Jump to content
The simFlight Network Forums

Detect multiplayer connected or not?


Recommended Posts

Hi!

Is there any way, via FSUIPC for FS9, to detect wherever a client has connected to a multiplayer session or not?

I'm making a LUA-script to connect to the Squawkbox multiplayer session, since SB is running on a separate computer and I don't want to use the keyboard on the FS-computer. Then I want to know if the LUA script has succeeded with connecting to the session or not.

Thanks!

Link to comment
Share on other sites

Is there any way, via FSUIPC for FS9, to detect wherever a client has connected to a multiplayer session or not?

No. FSUIPC (and I) are both totally ignorant of all multiplayer facets of FS. Sorry. It's an area I never managed to get into.

I'm making a LUA-script to connect to the Squawkbox multiplayer session, since SB is running on a separate computer and I don't want to use the keyboard on the FS-computer. Then I want to know if the LUA script has succeeded with connecting to the session or not.

Can't you check the Squawkbox offsets in FSUIPC? Seems like something it would indicate.

Regards

Pete

Link to comment
Share on other sites

No. FSUIPC (and I) are both totally ignorant of all multiplayer facets of FS. Sorry. It's an area I never managed to get into.

Can't you check the Squawkbox offsets in FSUIPC? Seems like something it would indicate.

I see.

I'm checking the SB offsets, but they only tell me if squawkbox is running and if it's connected to VATSIM, not if FS is connected to a multiplayer session. If I run SB on the same computer as FS9, the multiplayer session automaticlly connects, but not when run through WideFS.

Link to comment
Share on other sites

I'm checking the SB offsets, but they only tell me if squawkbox is running and if it's connected to VATSIM, not if FS is connected to a multiplayer session. If I run SB on the same computer as FS9, the multiplayer session automaticlly connects, but not when run through WideFS.

Sorry, then. I don't know how you could tell.

If you learn of a method of doing it which I could implement without too much trouble, let me know.

Regards

Pete

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use. Guidelines Privacy Policy We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.