Jason Fayre Posted January 4, 2020 Report Posted January 4, 2020 Hello, I'm wondering if it's possible to use the textmenu event in a LUA plugin without using widefs? I'm working on an accessibility add-on for blind flight sim users and I want to be able to detect when a simconnect menu has popped up, then do something with the data in that menu, like write it to a file. I know I could do this via widefs, but I'm wondering if I can just do this in a lua script inside the simulator. Thanks!
John Dowson Posted January 5, 2020 Report Posted January 5, 2020 You can in FSUIPC5 but not in earlier versions. The event.textmenu function was added to FSUIPC5 in version 5.151, released February 2019. Cheers, John
Jason Fayre Posted January 5, 2020 Author Report Posted January 5, 2020 Hmmm, interesting. I'm trying to do this via the offsets at b000. I'm running fSUIPC version 5.152. When I use it without Widefs, I get nothing in those offsets. If I use WideFS on the same pc, I do. Any idea what's up then?
Jason Fayre Posted January 5, 2020 Author Report Posted January 5, 2020 Ok. It looks like this may have been corrected in 5.153. I just updated and I can now read SimConnect messages from b000 without Wide Client running.
John Dowson Posted January 6, 2020 Report Posted January 6, 2020 Strange as it should have been working in 5.151, although there was a minor update to this functionality in 5.152 as well. Anyway, I was going to suggest that you update to the latest version as we only support the latest version of each product. Cheers, John
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