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John Dowson

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Everything posted by John Dowson

  1. Yes, very confusing...I do not understand how it can not run and also not report any error or exception anywhere. Without any information, it is very difficult for me to advise what to try next. I have not updated to 23H2 yet. I can't see how this can cause issues, and would have expected many more support issues if this was the case. but I will update to this version over the weekend. Do you not see anything at all in the task bar when you attempt to run the installer? Do you see anything running in the Task Manager? Have you tried running the installer after a clean reboot? Maybe also try moving the installer to a different folder. What is the size of the installer, in bytes, from the properties page? Should be 41,426,470 bytes, You can also try running the compatibility troubleshooter from the Compatibility tab of the Properties page, and maybe also running the installer in compatibility mode (for windows 8 I guess). Can you try downloading and running the installer for FSUIPC6 to see if you get the same issue (the installer is the same as for FSUIPC7). This will uninstall FSUIPC5, but you can uninstall FSUIPC6 after it is installed and then re-install FSUIPC5 and nothing should be affected. If all else fails, you could install manually - I can provide instructions to do this if/when necessary.
  2. Can you check the Windows Event Viewer (under Windows Logs -> Application) to see if there any events related to the installer, and if so show me those. Are you sure that you have extracted the files from the zip archive, and are not trying to run the installer from directly within the zip file? You can also try updating your VC++ redistributables (instructions are in the Installation and Registration guide, under Invalid Key Problems section), although I doubt this will help. If you aren't even seeing the UAC approval dialog box, the installation process has not yet even started. The only thing that can prevent this would usually be anti-virus software. Are you sure that you are only using MS Defender? There should be no issues with this - most, if not all, users will have this running, including me, and this should not give any issues. What version of Windows are you running under?
  3. No need to run as admin, but when you run it windows should display a User Account Control dialog box asking for permissions for the installer to make changes to your device. If you don't see this. check your task bar to see if this window is iconised. Also, if you are running any anti-virus software, check that is not blocking the installer and if so disable (while installing) or add an exception so that the installer can run. John
  4. No - I will update the documentation for the official release. But there is just one additional function: ipc.execInputEvent(name, param), where name is the name of the input event (string) and param is the parameter (number/double float). As an example, to move the left condition lever in the King Air to low idle, use ipc.execInputEvent("FUEL_1_Condition_Lever", 1 ) (change the parameter to 0 for high idle and 2 for cut-off). ipc.execCalcCode("2 (>A:BUS LOOKUP INDEX, Number) (A:CIRCUIT CONNECTION ON:45, Bool)") or ipc.execCalcCode("2 (A:1:CIRCUIT CONNECTION ON:45, Bool)") Isn't this all pretty obvious?
  5. Did you try increasing the LvarScanDelay further, and if so, did this prevent the CTD? I have now added further locking in the WAPI to try and prevent this - please try the latest beta available in this thread: If you still get the same issue, can you show me a log file from a CTD when you have WAPI Trace logging as well as Lua Plugins logging (not separately!!) and Event logging activated. The file will be large and may need zipping. John
  6. They are not available in the current release as they are very new. All MF presets are stored in the events.txt file, in your FSUIPC7 installation folder. I only update this file on a new release. If you want to use newer presets that are not available in the events.txt file installed by FSUIPC7, you can always download this file from the MF HubHop site and use it to replace the one in your FSUIPC7 installation folder. Note that you have to be registered and logged-in to your HubHop account to download this file. I have attached the latest version below, but please download and update this yourself the next time. John events.txt
  7. For avionics power switch. you can use the ELECTRICAL_Avionics_Bus_1 input event, with a parameter of 1 for pwr, 0 for off. For the battery switch, you can use the input event ELECTRICAL_Battery_1, with a parameter of 2 for EMER, 1 for Off and 0 for On. Why can't you just use those rather than messing around with the bus connections? As for external power, how would you do that in the VC? If this is via ground services, I am not sure this can be implemented, unless it is possible to assign a key combination for this (in MSFS).
