cheeseburger Posted August 25, 2016 Report Share Posted August 25, 2016 (edited) Hi folks, I work on MCP based on Arduino. I read/write offsets through FSUIPC by LUA script. Unfortunately I have one problem. I tried to explain it with parking brake. I have on push button. The code in arduino: ... void pushButton(){ button = digitalRead(prkgbrake); if (button == HIGH && exbutton == LOW && millis() - last > ddelay){ Serial.write("brake:1\n") while( digitalRead(prkgbrake) == HIGH){ } } } ... and this is LUA script .... x = com.open("COM3", 115200, 0) function offset(handle, str) ipc.log(str) end event.com(dev, 20, 1, 0, "readSerial") The problem is that if I push several times push button I get at first correct messages brake:1 brake:1 brake:1 brake:1 but then I get something like that brake:1 br ake:1 brake:1brake:1 brak e:1 Could someone help me where is the problem, and how to solve it? Thank you in advance Edited August 25, 2016 by cheeseburger Link to comment Share on other sites More sharing options...
Pete Dowson Posted August 25, 2016 Report Share Posted August 25, 2016 3 hours ago, cheeseburger said: Could someone help me where is the problem, and how to solve it? Thank you in advance Sorry, why are you worried about how the log looks? The fact that the function is called every time is surely proof that it works. Logging is asynchronous, and in a different thread, to your Lua plug-in. it is quite easy to get the logging from a Lua plug-in jumbled up. Why not actually program what you need to program in your "offset" function? Just logging something doesn't sem to actually do anything for you! Pete Link to comment Share on other sites More sharing options...
cheeseburger Posted September 2, 2016 Author Report Share Posted September 2, 2016 Sorry for my late reply. Of course it does not matter how the log looks. This part of code which I posted here, should be push button for parking brake. Unfortunately, when I get by serial link to FSUIPC something like this "br" or "ake:1" LUA script does not know, what is it and what to do. Thank you in advance :) Link to comment Share on other sites More sharing options...
Luke Kolin Posted September 2, 2016 Report Share Posted September 2, 2016 4 hours ago, cheeseburger said: Unfortunately, when I get by serial link to FSUIPC something like this "br" or "ake:1" LUA script does not know, what is it and what to do. Thank you in advance :) Of course - you're reading from a stream of data, so when you do the read you may not get a complete message. It's up to you to define what a "message end" delimiter is, and buffer until you receive it. Cheers! Luke Link to comment Share on other sites More sharing options...
Pete Dowson Posted September 3, 2016 Report Share Posted September 3, 2016 As well as what Luke suggests you could detect a long enough time gap since the last reception and decide that what you received so far must be a complete command. If the commands are generated by you pressing bttons then that should be okay with a small number of milliseocnds (experiment), but if generated by program there may not be sufficient gap. Generally, for Arduino, if just use something obvious as a message terminator, like the "resturn" code, decimal 13. Pete Link to comment Share on other sites More sharing options...
cheeseburger Posted September 4, 2016 Author Report Share Posted September 4, 2016 Thank you for you replies. :) I tried to connect rotary encoder, and I have a same problem, so it will be problem somwhere in serial communication. I will try to detect some special char, unfortunately I am not sure if I know how to read by char for serial link in LUA script. Link to comment Share on other sites More sharing options...
Pete Dowson Posted September 4, 2016 Report Share Posted September 4, 2016 21 minutes ago, cheeseburger said: I will try to detect some special char, unfortunately I am not sure if I know how to read by char for serial link in LUA script. Don't "read by character". Just accumulate the data checking the each character each time for your terminator. Look up the Lua string library. You can manipulate individual characters as you which. You concatenate strings simply by using the ".." notation, i.e. string1 = string1 .. string2 adds string2 to string1. Pete Link to comment Share on other sites More sharing options...
