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Pete Dowson

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Everything posted by Pete Dowson

  1. Doesn't the documentation which refers to offset 5628 tell you how big it is -- 1, 2, 4 or 8 bytes? A byte has 8 bits -- multiply the size in bytes by 8 to get the number of bits. Or it might tell you how many bits there are instead. It isn't rocket science. Why not assign them via the dialolgue in FS instead of fiddling about editing the INI files? When using the NAMES of the controls surely their use is obvious? 'Set' sets a value, 'Set Bits' sets bits, 'Clear bits' clears bits, 'Toggle bits' toggles bits. They are in English. I tried to make all this stuff easier by naming controls and providing full facilities for assigninging them in the dialogue, so why make it harder? Pete
  2. There's no offset for these at present, but the data is available through SimConnect and I could add them if required (for FSX only). They are just some of many items not yet requested. Pete
  3. Ah, that's very interesting. I need more information. could you enable IPC read and write logging (in the FSUIPC options, logging Tab), and repro the error for me please? Zip up the FSUIPC.LOG and send it to petedowson@btconnect.com. Regards Pete
  4. The elevator axis is jittering a bit, not repeating -- the value changes initially between 1167, -8 and -3 are odd (maybe you touched it), but the rest there are just minor jitters, quite common for ansalogue axes and nothing to worry about. The PANEL LIGHTS OFF controls are probably coming from an aircraft cockpit gauge just making sure that the lights are as set on the switch. It shouldn't really do it, but that sort of behaviour isn't uncommon and does no harm. There's nothing there affecting the flaps, so I can only conclude that ytour flaps problems are something to do with the aircraft model you are using. Nothing external to FS is sending any Flaps controls whatsoever, else they'd be seen by FSUIPC and logged. Well, I'm sorry, but it certainly isn't FSUIPC which is doing it. If it only does it when FSUIPC is there there must be some weird corruption someplace else in FS which only manifests itself when the timing or memory arrangmenets are just so. Originally you said "Suddenly, out of the blue, the flaps command of my GF modules (LDG and TQ6) do not work normally anymore ..." Things don't happen "suddenly out of the blue" without something changing, so maybe your best bet would be to try to identify exactly what may have changed. Regards Pete
  5. Ah, right. I didn't see that message when I first logged on. Regards Pete
  6. It isn't the VALUE, it is whether FSUIPC has anything to do with it or not -- the button top left, above the IN and OUT values, should read "Set" not "Reset". The INI file extract you showed most certainly showed the flaps axis as being handled! None of that is at all relevant. The numbers are HOW you calibrated the axis, not whether is is being "calibrated"! Calibration is turned on and off by the button that turns it on and off. The "first part" of the INI file generally is all about other things entirely, nothing to do with calibrations. If the axis is not being handled in FSUIPC, then it isn't being handled in FSUIPC. Full stop. Maybe you have a button set to operate flaps up/down and it is spuriously repeating. Enable FSUIPC's Axis events AND Buttons and other Event logging, and check what is actually being sent to FS. Pete
  7. That sounds more like a scenery or terrain problem. What FS module is mentioned in the crash report? Generally those are G2D or G3D.DLL. Pete
  8. I don't think messing with that area will help and is likely to cause more harm than good. You surely didn't purchase them before making sure that FSUIPC was working on your system? I don't know. Does the signature check out on the DLL (right-click and check it via Properties)? Pete
  9. Sounds like a SimConnect problem. First, though, show me the Install and FSUIPC4 log files which you will find in the FSX Modules folder. There logs are produced to help resolve problems. Pete
  10. Feature? Do you mean the Autobrake Set control? Not necessarily, but since the only valid parameter values are 0-5 it is difficult (but not impossible) to use with an axis. Erwhere are you reading that the parameter is 1007? That's the internal number of the Autobrake Set control. If you look it up it clearly says the parameter has to be 0 for RTO through to 5 for Max. Of course not. 1007 is the control called "Autobrake Set", exactly as documented. If you assign that control the parameter has to be ONE of 0-5, whichever setting you want it to do! If you just want to increment or decrement it just use the normal FS controls, DECREASE AUTOBRAKE CONTROL (number 66299) or INCREASE AUTOBRAKE CONTROL (number 66298). If you want to use an axis you will have to divide the axis into 6 zones and assign the AUTOBRAKE SET control plus relevant parameter in each zone. This uses the right-hand side of the Axis assignment facility in FSUIPC. Pete
  11. Not crazy, it is a symptom of a bad connection (and it is even described in the documentation!). Show the log files (both Clinet and Server) for more help. I can't guess. Pete
  12. Nonsense, FSUIPC is not corrupted. If the DLL gets corrupted it will not work, period. It is self-checking. All of your settings are in the FSUIPC.INI file. This line: proves without a doubt that you have told FSUIPC to handle your flaps! Just go to the FSUIPC Joystick Calibrations tab and press the "Reset" button on the flaps entry. Then it won't touch them. If you ask FSUIPC to do things, it will do things. If you don't, it won't. It is that simple! Pete
