Ursli80 Posted October 26, 2016 Report Posted October 26, 2016 Hello PeteI have a new yoke and rudder peddels of opencockpits. I can also configure the FSUIP correctly.However, I have the problem that I can control with the Yoke the plane on the ground now.Before I had a yoke of poldragonet and Saitek peddals. There I could not steer with the Yoke on the ground.Do you know rat?I am using the P3D V3 and FSUIPC 4.957 with Win10.Thank you very much for your help.Best regardsUrs
Pete Dowson Posted October 26, 2016 Report Posted October 26, 2016 1 hour ago, Ursli80 said: However, I have the problem that I can control with the Yoke the plane on the ground now.Before I had a yoke of poldragonet and Saitek peddals. There I could not steer with the Yoke on the ground. The yoke's aileron axis will control the steering with the option set so in P3D. This is a facility for those without pedals. See if something has switched that on. If the option is still off, then the most likely thing is that you have the yoke double-assigned, maybe in P3D as well as FSUIPC. You should always disable controllers in P3D if you are assigning in FSUIPC. FSUIPC will only control rudder if you tell it to, i.e. assign to the rudder control. Pete
Ursli80 Posted October 26, 2016 Author Report Posted October 26, 2016 Hello PeteI have the P3D in the hack set that nothing should be controlled by the P3D. I'm still checking this out.Thank you very much for your quick reply.Best RegardsUrs
Ursli80 Posted October 27, 2016 Author Report Posted October 27, 2016 Hello PeteI checked everything again yesterday and checked through the P3D.It is disabled all axes and so on and in addition the hack is set.So the P3D can not get any commands.I have also reset both cards in the gamecontroller.However, I can still steer the plane by yoke.RegardsUrs
Pete Dowson Posted October 27, 2016 Report Posted October 27, 2016 4 hours ago, Ursli80 said: However, I can still steer the plane by yoke. Well, it won't be FSUIPC doing it, unless it is being told to operate the rudder. You should disable controllers in P3D, not "disable all axes". You can leave all the P3D assignments alone -- just disable controllers. Far safer. Try enabling Fthe Event and Axis logging in FSUIPC's Logging Tab. Switch P3D to Windowed mode first and enable the Console Log (on the Logging Tab). Then you can see which controls are being sent to P3D when you operate the yoke. Pete
Ursli80 Posted October 27, 2016 Author Report Posted October 27, 2016 Hello PeteSorry for my wrong statement.Of course, I just deleted the axis assignments in the P3D. I have only for test purposes the check box activated and thus everything switched off respectively suppressed.I will make this again as described by you. Regards Urs
Ursli80 Posted October 29, 2016 Author Report Posted October 29, 2016 Hello PeteIn the logg window, I see that everything is normal.In the display SYS synonymous everything works normally and it is only moved, which I also move.Somewhere the Yoke must go to the Rudder. Unfortunately I can not find it out.Best RegardsUrs
Pete Dowson Posted October 29, 2016 Report Posted October 29, 2016 1 hour ago, Ursli80 said: Somewhere the Yoke must go to the Rudder. Unfortunately I can not find it out. I don't remember off-hand, but it is somewhere in aircraft realism options in FS and presumably P3D. Pete [LATER] Okay, loaded P3D to take a look. it's the "Autorudder" option in Settings-Realism (as, in fact, it was in FS). Pete
Ursli80 Posted November 22, 2016 Author Report Posted November 22, 2016 Hello PeteYes I have disabled Autoruder after the update of the P3D V3.4.And now it is the way it should.Thank you very much for your efforts and support!Simply great! Best Regards Urs
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