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About vadriver

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  1. pete I noted the same when I updated to 4.861. It seems one needs to also install "Lorby'sSceneryExporter.exe" as well as (not alternatively to) the Addon Organiser. john
  2. pete yes, you were correct. what was needed was.... ipc.writeSD(0x3114, 10000) ipc.writeSD(0x3110, 65696) But then I felt defeated after succeeding with that script only to find it was a fixed position input to the rudder not the change of the axis range I was looking for (my so called rudscale) & then not finding an offset that might (with FSInterrogate2std) ie changing for example as speed varies "11=ER,256,F,65696,0,0,0,*0.9" to "11=ER,256,F,65696,0,0,0,*0.2" whichever, if there was a way, it would only be of likely value if a user found his aircraft had "conflicts" with your "direct to" / mgs / rbl such as those who don't have a separate tiller but would like to use their one & only twist axis for "pedal nosewheel steer" with varying deflections (70o <15kts, 7o otherwise). again thanks for your time & 5.141e. john
  3. pete thanks ...... DU animations now showing correctly. john
  4. I'm guessing that was when I used the tiller particularly towards the end of the log. When you released 5.123c, full deflection was seen on the lower DU, but not with 5.14 when you adjusted the speed calc (as I mentioned last week) (?) I could not find reference in your SDK etc. of the 3114 offset ...... but I've tried to no avail simply the attached as a starter (in Auto, Assigned etc.) rudderscale.zip thanks john
  5. pete attached the ngx logging + profiles for the direct & sim options ideas. it seems I should be able to write a speed contolled lua based on offset 3110 if I can come to grips with the ipcwrite syntax for 2 different axis scales ! john FSUIPC5sim.log b737sim.ini FSUIPC5direct.log b737direct.ini & to mention, in each 2 abandoned take-offs from the same runway in opposite directions after a controls check & some tiller steering for the turnback & off the runway after the 2nd.
  6. pete thanks ..... time is an issue at the moment though it does not stop this "novice" pondering how to use a Lua to change the calibration (scaling) of the same axis. Should be able to do the ngx logging mid week. john
  7. Pete Further to the above, I have been reading your "advanced user guide" & have successfully set and used the P3DV4 rudder set (65696) with a 0.2 scale to limit noswheel & rudder control to about a 15o deflection. But now I would like to set a condition similar to those mentioned p24 of that guide for buttons to allow axis full defection either at low speed similar to the RBL & / or a simple button toggle that in effect replaces the axis assignment in full or sets a 0.95 scale for example. I couldn't find an example to follow re format/syntax for an axis though found offsets reading ground speed in the your SDK. Your advice / thoughts appreciated. John
  8. pete just did a flight in the ngx / fsuipc 5.14 (RBL=1) ..... all's well control wise & as expected except I don't see any animations on the lower DU during controls check. will do some more tests & report. cheers john PS .... further "tests" confirm, the animations in the cockpit are as they were before RBL (ie tiller shows movement, not the rudder, during controls check).
