efpg0708 Posted October 14, 2018 Report Posted October 14, 2018 Hi Peter Have you seen this new tool ? https://www.fsdeveloper.com/forum/threads/beta-announcing-the-simin-sdk.443755/ Maybe this could help on a future implementation of the friction module in FSUIPC5 ? Cheers Eduardo
Pete Dowson Posted October 19, 2018 Report Posted October 19, 2018 On 10/14/2018 at 3:12 AM, efpg0708 said: Have you seen this new tool ? https://www.fsdeveloper.com/forum/threads/beta-announcing-the-simin-sdk.443755/ Maybe this could help on a future implementation of the friction module in FSUIPC5 ? Well, if it provides friction facilities, maybe the FSUIPC Lua friction functions could be implemented for P3D4. I don't know. John Dowson pointed this possibility out to me and maybe it could go on the list for future implementation. I assume the DLL has to be re-issued for each new version of P3D4, as for some of the things it mentions it must surely be hacking ito the P3D code. I've been avoiding making FSUIPC5 version dependent because P3D4 is such a live and ongoing project. It would be up to the user to provide the correct DLL for FSUIPC5 to detect and access. Pete
staju Posted December 27, 2018 Report Posted December 27, 2018 (edited) Hi Pete, Are there any news for that topic? I am very bad in C++ to use the simin-sdk... Really missing the lua! Thank you! jussi Edited December 27, 2018 by staju
John Dowson Posted December 29, 2018 Report Posted December 29, 2018 No news of this as of yet. It is something that will be looked into in the future, but at the moment this is low priority so nothing for the time being. Regards, John
staju Posted October 5, 2020 Report Posted October 5, 2020 Are there any news for the friciton for P3Dv4 or v5?
Pete Dowson Posted October 5, 2020 Report Posted October 5, 2020 13 minutes ago, staju said: Are there any news for the friciton for P3Dv4 or v5? No, sorry. You'd need to persuade L-M that what they think are spot on are not for you. When I asked L-M for facilities to change them they said they'd rather get them right in the first place, instead. We aren't going to start hacking into P3D4 or 5 as we had to in FSX -- P3D3. Pete
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now