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DeltaVII

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DeltaVII last won the day on February 25

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  1. Do you have a output_log.txt file in the "tower3d_data" subfolder under your Tower!3D installation path? If so, can you please upload it? 72/81 sounds like a schedule issue.
  2. I'm using a wireless Logitech H600 headset. I#m struggling a little with the microphone, because it picks up all kinds of noise from the street and my noisy neighbors as well as the noise from the right ear cup and messes up the voice recognition. Before that, I used a wireless Creative Labs HS-1200 headset where I could place the microphone directly in front of my mouth. The reasons I replaced it were simply a dying battery and the small ear cups that hurt my ears after a while. My perfect headset would be one to pull over my ears and lets me bend the microphone in front of my mouth (and has a pop filter).
  3. If you ignore the holding line issues...
  4. Oh, I have another one. GATE ENTRIES CROSSING TAXIWAYS / PUSHBACK ONTO ASSIGNED TAXIWAY Remember Dubai? At Terminal 3 below the tower you can see that the gates are accessible from either taxiway U and J as well as K and Z, respectively, and they can also be pushed back onto either taxiway - which, to me, seems like a splendid idea. (Are there any airports doing it the same way?) "EK61, pushback approved onto J, face west"
  5. If you haven't already noticed: @ATControl -- Joe gave an early look. https://www.youtube.com/watch?v=IMTxM9bBtkM
  6. This was my experience just a few minutes ago, about 50 minutes in:
  7. So do the real world ATCs... @EliGrim It's not KLGA, it's Tower itself. It already burnt through an older graphics card in my PC, and the CPU is equally under stress. However, it might be something specific with your PC configuration, in combination with the graphics engine that FT uses. I'm running an older machine (that I'm willing to replace next year) with a seven-year-old AMD A10-5800K CPU, a two-year-old Radeon RX 560 (4 GB) graphics card, and 2x4 GB DDR3 Kingston RAM, and I don't have those problems in this severity. Just to be sure: Have you already cleaned the inside of your PC? And have you uninstalled KLGA and tried it again? There's probably something wrong with the installation? And another idea: Did you try a RAM test? Maybe one of your Nighthawks is faulty, and it's only KLGA showing it (I've already seen the wildest things...)?
  8. Since the logfiles are primarily for the developers (and I myself am one, which means I use logfiles in debug mode very, very heavily), I'd say: they probably need to know every single livery / model has loaded. That said, it might make sense to split those up into different tasks, like an init log, a gameplay log, an unloading log, different terminal logs, or whatever might be of the biggest use AND shrink the size of the respective log files... And it might make sense to add an output window in logging mode for error messages in case something goes wrong, so that we can debug our flightplans etc.
  9. @Braf123456 Don't get too excited. Testing in software engineering is a task that happens repeatedly in even early stages, because developers tend to fix bugs at certain milestones instead of finishing the product and then work back through millions of lines of code and probably having to re-design parts of it from scratch. Because that's how you produce new bugs.
  10. Judging by what I've heard from JFK, it depends on the wait times. If the field is packed, there's more than enough time for them during taxi to pick up the new ATIS and feed the computer. If not, they either stay in the alleyway or Ground moves them out on a longer route with an optional holding point. Having them wait in the alleyway can be problematic when they block gate access for inbound traffic, so that the arrival aircraft has to wait and blocks the taxiway or has to be parked at a remote site. I don't think we will have the option in Tower XX to send an aircraft in the alleyway back to the stand when their route is closed or something, so we will definitely have to move that plane, and it should not be a problem to put it somewhere so it can pick up ATIS in the process. ... and I got new ideas for Tower XX standing in the shower this morning: CORRECTION The word "correction" is used when an ATC makes a mistake in the transmission and it's part of the official phraseology (this is a nice EUROCONTROL tool to look it up). This would be handy for when we or the speech engine messes up, it can either become part of the transmission or just delete the last portion of it. Examples: "Jetblue 4890 - correction: Delta 4890, hold short of taxiway K" or "Jetblue 4890" -> "Delta 4890, hold short of taxiway K". "Delta 4890, turn right onto taxiway K, cross runway 31R - correction: cross runway 31L, contact tower" or "Delta 4890, turn right onto taxiway K, cross runway 31R" -> "Delta 4890, turn right onto taxiway K, cross runway 31L, contact tower" MONITOR TOWER Instead of contacting Tower (which means that the pilot actively calls Tower after the handoff from Ground), an aircraft can switch to the tower frequency and just listen to be called. (While we're at it: this would/could require the ATIS information to be confirmed prior to switching, already on ground frequency. Failing to do so -- eventually by a simple exchange like "Delta 4890, verify you have information G" - "Affirm, Delta 4890" -- might result in a loss of points for the ATC in an advanced scoring system that resembles the one in TRACON.) LEGACY MODE Let's face it, Tower XX will be more accurate, but also more complex. So, how about an easier "legacy mode" that pretty much works like Tower 3D for beginners (this would leave out things like verifying ATIS) and the improved regular mode for aficionados like us?
