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TrafficZapper


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Running Prepar3d 4.5 on WIndows 10 x64 and having FSUIPC 5.151 installed I seem not to be able to get the TrafficZapper option within FSUIPC to work. I assigned Traffic Zipper to a key combination that is not in use in P3D or any add-on, but still when hitting the assigned key combination my AI traffic is happily flying around. Any hints to what I might be doing wrong or what I might have overseen are of course very welcome.

Thanks,
Hans van Wijhe

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Hans, the Ai you wish to zap has to be right in front of you. For example an Ai approaching you head-on on a taxiway can be zapped and also one on the runway as you come into land. But an Ai more than 20 degrees from a straight-on view won't be. That is by design.

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Thanks, Ray. It has happened a couple of times to me that an AI aircraft flying faster than mine on a final approach caused P3D to hang and abort. It was my assumption that the "zapper" would do its job in a radius of 1.5 miles around my aircraft, rather than straight-ahead of mine. For your information, Radar Contact, which I still use, didn't prevent this situation.

A solution to this might be to turn AI traffic to 0% when fearing for such an engagement in future  :).

Thanks,

Hans

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Hans,

There is another command for zapping you might want to check. It might have a wider kill area. Check the documentation.

Regarding P3D crashing when running Radar Contact that has been identified as a long-standing bug in FSUIPC5. Scroll to the end of this topic and download a new FSUIPC5 which will fix the problem. Rename the txt extension to dll.

Hope you're still enjoying RC4 and thanks for your voice set! 👍

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