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About vadriver

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  • Birthday 05/11/1948

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  1. of course pete ....... it's those curious PATC controllers that keep asking if I'm ready to go ?? john ps .... finally found the attached about the airbus320 etc. it will be interesting to see what aerosoft offer this week on their P3DV4 release, given P3D4's inclusion of a "steering set" axis assignment. nws.pdf rudder.pdf
  2. pete many thanks for the 5.132c release ....... did a startup, taxi & a few RTO's with fsuipc tiller / rudder direct (MSS Q0,30,0,60) ....... cockpit animations, controls check, limited pedal nws & rudder control blend spot on. but as you forecast, tiller nws during taxi (moving) still deflects the rudder ..... but whose watching (though i'll set RBL=5/10 to see whatever) !! i'll give your update a mention at the pmdg forum ... I'm sure there'll be more than a few use / appreciate it. cheers john
  3. Pete Thanks again for your notes. To clarify, my original "lament" is solely the fact that in the NGX the animations (not the effect) on the ngx responding to fsuipc direct tiller / rudder axis are incorrect .... & that I thus can't check the rudder moves with pedal input (including that my pedals are in working order). MaxSpeedSet is as intended & observed to limit pedal nosewheel steer. But having noted the inclusion in P3D43 of "steering (tiller steer) set" / "rudder ( nosewheel steer / rudder control) set" axis' and setting those with fsuipc to sim, the NGX animations are correct but I need to be careful that I don't oversteer with pedal nosewheel steering at modest speed until the rudder takes over. If I recollect correctly, Aerosoft's "workaround" with their FSX Airbus (using the throttle #3 axis as a tiller axis somehow) gives correct animations & pedal nws limits when appropriate. (?) I have no direct knowledge of the FSL or other PMDG etc. aircraft. I have asked PMDG for their advice in this. In the meantime, apart from thinking there needs to be 3 axis, tiller nws, pedal nws & rudder (aerodynamic) control .... with appropriate blending & limits, the remaining question becomes whether one can / could set a key to toggle the tiller axis off & on for the controls check.
  4. runway steering at low speeds (using limited pedal controlled nosewheel steering) is required as the rudder is ineffective for direction control until 30 or 40kts.... but then as you wrote, becomes effective at higher speed is the dominant / more effective control with bigger rudder deflections than 7o possible (& shortly after pedal & tiller nosewheel steering is disconnected as oleo pressure comes off the nosegear). The 7o limit is controlled via the nosegear hydraulics etc. somehow (in the real). using the tiller at these lower speed is not only a tad dangerous but with the PF's one hand on yoke, the other on throttle, the only z axis option is your feet (& not all 2 pilot aircraft have a tiller on the starboard side). 7o roughly speaking for cat C & above aircraft ...... which use the tiller with about 70-80o deflection on taxiways / lineup / turnbacks etc. sort of ......... with P3D43 steering (66818) set / rudder (65696) set with the ngx, I see diminished nosewheel deflection with speed) but increased rudder control and deflection (thru the pedals), it's just that at low speed the pedal steer deflects the nosewheel towards 70o (ie not limited to 7o). cheers john ps ..pete / thomas, thank you both for your thoughts in the above
  5. pete thanks ..... no expectations of special change but perhaps hoping now or soon there's an opportunity via simconnect to tweak the pedal nosewheel steering limit to 7o given my guess that P3D4's tiller & rudder axis are separate though blended at speed (?) cheers john
  6. pete I would like to ask if you have any "revisions" to your notes above following the update to P3D43 & fsupic5132 .... & in particular with a "favourite" (& I believe yours) the pmdg's ngx. In FSX & now P3D43, I've preferred to use "fsuipc direct to" for assigning a tiller (twist) axis on a LPro3D & the rudder to (Saitek) pedals along with MaxSteerSpeed=-60 .... but lament the "nuisance" of not seeing the correct animations inside (LDu Sys) & outside the aircraft for a controls check before taxi (turning the tiller moves the rudder !!). Assigning the sim's "Steering & Rudder Set" (with EventsViaCommands=No) in/with fsuipc calibration gives correct animations but with no pedal steering limits to 7o yet some blending at speed towards rudder control. Thus, I hope you may have some notes to help. Cheers, John
  7. vadriver

    fsuipc5 ... missing joystick

    pete thanks ... now for some profiles porting as I await the pmdg updates. cheers john
  8. vadriver

    fsuipc5 ... missing joystick

    pete thanks ....5101a did the trick, though I notice the "numbers" miss #1, but letters are continuous (as it does in fsuipc4 ?) my fsuipc4 is 4959 working well in this regard, so might wait till 4968 if at all ! cheers john FSUIPC5.ini FSUIPC5.JoyScan.csv
  9. pete have installed v5.101 to no avail with having 2 logitech3d's recognised (as was possible in fsuipc4) .... one for tller only, the other for sidestick/yoke. have attached requested files for your review ... no rush as awaiting aircraft updates but preparing. cheers john martin FSUIPC5.ini FSUIPC5.JoyScan.csv FSUIPC5.log
  10. vadriver

    axis button controls

    pete thanks .... . updated & bingo, my ini looks & saves like your example !! cheers john
  11. pete using fsx fsuipc 4955c to set (rebuilding) ngx spoiler detents using your notes per p44 of the user guide.... now in a profiles folder (unlike on my older pc) works fine with no shift 49+0 parameter but will not save with a shift such as 49+3. your advice please. thanks & cheers john

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