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rameus

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Everything posted by rameus

  1. @FeelThere, as far as the Steam version is concerned, will SP3 be installed correctly or do we also need to first remove it and then re-install as should be done with the non-Steam version? Thanks! Rameus
  2. Starting with the official Tower!3D Pro User Manual I've created an annotated version (attached to this post below) in which I cleared up typos, made grammar corrections, added airport diagrams, and aligned the descriptions to match the current visible behavior of the Tower!3D game (for non-voice recognition) and Tower!3D Pro game (for voice recognition). I think it adds some useful information to the manual to clear up confusion during play. Please note: this is not Official Content from FeelThere. Enjoy!! Rameus tower-3d-pro-um-annotated21_bp.pdf
  3. Yes, it's in the User Manual, section Controlling Departures. It doesn't indicate how many points you will lose but most incursions and violations are either a loss of 250 or 500 points.
  4. Question about line 2 column 2. How is that the expected arrival time? Maybe it's different depending on the airport. At KLAS starting at 0800, the number is 5181 for every arriving aircraft. This number isn't a time. Can @FeelThere or anyone else clarify what that number is supposed to be? Rameus
  5. The stuck pushed-back aircraft issue also occurs in the same area against the Terminal 3 E Gates where aircraft will taxi C6 or C2. I've also noticed a disconnected route going from B to C via B4. My workaround was to taxi dangerously close to another aircraft from B to C via C6. The route was stalled using B4 in that direction (I think I've used B4 going the other way - for a departure).
  6. This also happens when planes land at KLAS on runway 1L and exit to Sierra and to a lesser degree November. The performance drops markedly if the aircraft is allowed to wait for more than a minute before giving the order to "Taxi to Terminal" when at those exits. As soon as the order is given, the performance plummets and once the autocalculated route is displayed, the performance returns to normal. It makes no difference if I give a route with the Taxi to Terminal. Usually if it's the only aircraft at KLAS, it won't degrade, but most of the time I see this at that exit is when there's 5+ aircraft on the ground. It seems to be avoidable if I give the order to Taxi to Terminal before they reach the exit. If avoided, it's not nearly as bad.
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