  13. What about if you remove vasFMC instead of FSUIPC? Because FSUIPC does nothing unless asked -- it sounds more like something in vasFMC. You may need to ask FSInn support about this, because only they would know what could be affecting their transponder mode indication (there's no simulation of those modes in FS itself, and therefore no facilities in FSUIPC for them). Alternatively, possibly you have some conflict between button or key assignments between vasFMC and FSInn -- specifically the one operating the IDENT. Pete
  14. FSUIPC has nothing whatsoever to do with your joystick settings in FSX. It cannot interfere with the FSX setting (I don't even know how to do that) nor does it touch the FSX.CFG file. You have something else going on entirely. Regards Pete
  15. Not a doc, but the Joystick section in the options -- in FSX, find the FSUIPC4 options menu, select the Joystick calibrations tab (section), and page through to page 7 or 8. Pete
  16. You just caught me before leaving on holiday till the 24th. Yes. Search the Advanced User document for the parameter "ShortAircraftNameOk" where it explains how. You'll need to edit the INI file. Program one of the aircraft only, first, then set "ShortAircraftNameOk=Yes" and shorten the hame of the aircraft in those sections. Or even, for all 737's, set "ShortAircraftNameOk=Substring" and set the names to something really short like "737". Regards Pete
  17. Ah, sorry. My mistake. Yes. You have an FSUIPC3 key. You need an FSUIPC4 key. Please check the User Guide documentation where it tells you all about it and provides a link direct to the correct place in SimMarket. Regards Pete
  18. No, why on Earth would you think such a thing? Only for a completely new version like FSUIPC4! FSUIPC3 works on FS98, CFS1, FS2000, FS2002, CFS2 and FS2004, including the updates like FS9.1. But FSUIPC had to be completely rewritten for FSX. You only have to buy it once even though there are THREE updates for FSX even now, each one needing more work. FSUIPC3 was current and maintained with almost monthly updates for three years, all for one subscription. Now, are you complaining? Do you not pay for new versions of FS? Pete
  19. Why would they need Administrator mode? I only have one Vista system here at present and don't need Administrator mode unless I want to change system folders (or Register FSUIPC/WideFS). It is because you installed them into "Program files", which Vista protects even against programs installed there? Regards Pete
  20. All I know about EPICINFO is what I can look up in the Documentation I wrote so many years ago. And looking at that I would say, no. You'd have to use "FSUIPC_READ" into a chosen Pigeon Hole instead, then test the bit yourself in EPL. There's no facilities for Qproc values. Regards Pete
  21. It is evidently related, then ,to the way the PMDG autothrottle works. They will probably tell you it is more realistic and provides a better A/T than the FS default. There's only two possible solutions I can think of, then-- either smooth the values before sending them to your motor, or use a different aircraft. I use a PMDG model 737 but not with their autopilot, but Project Magenta instead. I don't think that affects the throttle values so fussily. Regards Pete
  22. This is with an analogue throttle lever connected and without AutoThrottle engaged? If so then it sounds like your throttle hardware has a jiyyer -- possibly a bad/dirty potentiometer, or poor / unsmoothed power supply? If you mean when the PMDG autothrottle is operating, then I assume this is the PMDG code trying to maintain steady thrust / N1 / N2 settings in slightly varying conditions. Why do you mention PMDG in particular? Doesn't it occur with default aircraft? If you are using the values to directly control your motorised throttle it sounds like you need to do some smoothing or less frequent sampling. No. No. Regards Pete
  23. Sorry. Do you mean FSX SP1 and SP2, or some Windows updates? No matter, either way, there's absolutely no effect on PFC rudders -- assuming you mean connected through the flight console. The rudder is just another axis (and its toe brakes two more axes) out of all the axes handled by the hardware control board in the console -- the others being the two for the yoke, the 6 for the quadrant, and possibly trims (elevator, aileron, rudder) and steering tiller -- 15 in all can be handled. If you've calibrated the rudder in the options in my PFC driver, that's all there is to it. If there's no response in the calibration screen, and you've checked they are connected correctly, you would need PFC support, as it would mean you have a hardware problem. If you are using USB or Game Port rudders then you'd need to look elsewhere -- maybe hardware, maybe simply your FS assignments. Pete
  24. You paid for version 3, not version 3.65 (which is really ancient). Just copy tthe later one into the Modules folder. I cannot support old versions in any case. Regards Pete
  25. The list of changes between 4.25 and 4.26 is in the History document, and there is certainly nothing related to any calls to Windows at all. It's all been internal stuff, between FSUIPC and FSX. Regards Pete
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