  8. As to the question that is the title of this topic ('How to use SimVars / Events 2 indicies in Lua'), you have already given the answer - you would use the RPN calculator code and send it via ipc.execCalcCode. Can you perform each of these activities in the VC (i.e. what buttons/switches/etc do you ? If so, how? Have you tried the following Input Events: ? Not sure what they do, but maybe worth playing around with. Note that just because these are logged without a parameter, it doesn't necessarily mean that a parameter is not needed. And also remember that some input events have still not been exposed for external use, but more should be available in future SDK updates. You can check using the MSFS dev tools yo see what other Input Events are avalalable, and also how they work if they look appropriate. Other than that, I cannot really help you much with this. FSUIPC provides the tools to enable you to control an aircraft, but it is up to you to decide how these are used. I know very little about how the electrical systems work or are implemented for any specific aircraft (and don't understand how the system.cfg relates to the events/code that you would use to control the aircraft). You should maybe try asking these questions on the aircraft support forums. I can take a look in more detail at some point, but I do not have time for this at the moment. I still have quite a bit of work to do on the next release (Input Events), but can maybe take a deeper look once this has been released. Please update if you get any further with this or have further information (what UI/VC controls do you want to replicate?).
  9. Run the installer again. The details from your key file will be used to populate the registration dialog - try validating them. If they validate ok, you made a mistake when entering them. If they don't validate correctly, you need to update your VC++ redistributables. John
  10. You can use your old/existing FSUIPC7.key file when you re-install - no need to re-register. However, if it previously worked, it should still work. You are either entering it incorrectly, or your VC++ redistributables need updating. But if your FSUIPC7 key validates ok, then your VC++ redistributables should be ok. See the section Invalid Key Problems in the Installation and Registration guide. Also remember, if you are using a different name and/or address for your WideFS key than the ones for FSUIPC7, you have to check the appropriate box and enter the name and address you are using for WideFS. If you still get the same issues when you have checked all of the above, please let me know both your FSUIPC7 and WideFS order numbers and I can check them here for you. Do NOT post your key details. John
  11. First, as stated in the beta announcement topic, for any issues in this beta release, please post in the beta release thread/topic. The issue was that the function call was always returning a failure even though it had succeeded. I have corrected this now, and the beta release has been bumped to 7.3.26d. John
  12. The display library is for WideClient only. If not using WideClient. you probably want to use ipc.display. However, the SimConnect text display functions are no longer working in MSFS. You may see something, but it is not reliable and the underlying functions have been deprecated. For displaying information in a window from lua, you should use the Wnd library. John
  13. For testing values, use '==' not '=', e.g. if avstate == 0 then .... A single '=' is used for assignment, not conditionals.
  14. Please see John
  15. Ok - they won't work in the King Air... This is strange - the individual AXIS_PROPELLER1_SET and AXIS_PROPELLER2_SET controls should be used... Ok, then I would use FSUIPC, that would give you more options. Try disabling the prop assignments in the PFC driver and assign to the individual prop controls in FSUIPC. Should be available later today...I will let you know when released. John
  16. As the parameter is ignored, ipc.control(66494,1,0), ipc.control(66494,1,1), ipc.control(66494,1,99), etc will all have the same effect. You can use just ipc.control(66494) if you like, or maybe ipc.control(66494, nil) to indicate that a parameter can be given but not needed in this case. It is just personal preference really. Similar to a control or preset - there will be an additional checkbox 'Select for Input Event'. As B type variables are also known as Input Events, I suspect that they relate to these. But really, I have no idea - I only have the information provided by the SDK. I suspect they relate to how things are implemented on the aircraft itself. It may take a while for add-in aircraft to be update to use Input Events. For example, I have just taken a look at the PMDG 737 and no input events are available for this aircraft. I see your point, but It is not a double word - a word is 2 bytes, a double word us 4 bytes. It is a double double-word (hence DD). That is a 64-bit float, so use ipc.readDBL / ipc.writeDBL Well, the length is stated, just not the actual type. I can see that the type would be useful. In fact, for many offsets the description does indicate if it is a float/double or integer, just not for all. Generally, unless stated in the description, you should assume that all 8 byte values are double floating point values. For 4 byte values, they can be either floats (32-bit) or integers, but the description should tell you which for most offsets. Otherwise logging as both types should help you decide. John