  11. Often enough it is not done. But I have also heard otherwise. Especially after ATIS changed recently. Here, for example, a Delta Connection pilot announces with his taxi request that he has X-Ray, and it's a pretty new (post-KS) audio. And I found this in section 2-9-2, letter c, in FAA Order JO 7110.65: And directed at pilots the FAA's Aeronautical Information Manual states in chapter 4, section 4-2-3, number 3:
  12. Reasons are not necessary to be given. The biggest factor, though, is still the weather. So, the easiest thing to produce delays is closing virtual routes or stopping releases to a certain region (like the American east coast from North Carolina to Florida due to a severe hurricane or something). Which leads me to another two possible features: METARs In short: weather reports that the Tower (or virtual tower supervisor) has to react to, like performing a runway change etc., and influences the spacing of inbound and outbound flights from a certain point. INFORMATIONs When virtual pilots call Ground, they should provide which ATIS they have ("Ground, Jetblue 1415 ready for taxi at DA with information K"). If ATIS has moved on or the pilot didn't include ATIS information into his call, Ground has to tell them ("Jetblue 1415, information is L, taxi right onto A, hold short of J"). This might be something to produce a delay, so that the pilots can listen to ATIS again and punch it into the computer ("Ground, Jetblue 1415 is not ready", followed by "Ground, Jetblue 1415 ready for departure") - and only then they can be handed over to the Tower.
  13. I have another idea that affects the schedule file: MARKERS FOR LIVERY AND CARGO Many airlines have their cargo divisions operating without a seperate IATA/ICAO code and callsign, but under their main company's code and flight number. Emirates and Cathay Pacific are two examples I can think of. I think the new schedule format needs a cargo flag (a simple 0/1 switch) to distinguish between those jets going to the cargo ramps and those transporting pax. Another extension to the schedule could be an ID to the livery used for an aircraft. One example is that Alaska Airlines still has aircraft with Virgin America livery flying around while using an Alaska Airlines flight number, and flights under American callsign in US Airways livery was for some time worth a good laugh with "in disguise" comments by ATCs. Another use could be the introduction of a new livery (or even a special livery, like this Eurowings Europa-Park livery) that not every aircraft in the company on the same model is flying with (yet). This would even allow for sub-charter scenarios. (I once worked as an IT guy for a charter airline that used to operate its own aircraft with its own company livery under the lessee's callsign and flight number, that's where my affection for aviation comes from.) I am aware we already have the disguising option using the codesharing entry, but replacing it with a livery ID would allow for more options.
  14. I've heard it a few times, actually. Especially when they try to sequence the aircraft at MA or V before the handover to the tower they use B to get inbound aircraft to the gate and outbound aircraft to 13R/22R. Right now, they're using the 4s, so I can't reproduce it, but there are Kennedy Steve vids where he does exactly that (like telling a Delta tug at LL to go left on A behind a Norwegian to go to HB or telling a Delta to transition from A to B at H to go to HB and wait for the alleyway to clear). (In those cases, they make a "cut" - in a 13R-only scenario, all aircraft from ramp entries D to NB go counter-clockwise while all departures from F to MA go clockwise, for example. The general rule is that A goes clockwise and B goes counter-clockwise, but it's not written in the bible. It's just taxiways after all, and they utilize them like they need them.) At least, that's my take from all that I've heard and observed from Kennedy Ground.
  15. Just three things that annoy me on my by far favorite airport which happens to be JFK. 1) I find the 4s/22s pretty unusable because of the problems with landing aircraft creeping down the runway to F/H while the next aircraft is on final (it's the game engine's fault, but landing on 4R/22L shows it even worse). I've had several go-arounds for the simple reason that a CRJ, 319, or 717 took forever to get to those exits while another jet was already on the threshold. 2) The f-ing MA ramp where aircraft from several positions are dancing tango through the other planes and the terminal after giving taxi instructions. 3) The huge cargo ramp cluster which is not divided into portions, so that all landing cargo planes go to the gates alongside taxiway C and never ever to the S or Q area. A little boring, but compared to the other two points, this is peanuts. Oh, and I hope in Tower XX's version (if there will be one) A and B will be usable in both directions (which, in reality, they are).
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