cheeseburger Posted September 7, 2016 Author Report Share Posted September 7, 2016 (edited) Thank you, I noticed one strange thing and maybe where is problem. Now I tried in FSUIPC only read the strings without any reaction. When I send some string to serial link from arduino, sometimes I get only "alti" or something similar as I said. Problem is that next part of string "meter:1000" I get when I turn with rotar again, and usually i get rest of string with new one - "meter:1000\naltimeter:1100". The problem is in LUA script, because I tried to send strings also to other COM port at the same time, and strings are correct, only in LUA are incorrect. This is my code in LUA. serial_wait = 100 dev = com.open("COM3", 9600, 0) --com, speed, handshake if dev == 0 then ipc.display("Could not open device port") ipc.exit() end serial_string = "" function readSerial(handle, string) serial_string = serial_string .. string ipc.log("com: " .. serial_string) n = com.test(dev) ipc.log("DATA AVAIL: " .. n) while(com.test(dev)>0) do ipc.log("READ NEXT DATA...") news, num = com.read(dev, 10000, 10) ipc.log("NEXT DATA " .. news) serial_string = serial_string .. news end ipc.log("SerialString: " .. serial_string) end event.com(dev, 10000, 1, "readSerial") also com.test is always 0, why? Is any chance how to solve it? :/ Thank you very much. Edited September 7, 2016 by cheeseburger Link to comment Share on other sites More sharing options...
Pete Dowson Posted September 7, 2016 Report Share Posted September 7, 2016 1 hour ago, cheeseburger said: The problem is in LUA script, because I tried to send strings also to other COM port at the same time, and strings are correct These are other COM receptors, where, exactly. Running in FS? Lua is interpreted. It is also not given full reign over the processor so that plug-ins do not cause FS performance to drop. Don't forget that, whilst being a separate thread, it is part of the FS process. It is likely that more data arrived whilst you are processing/reading the stuff you were notified about. You won't get another "event" signalled whilst you are in the event function. The logging takes time, too -- it needs to call upon other threads to do that function. 1 hour ago, cheeseburger said: also com.test is always 0, why? You are testing it just after receiving the data, assuming there was no delay between the data arriving and the event being triggered. That will vary with FS performance and other activities. As you've now added \n (new line) as a terminator for each block, why aren't you using that in the event.com call? Then each call into your function would contain one block. event.com(dev, 10000, 1, '\n', "readSerial") You could then simplify the function enormously, so: function readSerial(handle, string) ipc.log("com: " .. string) end You only now need to process that string. You don't need "serial_string" any more. BTW, 10000 for a max forces FSUIPC to allocate that much memory. Do you really intent to have such large amounts of data arriving in any block? I think you should make that a realistic maximum, not a fictional one. Pete 1 Link to comment Share on other sites More sharing options...
cheeseburger Posted September 7, 2016 Author Report Share Posted September 7, 2016 I use Arduino UNO. There is possibly use only one serial. However I use software serial ( https://www.arduino.cc/en/Tutorial/SoftwareSerialExample ) , so I connected second arduino, and send string at the same time to serial link(FSUIPC) and to other Arduino. Data from second arduino I read by putty terminal. I agree 10 000 is very much, I have only tried it if it will change something in my problem. I will try use terminator in event.com. I would like to have one more question. Which baudrate do you recommend? In documentation is mentioned 115200 for VRInsight, also 4800 or 9600. I use own pushbuttons, rotary encoders and I want to use SPI segment displays. Thank you very much :) Link to comment Share on other sites More sharing options...
Pete Dowson Posted September 7, 2016 Report Share Posted September 7, 2016 3 hours ago, cheeseburger said: In documentation is mentioned 115200 for VRInsight, also 4800 or 9600 Speed isn't everything. Just choose the highest valid speed which gives reliable results. Normally on a USB-converted connection the baud rate is more a formality than a true indication or control of speed. Pete Link to comment Share on other sites More sharing options...
cheeseburger Posted September 8, 2016 Author Report Share Posted September 8, 2016 Thank you very much. I think my previous problem is solved, but there is one more. When I quickly turning rotary encoder, I get something like this 1266526 LUA.0: com: alt:6300 1266931 LUA.0: com: alt:6400 alt:6500 1266994 LUA.0: com: alt:6600 alt:6700 1267025 LUA.0: com: alt:6800 I still only read the strings. It seems like I get two string at once. Is this normal or not? At morning it works great, but now it is again bad :/ Link to comment Share on other sites More sharing options...
