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Issue with text.menue


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25 minutes ago, Delphi said:

Tomorrow I will have the opportunity to perform the tests on a other P3D V5 installation. I will let you now the results.

Okay, thanks. Please state if you are running these on the same PC as P3D or not. It looks like the default of 100 mSecs is well capable of dealing with local interrogations, as it works for 737-SimGuy over a WideFS connection, which obviously makes more of a demand time-wise.

Pete

 

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I did many test on a other P3D V5 installation yesterday. Unfortunately I could not catch the message overwriting. There are always plenty of time between the messages in question. The test execution was the same as last week, where the error occurred constantly. However, something must have been different. I do not know.

Ruediger


 
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1 hour ago, Delphi said:

I did many test on a other P3D V5 installation yesterday. Unfortunately I could not catch the message overwriting. There are always plenty of time between the messages in question. The test execution was the same as last week, where the error occurred constantly. However, something must have been different. I do not know.

Well, if you are using the version posted here for testing a while ago, there is a difference, of course. Or did you disable the new action by setting the time to zero?

Pete

 

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First I did several tests without changing the configuration (FSUIPC 6.0.10 P3D V5 HF1 was installed). The problem did not occur. My .net application did catch all menus. Second I installed FSUIPC 6.0.13a) and enabled the debug mode. Again some tests. All fine. Finally I put in 'TimeToDelayTexts' and tested with different delays. All fine.

Always plenty of time between the messages and the menus. No overwriting.

Ruediger

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