sisoffi Posted April 8, 2017 Report Posted April 8, 2017 Hi Pete, today come in cockpit after long time and the trim which has two values an incremental and decremental each other via two momentary switches, set normally and always working: 1. when Pressed allow function 2. and then tick "hold" until is pressed. In the trim panel remains throughout the incremental tick positions and if I raise returns to normal. Other issue i noted is that i cannot change a value in the ini and after in fsuipc with p3d 3.4 open "reload all assignement" because it does not change settings changed previously on the ini. Need to restart p3d to have offset changed. thank you
Pete Dowson Posted April 8, 2017 Report Posted April 8, 2017 50 minutes ago, sisoffi said: today come in cockpit after long time and the trim which has two values an incremental and decremental each other via two momentary switches, set normally and always working: 1. when Pressed allow function 2. and then tick "hold" until is pressed. In the trim panel remains throughout the incremental tick positions and if I raise returns to normal. Sorry, but I don't really understand what the problem is. What "hold" are you talking about in the thread title? What are you ticking? What does "until is pressed" -- there seems to be a word missing? 52 minutes ago, sisoffi said: Other issue i noted is that i cannot change a value in the ini and after in fsuipc with p3d 3.4 open "reload all assignement" because it does not change settings changed previously on the ini. There's really no "reload all assignments", only individual reloads for each assignment tab -- axes, buttons and keys. Don't forget that for buttons or keys you need to make you INI edits in the right place. If you make changes to buttons in the general [Buttons] section and those are also assigned in your Profile, the Profile ones will override the general ones. The reload buttons most definitely always clear the assignments for that section inside the memory and load them afresh. There's no way that cannot work, really. Pete
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