  9. pete I believe you are correct in that, but I thought it of minimal consequence. for all, I think we need to in the first instance mention what "aircraft" one is talking of (they are all subtly different in the real & in the sim) & to remember the tiller is for nosewheel steering (not rudder input) but that the pedals are for both nosewheel steering & rudder control (the later essentially above 40kts) .... and that fsupic's blend of pedal use has nothing to do with tiller deflection and that the blend limit solely stops pedal nosewheel steering (but allows rudder deflection for a controls check) at <1 or 2kts (no sim allows this without a feature such as pete's yet also appropriately blends pedal rudder/pedal nws in takeoff/landing) ....... @ 5kts, pedal nosewheel steering is a maximum of 7o but the tiller allows 80o. that's as best I know it ...cheers to all john
  10. of course pete ....... it's those curious PATC controllers that keep asking if I'm ready to go ?? john ps .... finally found the attached about the airbus320 etc. it will be interesting to see what aerosoft offer this week on their P3DV4 release, given P3D4's inclusion of a "steering set" axis assignment. nws.pdf rudder.pdf
  11. pete many thanks for the 5.132c release ....... did a startup, taxi & a few RTO's with fsuipc tiller / rudder direct (MSS Q0,30,0,60) ....... cockpit animations, controls check, limited pedal nws & rudder control blend spot on. but as you forecast, tiller nws during taxi (moving) still deflects the rudder ..... but whose watching (though i'll set RBL=5/10 to see whatever) !! i'll give your update a mention at the pmdg forum ... I'm sure there'll be more than a few use / appreciate it. cheers john
  12. Pete Thanks again for your notes. To clarify, my original "lament" is solely the fact that in the NGX the animations (not the effect) on the ngx responding to fsuipc direct tiller / rudder axis are incorrect .... & that I thus can't check the rudder moves with pedal input (including that my pedals are in working order). MaxSpeedSet is as intended & observed to limit pedal nosewheel steer. But having noted the inclusion in P3D43 of "steering (tiller steer) set" / "rudder ( nosewheel steer / rudder control) set" axis' and setting those with fsuipc to sim, the NGX animations are correct but I need to be careful that I don't oversteer with pedal nosewheel steering at modest speed until the rudder takes over. If I recollect correctly, Aerosoft's "workaround" with their FSX Airbus (using the throttle #3 axis as a tiller axis somehow) gives correct animations & pedal nws limits when appropriate. (?) I have no direct knowledge of the FSL or other PMDG etc. aircraft. I have asked PMDG for their advice in this. In the meantime, apart from thinking there needs to be 3 axis, tiller nws, pedal nws & rudder (aerodynamic) control .... with appropriate blending & limits, the remaining question becomes whether one can / could set a key to toggle the tiller axis off & on for the controls check.
  13. runway steering at low speeds (using limited pedal controlled nosewheel steering) is required as the rudder is ineffective for direction control until 30 or 40kts.... but then as you wrote, becomes effective at higher speed is the dominant / more effective control with bigger rudder deflections than 7o possible (& shortly after pedal & tiller nosewheel steering is disconnected as oleo pressure comes off the nosegear). The 7o limit is controlled via the nosegear hydraulics etc. somehow (in the real). using the tiller at these lower speed is not only a tad dangerous but with the PF's one hand on yoke, the other on throttle, the only z axis option is your feet (& not all 2 pilot aircraft have a tiller on the starboard side). 7o roughly speaking for cat C & above aircraft ...... which use the tiller with about 70-80o deflection on taxiways / lineup / turnbacks etc. sort of ......... with P3D43 steering (66818) set / rudder (65696) set with the ngx, I see diminished nosewheel deflection with speed) but increased rudder control and deflection (thru the pedals), it's just that at low speed the pedal steer deflects the nosewheel towards 70o (ie not limited to 7o). cheers john ps ..pete / thomas, thank you both for your thoughts in the above
  14. pete thanks ..... no expectations of special change but perhaps hoping now or soon there's an opportunity via simconnect to tweak the pedal nosewheel steering limit to 7o given my guess that P3D4's tiller & rudder axis are separate though blended at speed (?) cheers john
  15. pete I would like to ask if you have any "revisions" to your notes above following the update to P3D43 & fsupic5132 .... & in particular with a "favourite" (& I believe yours) the pmdg's ngx. In FSX & now P3D43, I've preferred to use "fsuipc direct to" for assigning a tiller (twist) axis on a LPro3D & the rudder to (Saitek) pedals along with MaxSteerSpeed=-60 .... but lament the "nuisance" of not seeing the correct animations inside (LDu Sys) & outside the aircraft for a controls check before taxi (turning the tiller moves the rudder !!). Assigning the sim's "Steering & Rudder Set" (with EventsViaCommands=No) in/with fsuipc calibration gives correct animations but with no pedal steering limits to 7o yet some blending at speed towards rudder control. Thus, I hope you may have some notes to help. Cheers, John

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