Navajo Posted September 24, 2003 Report Posted September 24, 2003 Hello Peter. I have a problem with the repeat rate of the button programing in fsuipc. I use a joystick pov for 8 functions using fsuipc, among others for engine starting. When upgrading to fs2004 and fsuipc 3.xx i had trouble starting the engines with my hardware. Today I experimented to find a work around, but i noticed with my setup that when pressing a joystick button the repeat function only lasts for about 1 second and then stops repeating. It does not matter if i use the pov or any other joystick button. I tested with heading bug inc. end dec. and with trim up and down, but these show the same result as toggle starter x. All with repeat checked off course. I checked gamecontrols to see if my game devices were working correctly, wich they did. I checked with fs2002 and fsuipc 2.97 and the repeat works like a charm. I then installed fsuipc 3.08 on fs2002 and the repeat problem was repeated ;-) so I came to the conclusion that the problem lies with fsuipc. please let me know if there is anything I can do about it or if there wil be a fix. Specs. FYI WinXP FS2004 AMD2600+ ATI 9700 512 MB fsuipc 3.08 using 4 logitech devices rebuilt into a radiostack, throttle quadrant and a yoke with rumble feedback. (you can imagine I sort of depend on fsuipc :-) ) I checked the forum if my problem was already mentioned here but i only found a posting with you mentioning that you are not going to add a possibility to change the repeat rate. In any case, thanks for fsuipc and your support, and (please) keep up the good work.. Kind regards Ferry Herfst
Pete Dowson Posted September 24, 2003 Report Posted September 24, 2003 I have a problem with the repeat rate of the button programing in fsuipc. I did provide a lengthy reply to this -- two in fact, one promising to check it and the second publishing the results. Both got lost along with the thread when SimFlight had to restore the database. I found that the repeat doesn't work at all for me, except on PFC buttons. I think this got screwed up some time ago, so I'm surprised you even found it repeating for 1 second (I can't even make it do that!). Anyway, I have fixed it here and it will be okay in the next version of FSUIPC (3.09) which I would expect to be released either this weekend or some time next week. Apologies for the inconvenience! Regards, Pete
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