  17. MSFS is a completely different sim to FSX. There are many additional controls in MSFS, and many aircraft do not use the standard controls, and you have to use lvars/hvars/presets instead. The PFC driver was written many years ago (way before my time), and will not have access to the newer controls available in MSFS (or presets. etc). And as I don't have any PFC controls (and have never seen or configured any), so it is very difficult for me to advise on this. I do not understand why the left lever is also controlling the right lever. What axes controls do you see logged when you move the left lever? What do you see logged when you control the right lever? It is far easier for you to check this - just set axes logging and open the logging console and see what is logged when you move the levers. Have you checked in MSFS to see if these levers have also been auto-assigned there? Does MSFS recognise the PFC device? Does FSUIPC recognise your PFC axes/buttons, or are these only recognised and assignable in the PFC driver? I have just taken a quick look at the KingAir, and it looks like some Input Events are available for the condition lever: I will be releasing a beta version if FSUIPC later today that will allow assignment to Input Events, but for buttons/switches/keys, not axes. However, you can still use them for axes by writing the axes value to an FSUIPC offset and then using a lua script to pick-up the axes value (using event.offset), calibrate it and then send the value to the FS using an Input Event (ipc.execInputEvent). This will only be possible using FSUIPC though, and not via the PFC driver. It is also strange that the Input Event for condition lever 1 accepts a parameter (float64), but the one for lever 2 doesn't. I suspect that is an error somewhere within the aircraft itself (or in MSFS) [it is an error in the information received - both accept a parameter], Later: I have just taken a look at the kingAir condition levers. They cannot be controlled by axes controls, as they have three distinct positions: cut-off, low-idle and high idle, which matches the presets available. You can control both levers (including the visuals) by assigning to the FUEL_1_Condition_Lever and FUEL_2_Condition_Lever Input Events, using a parameter of 2 for cut-off, 1 for low-idle and 0 for high-idle. I will look into allowing input events to be assigned to an axes range (right-hand side of axes assignment dialog) to allow an axes to be assigned to these Input Events when moving through different positions, but I will do this after the initial beta release. For the propeller, assigning to PropPitch1 & PropPitch2 work as expected here. There are also Input Events available for the propeller levers (ENGINE_Propeller_1 and ENGINE_Propeller_2), but I don't see any reason to use these as the standard controls are working as expected. John
  18. That looks fine. I don't understand why it is using the same vendor id (044F) as Thrustmaster though, but I wouldn't worry about this. The only worrying thing is the empty assignment line: 2= -{ DIRECT: Rudder }- I have never seeing anything like that (no assignment details but a valid comment/annotation). Can you remove that line (when FSUIPC/P3D is not running) and then try and reassign and re-calibrate your rudder, and check that the assignment line looks correct afterwards. You should also switch to using JoyLetters - just change this: AutoAssignLetters=Yes John
  19. I have also just noticed that you posted in the FAQ sub-forum, where it explicitly states NOT for support requests. I have moved your post to the main support forum, where it belongs. John
  20. Now I am confused...your initial message stated '' i use FSUIPC 4.90 with fsx? The file you attached is a SIOC config file (from opencockpits.com) and shows that it is using offset 034E: As I said, try logging that offset. I am pretty sure that that will be holding the correct value, and if you write to it then the active Com1 frequency will be updated. If this was previously working, what has changed? Are you running all your software with the same privileges, i.e. all as admin or all without admin? Everything must be ran at the same level to enable communication. I don't think your issue is anything to do with FSUIPC. You need to determine what has changed and correct this - either with the vatsim client or your SIOC config. I cannot help with either of these. John
  21. The details of your controllers are taken from the windows registry - I do not know or understand why these have not been updated. I am also surprised that the rudder is working - the toe brakes seem to be assigned ok but the rudder assignment is empty: ? Can you attach your FSUIPC6.JoyScan.csv file please.
