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Switch to limit maximum throttle


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The best way to do this would be to handle the throttle assignment in a lua script. You would assign your throttle axis to a free FSUIPC offset, and the lua script (which should auto-run) would monitor this offset (using event,offset), perform any calibration needed and then send the appropriate throttle axis control to the sim (using ipc.control). The script could also monitor for the button/switch (using event.button) and set/clear a flag when the switch is pressed/released, and this flag can be used in the function that calibrates the throttle offset value, so that it can be calibrated differently depending upon whether the flag is set or cleared.


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