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EliGrim last won the day on January 17

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  1. Installation paths for the different versions: Tower!3D Airports: [path to FeelThere directory]\Tower 3D Real Traffic: [path to FeelThere directory]\Tower 3D Real Color: [path to FeelThere directory]\Tower 3D\Extensions\Airplanes\Texturepacks Tower!3D (Steam version) Airports: [path to Steam directory]\steamapps\common\Tower 3D Real Traffic: [path to Steam directory]\steamapps\common\Tower 3D Real Color: [path to Steam directory]\steamapps\common\Tower 3D\Extensions\Airplanes\Texturepacks Tower!3D Pro Airports: [path to FeelThere directory]\Tower 3D Pro Real Traffic: [path to FeelThere directory]\Tower 3D Pro Real Color: [path to FeelThere directory]\Tower 3D Pro\Extensions\Airplanes\Texturepacks Tower!3D Pro (Steam version) Airports: [path to Steam directory]\steamapps\common\Tower 3D Pro Real Traffic: [path to Steam directory]\steamapps\common\Tower 3D Pro Real Color: [path to Steam directory]\steamapps\common\Tower 3D Pro\Extensions\Airplanes\Texturepacks ℹ️ The "Tower 3D Pro" or "Tower 3D" folder might or might not be named "Tower!3D Pro" or "Tower!3D" with an exclamation mark. Therefore I recommend to always select the path manually when installing DLCs. If the installation path was not changed during installation, the path to the "FeelThere" directory should be "C:\Program Files\FeelThere\". For "Steam", it would be "C:\Program Files\Steam\". If the path has been adjusted, the folders will be found accordingly. ℹ️ If the "FeelThere" or "Steam" folder cannot be found in "Program Files", it may have been created in "Program Files (x86)".
  2. Dear Community, Enclosed are the tools I created for Tower!3D Pro. Maybe they are a help for one or the other. TOWER3D.REC MOD Modified version with enhanced and new commands. tower3d_rec_mod.zip VOICE COMMANDS - REFERENCE CARD A (more or less) concise summary of all voice commands. (new version) Tower3D_Pro_Voice_Commands_DIN-A4_v201.pdf SCHEDULE INFORMATION TOOL A quick graphical representation of schedules. http://schedule.eu5.net (not optimized for mobile devices) CALLSIGN INFORMATION TOOL Search and display callsigns used in the schedule being played. http://callsigns.eu5.net (not optimized for mobile devices) CLIPBOARDER Predefine your frequently used commands and insert them into the game via copy & paste. A little helper when no microphone can be used. clipboarder.zip Criticism is welcome. Please let me know if you encounter any issues, errors, typos or strange use of the English language (I'm not a native speaker). These are small projects from a player for other players. There are no advertisements to be seen, no cookies to be used, no personal information to be requested. If you notice anything like that, please let me know immediately.
  3. UNION DE TRANSPORTS AERIENS, DC10 missing in poll
  4. I do not own Tracon, but the variable range would have to refer to an additional, freely adjustable marker. Try setting it to an odd number and see if an additional ring appears.
  5. I like KMEM quite a lot and always come back to it by trying out different strategies with highly unrealistic fantasy schedules. So far I have not noticed any unforgivable bugs. However, I can't say how the airport feels if you prefer a realistic approach.
  6. At about this time we should be in the middle (more or less) of the worldwide New Year celebrations. And before things get serious for me, I wanted to wish you all a Happy New Year. Keep it up as usual and then it will be a great year 2020 for all of us in this forum. 🥳
  7. If you write one more post, the upload limit should increase.
  8. After one year my access was also blocked. I contacted BMT Micro and after a few hours the download was available again. Same link, same password. This would not make sense with a hacked account. (Hackers would attack the server and not email accounts in this case by the way.) As I understand it, there are 4 scenarios: 1. Excessive access will result in a 48 hour ban, repetition will probably block the password 2. Exhaustion of the maximum downloads 3. Inactivity over a period of time 4. Expiry of the period during which the password can be used Should I be subject to a misjudgement, please correct me.
  9. You sure he will tell? 😉 Because of the loop it can be a video or image sequence with alpha. I doubt that the snow is an effect that comes from the game engine. I would solve it with an overlay during or after the recording. With the foggy mode and an appropriate opacity setting it can appear as if the snow is behind the windows (ADIRS, etc.). Of course I can't say how Joe did that exactly. Maybe he actually programmed it into the game somehow, who knows. I don't think it really matters that much. In the end it's a fantastic idea and looks great.
  10. Yeah, that's weird! Up to now I never had problems with blank lines, no matter in which text file. It doesn't seem to have been the problem here either (at least on my side). Obviously the CS1 at KBOS triggered something, so that the model now works for me with all airport DLCs. Maybe this behaviour of the game engine could explain some so far unexplainable multiplayer connection problems. Anyway, it's best not to question too much... V2 is coming! 😉
  11. You are right, it now works for me, too. 1. Tested your schedule at KJFK (with empty line): No arrivals 2. Your schedule with CS3 instead of CS1 WITH empty line: Arrivals were coming 3. Your schedule with CS1 and without empty line: No arrivals 4. Tested an arriving CS1 at OMDB: Arrivals were showing up but not the CS1 one 5. Tested an arriving CS1 at KBOS: Everything worked fine From that moment on, CS1 seems to work for me at every airport now, including KJFK itself, even with one or more blank lines in the schedule!
  12. You sure that makes a difference? Don't the models come from RT and not from airport DLCs?
  13. Line 44: DTW, JFK, CS1, DL, 1135, 17:12, 12:00, 1, DL It looks like not all airport DLCs can handle BCS1s. If you change the A220-100 into an A220-300 (CS3) the arrivals should come!
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