MTShipp Posted December 8, 2020 Report Share Posted December 8, 2020 I joined so I could access the custom schedules etc. posted on here. I find that most work but quite a few will hang up the game about 63% or 99% in. How do I troubleshoot finding the error in the .txt file added? Here is an example for KRDU files I downloaded. -- Search external data: Extensions/Airfields/KRDU/krdu_gaandlocaltraffic.txt Timetable: 175 Search airplane type in airplanes.txt: RJ1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at Game.CreateAirplane (.Action_t action) [0x00000] in <filename unknown>:0 at Game+<LoadMap>c__Iterator4.MoveNext () [0x00000] in <filename unknown>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in <filename unknown>:0 (Filename: Line: -1) GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 -- Link to comment Share on other sites More sharing options...
EliGrim Posted December 9, 2020 Report Share Posted December 9, 2020 I guess the file krdu_gaandlocaltraffic.txt is empty. Open it with a text editor and if so, insert two slashes // at the beginning of the first line and save the file. Then try if the schedule will be loaded by the game. Link to comment Share on other sites More sharing options...
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