? These things are just facilities or tools for you to use as you wish. This particular one was someone else's work. i just added the Lua commands to allow it to be done. Pete
Driver170 Posted January 9, 2015 Author Report Posted January 9, 2015 I have done as above without deleting WHEEL ROLLING ones and i see the difference need to increase alot of thrust at MGW to get her going :) If i leave the WHEEL ROLLING does that increase friction when pulling off?
Driver170 Posted January 9, 2015 Author Report Posted January 9, 2015 whats the difference between the dynamicfriction file and the frictions.lua pete?
Pete Dowson Posted January 9, 2015 Report Posted January 9, 2015 I have done as above without deleting WHEEL ROLLING ones and i see the difference need to increase alot of thrust at MGW to get her going :) If i leave the WHEEL ROLLING does that increase friction when pulling off? I don't know if it increases or descreases. I know little about frictions and don't play with them, but from what folks said (wasn't that you?) the PMDG aircraft accelerate too quickly with the WHEEL ROLLING frictions set by this file, so I would guess they reduce friction. I thought that was why you were deleting them? If you want more or less rolling friction you have to play with the number. I'm not the person to advise about that. Pete
Driver170 Posted January 9, 2015 Author Report Posted January 9, 2015 Do i need to the file out of the FSUIPC DOCUMENTS folder and place it in the modules folder to have a affect
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