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Bill Womack

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Everything posted by Bill Womack

  1. You get a big thumbs-up from me, Pete! That's exactly how I envisioned it working. I deleted all my old aircraft profiles tonight and started clean, just to see how it'd work. Well done. That'll make it way easier to set up new planes in the future.
  2. Hi Pete, Sorry, it got stuffed in my mail server's spam folder by mistake. I just retrieved it and am working on testing. thanks,
  3. I just PM'd you back, Pete. I'm an FSX user (+Accel), so I'd be happy to test the functionality in FSUIPC4.
  4. Hi Matt, Sorry, I don't have an answer, but I'll be watching to see if anyone else does. I have this problem in FSX, but only intermittently. I'll switch off the flying tips, and then just like you, I'll see them pop up again sometimes. It's enough to drive a person batty.
  5. Yeah, when I envisioned it, I figured you'd have to have a line tying the aircraft name to the profile in the fsuipc ini file.
  6. I've been using FSUIPC to do all my controller assignments for years now, and I had an idea this week that might be of interest to some. I use several control layouts, depending on what type of plan I'm flying. Right now, in order to set up aicraft-specific controls, I need to define axes and buttons for each type of plane in FSUIPC, then use the ShortAircraftNames=Substring parameter in fsuipc.ini to make sure that every 172, for instance, uses this layout. Making multiple assignments for different types of aircraft involves either setting them up individually in FSUIPC, or looking up the titles in their respective aicraft.cfg files and making manual entries into the ini file. What I'm finding is that I have about 3 or 4 basic layouts--stick or yoke, levers for jets vs. piston, etc. I'd love it if I could define a controller profile in FSUIPC the way I do now, then simply assign it to a particular aircraft using a select list. I know it's never as easy to do these things as people think, but if you get a bee in your bonnet to try it out, you'd make me a happy guy. Either way, thanks!
  7. This request is a bit of fluff, but I'll make it anyway. I've gotten a Saitek yoke recently, and one of the fun extra features is the clock/timer they built into the face of it. In clock mode, this display is synchronised with the Windows system clock. I wonder if it's possible to have FSUIPC reset my system time to the FS in-game time when I start it, then revert back when I quit the sim? That's probably outside the scope of an FS module, but I thought I'd ask. It'd be fun to have my flight time displayed right there on the yoke. See, told you it was fluffy. :D thanks,
  8. I mentioned that my setup was working mainly to stop you and Pete from going down the path of thinking that GoFlight was somehow disabled across-the-board by SP1. Having said that, I'll look into my setup tonight just to make sure that I'm not having the specific Nav/HDG problems you mentioned. Unfortunately, I've not had much time to enjoy SP1 since its release. thanks,
  9. I'm running the GoFlight module, v.1.72 (the latest as of today, I believe) without issue in FSX. I'm also running FSUIPC. As near as I can tell, there's been no change in my GoFlight functionality since adding FSX SP1.
  10. We should compare notes, Richard. I'm using GFConfig 1.70 with FSUIPC 4 (latest build) and am not having any problems. Seems like if we've got one working system and one with problems, we might be able to draw some conclusions. thanks,
  11. Hi Bob, I'm having the same problem with programming the controller buttons. Having said that though, I haven't read the manual completely yet. If you haven't either, I'd suggest starting there. Pete is nothing if not thorough when it comes to documentation, and nine times out of ten, problems are a failure to read about and comprehend the features offered. I'll look over my manual as well and then we can race to see who posts the solution first! ;-)
  12. Sweet. Thanks, Pete. I'll give 'er a try. [later that day...] Yep, it seems to work. It's not without quirks, but once I got everything ironed out it works great. Thanks for the help!
  13. I've got a rocker on my yoke that I'd like to program to switch between VC and Spot views. I rarely if ever use the others with the exception of aircraft that require a 2D panel on load, and I can set a default flight to do that for them. My question is, using my registered FSUIPC can I program the buttons to jump directly to VC/spot views? I see the view mode can be set, and there are params that can be assigned, but I'm unsure of whether this is the command I'd use, and the proper syntax for the views I'd like to program. Is this possible? thanks,
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