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Posts posted by Braf123456
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2 hours ago, crbascott said:
That's a bug with T!3DP and as you know support for it stopped quite awhile ago. From what I understand, T!S3 has pretty much been written from the ground up so it is a little premature to talk about fixing things until it released. I'm sure at the appropriate time Vic will share all the new and improved features we'll see with the new release.
And, do you really want to know "what has been done" (i.e., line for line code) or are you more interested in the totality of how gate availability will be managed in the new release?
on how the gate availbilty will be managed
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idk if this can be answered now or wait what has been done to fix the no free terminal error
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1 hour ago, vipijime said:
Thank´s a lot.
I wish while we waited we got a more airports but we have to wait
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2 hours ago, vipijime said:
Are there any new airports under development?
Thanks in advance.
No unfortunately they are working the next game
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8 hours ago, maverick1989 said:
I made an error (TJSJ)
Oh ok sorry
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2 hours ago, maverick1989 said:
Sounds like TSTJ could be a future airport😉
What airport is that
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12 hours ago, crbascott said:
The callsign was the same but the flight number was different - AAI1234 instead of AAL1234. Having to do this for every applicable airline is not optimal.
Yeah ik
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3 hours ago, crbascott said:
Agreed - I’m definitely not in favor of having to create dummy airlines. Unless it can be done “internally” and doesn’t impact what you would see or say as a controller.
Like you could say u untied domestic and untied international but still use the untied call sign
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Looks amazing can’t wait
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Any more updates
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26 minutes ago, nrholland said:
Will they show up if you download and install any normal add-on? Or do I have to go into textures and changes numbers or something like that?
For the air lingus it would be the kewr and egll for real color and for west jet it would be the the new update package
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23 minutes ago, nrholland said:
Will they show up if you download and install any normal add-on? Or do I have to go into textures and changes numbers or something like that?
It’s on the new real color without looking at the list I am not to sure which ones they are
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1 hour ago, nrholland said:
I had a question about the new real colors. I'm looking to see if new liveries for Aer Lingus (wide body) and Westjet have been updated. Please let me know. Thank you.
They have
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5 hours ago, crbascott said:
@feistymartini Unfortunately FeelThere released old versions of the airports without providing any editing/tools. KLAX appears to be circa-2010 and KPHL is even older.
@Braf123456’s comment is slightly inaccurate. I can only think of one airport (KJFK) where they actually added new taxiways after the initial release.
Oh yeah I forgotten about jfk
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6 hours ago, feistymartini said:
so one airport LAX i normally like playing on the airport configuration is not correct...theres a new terminal there and some taxiways were added to the airport IRL.. is there files that makes sure that each airport in game are up to date and correct to what they are currently in real life?
They stopped updating the airports like 2 years ago
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7 hours ago, EliGrim said:
I don't know for sure, but doubt that T!11 takes duration seriously. T!3D does not at all. In my test, it made no difference whether there was a 1, 0 or 100; at least not with the 1-hour schedule used. As I understand it, any T!3D schedule should work in T!11 and vice versa.
However, you should make sure that you enter the correct time.
For example, if you create a Miami (or Charlotte) schedule for 05:00 (5am, EST) you must enter 10:00 (10am, UTC) when you start the game.EDIT: I could not find KCLT as an addon on FeelThere.com or the Steam Store. Does the airport exist in the game?
Yeah for some reason majority of the airports for tower 2011 are gone off the website
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12 minutes ago, MJKERR said:
Change the 1 to 0 (zero)
00:00 is the origin departure time, so change that to 05:04 and the program will in effect ignore it (the travel time is now zero)i just started playing this game do do i do that on all of the schedule
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11 minutes ago, MJKERR said:
Change the 1 to 0 (zero)
00:00 is the origin departure time, so change that to 05:04 and the program will in effect ignore it (the travel time is now zero) -
11 hours ago, MJKERR said:
I converted my 2011 schedule into 3D
First line of the original :
ABZ,LHR,319,BA,1301,09:10,09:10,0,BA
Both are prepared in a spreadsheet, saved as CSV then renamed as TXT file
From memory the difference is one of the columns, just simply swap themONT, CLT, 763, 5Y, 3581, 05:04, 00:00, 1, 5Y
PHX, CLT, 321, AA, 640, 05:40, 00:00, 1, AA
SDF, CLT, AB6, 5X, 1286, 05:42, 00:00, 1, 5X
SLC, CLT, 321, AA, 1666, 05:47, 00:00, 1, AA
SEA, CLT, 321, AA, 600, 05:48, 00:00, 1, AA
SMF, CLT, 321, AA, 576, 05:50, 00:00, 1, AA
TYS, CLT, CR7, OH, 1073, 05:56, 00:00, 1, OH
TUS, CLT, 320, AA, 1850, 05:59, 00:00, 1, AA
CLT, MDW, 737, WN, 3310, 00:00, 05:22, 1, WNthats a hour schedule i did for clt but nothing shows up
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15 minutes ago, Braf123456 said:
i been playing tower 2011 and trying to do a custom schedule i try to do the schedule like tower 3d pro but for some reason the schedule doesnt load
like this mia, atl, 321, dl, 457, 12:00, 00:00, 1, dl
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i been playing tower 2011 and trying to do a custom schedule i try to do the schedule like tower 3d pro but for some reason the schedule doesnt load
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11 hours ago, Pedantic G said:
All those requested in the final file sent to Gabor have been produced plus B38M_by as I accidentally put the B38M_tb in twice 🤦♂️
Oh ok thanks for the update
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5 hours ago, Pedantic G said:
Testing completed so should be out soon.....watch this space 😉
Ok awesome can u tell us what made the cut
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4 hours ago, Pedantic G said:
Hi Brad,
Just received the first batch of files for testing/review.
No release date yet.
Gary
Ok thanks I haven’t heard anything so I wanted to ask
RANDOM SCREENSHOTS FROM TOWER! SIMULATOR 3
in ATC Simulators
Posted
Oh ok