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Ruud Faber

FScene Mods
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Posts posted by Ruud Faber

  1. Winter news from FScene. Late but very refreshing!

    Ruud Faber of FScene reports a fresh turn in the creation of replacement ground textures for the

    Flight simulators from Microsoft (FS2004/FSX) and Lockheed Martin (P3D). During the last winter

    season he designed a series of exceptional "winter" textures for the transition period between the

    seasons "Hard Winter (lots of snow)" and "Spring".

    Some parts of the world are still completely covered with snow, whereas at the fringe of the seasonal

    change the landscape only shows rests of snow, especially on meadows and fields.See the

    screenshots below to show the spectacular effect.

    post-332-0-08909300-1362559466_thumb.jpg

    post-332-0-75783200-1362559532_thumb.jpg

    post-332-0-54906400-1362559573_thumb.jpg

    For all FScene packs and versions. The free Patch can be downloaded for FS2004/FSX here

    And for Prepar3D (P3D) here

    . Q. What does FScene4X actually do?

    Answer. Flight Simulator uses a large number of textures to define the ground you see when flying. These textures are applied based on the type of ground it is. Farm, rock, desert, fields, villages, towns, cities, forest, woods and so on. They are also varied depending on the part of the world you are in So, for instance, forests in England will look different from forests in Australia. Finally they are varied according to the season of the year. FScene4X provides enhanced replacement for a large proportion of these default textures. Each volume replaces the default textures for a particular area of the world. The FScene4X versions are designed to give a much more 3-Dimensional visual effect and also created using shades that are much more realistic for their location in the world.

    Q. Does FScene4X work in all seasons?

    Answer. Yes. FScene4X provides matched replacements for all the seasonal versions of the textures it supplies. The seasonal versions of the textures are carefully designed to give a more realistic variation than that provided by the default.

    Q. Will FScene4X work with 'Roads and Rivers' addons?

    Answer. Yes. The default roads are still used by FScene4X and these will be disabled and replaced in the same way

    Q. Will FScene4X work with addon mesh terrain scenery such as MyWorld, FSTerrain, Ultimate Terrain or FSGlobal?

    Answer. Yes. FScene4X replaces the ground textures in Flight Simulator and just as the default textures will flow to match the ups and downs of the terrain so will FScene.

    Q. Will FScene4X work with custom airport sceneries such as British Airports or World Airports.

    Answer. Yes. FScene4X will only affect the ground outside the perimeter of airports. All the default airports and any custom ones you have installed will appear exactly as intended. Only the ground outside the airport will be changed and the increased realism of the FScene4X textures should make your airports look even better from a distance.

    Q. Will FScene4X work with photographic terrain scenery such as the VFR Photographic scenery packages available for England and some other parts of Europe?

    Answer. Yes. The way Flight Simulator handles Photographic scenery is different from the way it handles the normal ground terrain. With Photographic terrain Flight Simulator prevents the display of the normal ground textures and replaces them with individual photographic tiles. The same is true of the default Flight Simulator ground textures they are turned off in areas where Photographic scenery is in use. You can still install and use FScene4X even if you have photographic scenery for some areas. Outside the photographic areas the FScene textures will appear. Inside the photographic areas the new ground textures will not be visible.

    Q. Does FScene4X affect the Flight Simulator Autogen trees and buildings?

    Answer. No. FScene4X is carefully designed to work with the default autogen in Flight Simulator. It also has the added advantage that its enhanced 3D appearance can give the ground a much more 3 Dimensional appearance even from heights where the autogen is no longer visible.

    Q. Will FScene4X slow down the performance of Flight Simulator?

    Answer. No. Definitely not. The replacement textures are of exactly the same size and format as the default ground textures. You will see exactly the same level of performance after installing FScene.

    Q. Will FScene4X make any permanent changes to my Flight Simulator that cannot be undone?

    Answer. No. Just replace the ..scenery/world/texture folder with the backup you made when installing FScene4X.

  2. Hi John,

    it's a mistery to me. It indeed happens every now and then, but it can't be traced how.

    Maybe the FS-engine (which decides what textures are used and where) sometimes

    randomly uses the wrong autogen lay-over.

    Sorry for the moment, hope you can live with it.

    In case i find the solution you'll hear from me of course.

    Have fun,

    ruud

  3. Hi Glenn,

    glad you like my work :)

    Your picture (the first) does not work here, so i can't compare. Please check.

    The world MegaPack is for FS2004/FS9 only, not to be used in FSX. Could that be the problem?

    After your reply on the above, i will of course try and find out what else could cause this.

    ruud

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