bjoerntiemann Posted June 21, 2019 Report Posted June 21, 2019 Hi there, is there any option to assigne the "Flyby" view to toggle with FSUIPC? tnx
John Dowson Posted June 22, 2019 Report Posted June 22, 2019 No, I don't think you can assign to change to a specific view. Generally you assign a button to the 'VIEW_MODE' control, which will cycle through the 7 view modes (Cockpit, Outside, Tower, Aircraft, Runway, Air Traffic and Sensor) and then another to the 'NEXT_SUB_VIEW', which cycles through the sub-views of the selected view mode. As the controls provided only allow you to cycle through the different modes, I don't think its possible to toggle to a specific view.
spokes2112 Posted June 23, 2019 Report Posted June 23, 2019 This is for FSX, unsure w/ P3D, assuming it should be very similar. <sim closed> 1) Open up your cameras.cfg in a plain text editor. (C:\Users\<USER>\AppData\Roaming\Microsoft\FSX) A backup might be a very good idea. 2) Go through each camera entry ( [CameraDefinition.XXX] ) and note if the section has this entry - HotKeySelect="#" 3) Make a note of each of the entries. Their camera type (Title = <type>) & the HotKeySelect number. 4) Go to the "Title=FlyBy" CameraDefinition entry and add the following line to the bottom of that section ( Only if not already provided! ) - HotKeySelect=XX, where XX is the next available number from the list you made in step 3. Save the file. <start sim> 5) Assign your flyby view button in FSUIPC as - VIEW_CAMERA_SELECT_XX, where XX is the new number you provided in step 4, or the number already listed in step 3. NOTE - The camera.cfg in Appdata is the "global" camera. Any aircraft designer can override the global HotKeySelect numbers in their own CameraDefintion(s) residing in the aircraft.cfg. It does happen, but rare. 😼 Shame on them. P3D reference here. Works great for me.. Roman
John Dowson Posted June 23, 2019 Report Posted June 23, 2019 Ah yes, I remember now - thanks Roman. There's a similar post but for spot view, so this thread may be of interest:
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