Pete Dowson Posted September 8, 2016 Report Share Posted September 8, 2016 1 hour ago, cheeseburger said: I still only read the strings. It seems like I get two string at once. Is this normal or not? At morning it works great, but now it is again bad :/ Sorry, I an not understanding. Did you use the terminator in the event? Why are you reading the strings when they are supplied for you? What's the difference on your system between morning and "now"? Pete PS I am away soon now, until 20th September. 1 Link to comment Share on other sites More sharing options...
cheeseburger Posted September 8, 2016 Author Report Share Posted September 8, 2016 This is my LUA and arduino code: serial_wait = 100 dev = com.open("COM3", 921600, 0) --com, speed, handshake if dev == 0 then ipc.display("Could not open device port") ipc.exit() end function readSerial(handle, string) ipc.log("com: " .. string) end event.com(dev, 16, 1, '\n', "readSerial") void writeOffset(const char* controlName, int value){ char sendData[16]; sprintf(sendData, "%s:%d\n", controlName, value); Serial.write(sendData); Serial.flush(); } This is what I get when I quick turning rotar .. 6516162 LUA.0: com: alt:5400 alt:550 6516178 LUA.0: com: 0 alt:5600 alt:5 6516193 LUA.0: com: 700 alt:5800 alt 6516224 LUA.0: com: :5900 alt:6000 a 6516240 LUA.0: com: lt:6100 .. I don't know if it was only luck that it works at morning, or I didn't turn it so quick. I didn't change source code. I don't understand, what do you mean by this Quote Why are you reading the strings when they are supplied for you? Thank you so much for you advices. EDIT: I made simple arduino sketch with only one rotar. #include "rotary.h" Rotary r = Rotary(6, 7); int encoderPosCount = 0; void setup() { Serial.begin(115200); Serial.flush(); //Serial.println("Rotary Encoder Debounce"); } void loop() { char result = r.process(); if (result) { if (result == DIR_CCW) encoderPosCount--; if (result == DIR_CW) encoderPosCount++; Serial.println(encoderPosCount*100); Serial.flush(); } } as well as LUA dev = com.open("COM3", 115200, 0) function readSerial(handle, string) ipc.log("com: " .. string) end event.com(dev, 16, 1, '\n', "readSerial") I get same incorrect data. I will get sometimes more than one block. 7848083 LUA.0: com: 19500 7848130 LUA.0: com: 19600 7848192 LUA.0: com: 19700 19800 19 7848223 LUA.0: com: 900 20000 7848255 LUA.0: com: 20100 There is some problem with maintaining block, even though I use '\n' in event.com. I really dont know... :( Link to comment Share on other sites More sharing options...
Pete Dowson Posted September 8, 2016 Report Share Posted September 8, 2016 Sorry, I don't have time to investigate this now, catching a flight early in the morning. For now I suggest you try tmake all your blocks the same size, and read fixed length blcoks. I know that works fine. Remind me after September 20th and I'll check into it then, after I've caught up with the backlog. Pete Link to comment Share on other sites More sharing options...
cheeseburger Posted September 8, 2016 Author Report Share Posted September 8, 2016 No problem, I will remind it to you. thank you once more :) Link to comment Share on other sites More sharing options...
cheeseburger Posted September 22, 2016 Author Report Share Posted September 22, 2016 Hello sir, is possible to check problem which I mentioned? Thank you in advance :) Link to comment Share on other sites More sharing options...
Pete Dowson Posted September 22, 2016 Report Share Posted September 22, 2016 32 minutes ago, cheeseburger said: Hello sir, is possible to check problem which I mentioned? Thank you in advance :) Yes, but not till next week. Sorry, I have a lot to do with the release of P3D 3.4 and other things. Have you tried the best solution, adopted by most -- that of using fixed length blocks as I suggested? If you don't really want to try that, remind me next week. But please note that I am away again for over 2 weeks from Thursday. Pete Link to comment Share on other sites More sharing options...
cheeseburger Posted September 24, 2016 Author Report Share Posted September 24, 2016 Of course, no problem sir. Yeah, I tried use fixed length, but it will be better for me, if I could use different length blocks :) Thank you. Link to comment Share on other sites More sharing options...
Pete Dowson Posted September 24, 2016 Report Share Posted September 24, 2016 On 9/22/2016 at 4:35 PM, Pete Dowson said: If you don't really want to try that, remind me next week. But please note that I am away again for over 2 weeks from Thursday I've had a chance to look at this earlier than I expected, and I can't get any wrong results here. The code for recgnising the occurrent of the chosen end-of-block character is as simple as it sounds, and it just stops copying the characters to the result when it is seen. So, I'm rather puzzled. I could maybe try some extra logging in a test version for you, but before that, in case it is something simple, could you try using a visible character as the terminator instead. For instance the character 'X'? Pete Link to comment Share on other sites More sharing options...
cheeseburger Posted September 26, 2016 Author Report Share Posted September 26, 2016 Hi, sorry for my delay. I will try it. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now