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MustangPauli

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Everything posted by MustangPauli

  1. Hello all, I've been playing some early AM shifts at KLAX (00:01-01:00) and I've noticed a possible issue with taxiway D near the TBIT terminal and the intersection with taxiway S. I've had two aircraft push back from the northeastern most gate of the TBIT onto taxiway D for a 6R departure. The aircraft push back fine but when I give them taxi instructions they just sit there on D. It doesn't matter what runway or route I assign to them they will not move and I eventually have to delete them. The taxiway in question (D between the TBIT alley and taxiway S) is missing the green taxiway lights; I'm thinking there is probably a missing taxi-link which is preventing the sim from creating routes. I tried to take a screenshot but it's too big to attach.
  2. I played a little JFK yesterday for the fist time after installing the Real Traffic and Color DLCs and I ran into the same issue with aircraft landing on 4R. It started about 10 minutes in when suddenly the sim seemed to crawl to a standstill (massive drop in framerate) and then the landing aircraft wouldn't budge until after the next arrival had landed and been given taxi instructions; then both aircraft would start to taxi at the same time. After a few minutes of this the framerates went back to normal and every thing was fine for about 10 minutes until the cycle started up again. I've only run into this issue with JFK and it's only been since the aforementioned DLCs were installed (although I didn't play JFK much before the DLCs so I can't say for certain if they are responsible). I'm not sure how to pull the logs for review, can someone walk me through the process for the Steam edition? Tower!3Dpro Steam with Real Traffic, Color, KJFK and KSAN DLCs installed Windows 10 Home 64- US English Intel i7 2.80 GHZ 16GB RAM NVIDIA GeForce GTX 960
  3. I agree Mike, IMO it would be especially helpful at LAX. I live in the Boston area and I listen to the BOS liveATC feed a lot, the controllers frequently ask the arriving flights which gate they are heading to so a better route can be formulated.
  4. Hi all, I'm brand new to Tower!3D, I've been playing for about a week now but so far I love it! I have noticed a couple small issues with the taxiways at KLAX though: 1. In the sim, the taxiways listed as E16 & E17 should actually be CC & DD respectively. 2. It would be helpful if the chart could show all of the taxiway labels for the D to E and B to C crossovers, such as D9, E12, B1, C7, etc. 3. In reality, taxiway T continues north of C and runs parrel to S until about halfway up the international terminal where it turns left, becomes taxiway T1 and connects to S. 4. Finally, runway 24L should have a displaced threshold which extends out to about where the E7 taxi way is in the game. That taxiway E7 should actually be E6 and E7 should in fact be located between V and E6. E6 (currently E7 in the sim) should not continue north of runway 24L and connect to V. Obviously these are all nit picky items but I thought I'd share, maybe an update down the road can address some! Thanks and keep up the great work, love the sim! http://aeronav.faa.gov/d-tpp/1705/00237ad.pdf#nameddest=(LAX)
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