UC1 Posted December 14, 2008 Report Posted December 14, 2008 I have been trying to set up the reverse thrust,on my saitek throttle...I have it working,but it uses about half of the throttle travel..where as I would like to get it to cut in after the indent...ie at the bottom..keep going back to try and figure it out but no joy..I have read John's tutorial,but both my numbers..top and bottom are the same + and -,and it doesn't explain how to set the reverse... FSX..WINXP SP2...Leonard.
Pete Dowson Posted December 14, 2008 Report Posted December 14, 2008 I have been trying to set up the reverse thrust,on my saitek throttle...I have it working,but it uses about half of the throttle travel You can set that point wherever you like, within the useful travel of the lever. That point is around where you should calibrate the "idle" zone -- the central two numbers in the calibration screen. Evidently you've not been following the numbered steps in the FSUIPC User Guide? ..where as I would like to get it to cut in after the indent...ie at the bottom. I think, from what others have said, that the Saitek throttles are fitted with a button forward of the indent, and that you don't actually get any variation in the values sent by the lever there, so there's no way to calibrate a reverser in that zone. I think folks simply program the button there to send either the key F2 or, better, the control "Throttle Dec", repeating, which will engage reverse just like the keyboard would. but both my numbers..top and bottom are the same + and - They are NOT the same, then, are they?! if one is + and the other -, they are opposites, completely different numbers, and as far apart as they can get! The largest negative value will need calibrating to the full reverse, the left-most figure, and the maximum positive value to max forward thrust, the right-most position. The idle zone is wherever you calibrate it to be via the central two values. It most certainly doesn't have to be in the middle of the lever movement! The FSUIPC user guide, if you simply followed the numbered steps for calibration, would establish this for you. It doesn't need to explicitly state "reverse" -- the calibration of the centre area (idle in this case) is identical for ALL centering axes -- aileron, elevator, rudder, throttles 1-4, prop pitch 1-4, and mixture/conditioning 1-4. Just follow the steps, if your throttles allow. If they don't, just program them as Saitek apparently intended, using the button for reverse. In that case you'll probably want to check the option on the 4 throttles page to have no reverse zone (a facility added to the current latest versions of FSUIPC, available from the Downloads announcements above). Regards Pete
mtjoeng Posted December 14, 2008 Report Posted December 14, 2008 your FSX Controls Disabled? is necessary or you'll have very weird controls reverse(s) on Saitek indeed are Buttons find the button in the Button+Sw menu then "Select for FS control" (right upper chkbox) and 'when button pressed' "Throttle (1,2,blank) Decr" from the dropdown list [like a F2 press] and chkbox repeat while send [holds the button down] and 'when button released' "Throttle (1,2 or blank for all) Cut" from the dropdown [like a F1 press] this to make sure your throttle doesnt get stuck in Reverse do this for 2 sliders if 2 throttles, of course you wont have proppitch then my setup is Throttle1 Throttle2 PropPitch, with PropPitch 'reverse' doing PropPitchDecr, that makes my props put in feathered position (f.i. to control taxi speed) thus no Mixture
UC1 Posted December 15, 2008 Author Report Posted December 15, 2008 Thanks for the replies..still don't grasp it all,guess I'm getting to old!!..so will just go back to the normal FS controls.L
mtjoeng Posted December 27, 2008 Report Posted December 27, 2008 thats a pity, it's not that hard do some 'define' something in the Fsuipc interface, and than window to the fsuipc.ini in the \modules folder and see what that does and you'll figure out how it works else you waste opportunities of this utility
John Veldthuis Posted December 29, 2008 Report Posted December 29, 2008 You will be unable to use the range after the detent at the bottom as there is no readings from there. After this there is just a switch. What I have done is to map each switch to the decrease function (cant remeber exact name at present) so as it is held there the reverse thrust comes on and builds up. I have mapped the release to set the throttle to zero for that engine. Not truly how reverse thrust is suppose to work but works well. Only way to get true reverse is the way you have done it but then extremely hard to get idle.
nirgal76 Posted January 28, 2009 Report Posted January 28, 2009 one solution for the reverse on saitek or ch product is to modify the fsx config file manually find your standard.xml file in c:\Documents and Settings/yourname/Application Data/Microsoft/FSX/Controls this is the file containing the input controllers mapping. in this file, find the button corresponding to the reverse position of the axe on the saitek quadrant and type this (for example, the button is the number 20 for 1st axe reverse if i remember) (if you don't know how to do, ask me and i will explain)* Saitek Pro Flight Yoke{........} .... ...... and finally the right button (to find it, assigned in fsx in-game commands menu a function you can identify easily in this file) 20 <= button identifier (already exists if already assigned) THROTTLE1_DECR <= added or modified line 1 <= added or modified line THROTTLE1_CUT <= added or modified line it's for engine 1 of course, do it for all axes controlling engines. the effect is the following : 1 - by going to reverse position, the button is down => THROTTLE1_DECR => the throttle are decrease to reverse (because of the repeat (1...) 2 - by comng back to the idle position, the reverse button is up => THROTTLE1_CUT => the throttle back to 0% i use these parameters at home and it works (on a ch quadrant product) . but it works only if your have one axe by engine. it's not a solution for multi engine on 1 axe i didn't have tested but by replacing THROTTLE1_DECR by THROTTLE_DECR and THROTTLE1_CUT by THROTTLE_CUT, perhaps you can control all the engines on 1 axe the THROTTLEx_DECR like many others functions can not be assigned by fsx in-game menu, that's why you have to do it manually. you will find in the fsx sdk all the functions you can use (SDK\Core Utilities Kit\Variables\Event IDs.htm) if you want to do the same with the pitch of the 1st engine (on button 21 for 2nd axe reverse,...always if i remember) : - 21 PROP_PITCH1_DECR 1 PROP_PITCH1_HI and finally, sorry for my language but i'm not english native :) good fly
lightplane Posted February 4, 2009 Report Posted February 4, 2009 Just to jump in here. Yes, you can program the throttle decrease for each throttle as follows: THROTTLE1_DECR THROTTLE2_DECR THROTTLE3_DECR THROTTLE4_DECR and for throttle cut: THROTTLE1_CUT THROTTLE2_CUT THROTTLE3_CUT THROTTLE4_CUT I've programmed these to the button at the bottom of the Saitek throttle axis, so when I go below idle, I get reverse thrust on that engine.
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