  22. Did you read my last comment? Try reading it again...as I said, toggle events (usually) DO NOT take a parameter, they toggle/swiych between two states. If something is off and you toggle it, it goes to on, if it is on and you toggle it, it goes to off. You don't need a parameter. So use ipc.control(66494,0). Not with the toggle controls. Yo set the state explicitly, you would use the set controls: SET_FUEL_VALVE_ENG1, SET_FUEL_VALVE_ENG2, SET_FUEL_VALVE_ENG3 & SET_FUEL_VALVE_ENG4. These are events and have no state. They do allow the state of something to be changed - usually a simvar (a-type variable), but could also update other variable types, I would expect the fuel valve controls/events change the value of one or both of the following simvars (in aircraft using the new FuelSystem): That is another possibility, if using the legacy fuelsystem. Not sure if that is valid if/when using the new FuelSystem. Why don't you just monitor it and see if it changes? That is the only way to determine if its being used. By testing/checking. How else? If that offset doesn't change, look at those other simvars (i.e. add them to free/spare offsets). Note the C510 Mustang has 227 Input Events that will be available for assignment in the next beta release: 227 Input Events available: AS1000_PFD_1_NAV_Volume<> AS1000_PFD_1_COM_Volume<> AS1000_PFD_1_NAV_Swap<> AS1000_PFD_1_NAV_Mhz<> AS1000_PFD_1_NAV_Khz_Button<> AS1000_PFD_1_NAV_Khz<> AS1000_PFD_1_COM_Swap<> AS1000_PFD_1_COM_Mhz<> AS1000_PFD_1_COM_Khz_Button<> AS1000_PFD_1_COM_Khz<> AS1000_PFD_1_Baro<> AS1000_PFD_1_Course_Button<> AS1000_PFD_1_Course<> AS1000_PFD_1_Softkey_1<> AS1000_PFD_1_Softkey_2<> AS1000_PFD_1_Softkey_3<> AS1000_PFD_1_Softkey_4<> AS1000_PFD_1_Softkey_5<> AS1000_PFD_1_Softkey_6<> AS1000_PFD_1_Softkey_7<> AS1000_PFD_1_Softkey_8<> AS1000_PFD_1_Softkey_9<> AS1000_PFD_1_Softkey_10<> AS1000_PFD_1_Softkey_11<> AS1000_PFD_1_Softkey_12<> AS1000_PFD_1_DirectTo<> AS1000_PFD_1_Enter<> AS1000_PFD_1_Clear<> AS1000_PFD_1_Menu<> AS1000_PFD_1_FlightPlan<> AS1000_PFD_1_Procedure<> AS1000_PFD_1_FMS_Inner_Button<> AS1000_PFD_1_FMS_Inner<> AS1000_PFD_1_FMS_Outer<> AS1000_PFD_1_Range_Pan_X<> AS1000_PFD_1_Range_Pan_Y<> AS1000_PFD_1_Range_Zoom<> AS1000_PFD_1_Range_Cursor<;FLOAT64> AS1000_PFD_1_Heading_Sync<> AS1000_PFD_1_Heading<> AS1000_PFD_2_NAV_Volume<> AS1000_PFD_2_COM_Volume<> AS1000_PFD_2_NAV_Swap<> AS1000_PFD_2_NAV_Mhz<> AS1000_PFD_2_NAV_Khz_Button<> AS1000_PFD_2_NAV_Khz<> AS1000_PFD_2_COM_Swap<> AS1000_PFD_2_COM_Mhz<> AS1000_PFD_2_COM_Khz_Button<> AS1000_PFD_2_COM_Khz<> AS1000_PFD_2_Baro<> AS1000_PFD_2_Course_Button<> AS1000_PFD_2_Course<> AS1000_PFD_2_Softkey_1<> AS1000_PFD_2_Softkey_2<> AS1000_PFD_2_Softkey_3<> AS1000_PFD_2_Softkey_4<> AS1000_PFD_2_Softkey_5<> AS1000_PFD_2_Softkey_6<> AS1000_PFD_2_Softkey_7<> AS1000_PFD_2_Softkey_8<> AS1000_PFD_2_Softkey_9<> AS1000_PFD_2_Softkey_10<> AS1000_PFD_2_Softkey_11<> AS1000_PFD_2_Softkey_12<> AS1000_PFD_2_DirectTo<> AS1000_PFD_2_Enter<> AS1000_PFD_2_Clear<> AS1000_PFD_2_Menu<> AS1000_PFD_2_FlightPlan<> AS1000_PFD_2_Procedure<> AS1000_PFD_2_FMS_Inner_Button<> AS1000_PFD_2_FMS_Inner<> AS1000_PFD_2_FMS_Outer<> AS1000_PFD_2_Range_Pan_X<> AS1000_PFD_2_Range_Pan_Y<> AS1000_PFD_2_Range_Zoom<> AS1000_PFD_2_Range_Cursor<> AS1000_PFD_2_Heading_Sync<> AS1000_PFD_2_Heading<> AS1000_MID_COM_1<> AS1000_MID_COM_1_Mic<;FLOAT64> AS1000_MID_COM_2<> AS1000_MID_COM_2_Mic<> AS1000_MID_COM_3<> AS1000_MID_COM_3_Mic<> AS1000_MID_COM_Swap_1_2<> AS1000_MID_PA<> AS1000_MID_SPKR<> AS1000_MID_MKR<> AS1000_MID_HI<;FLOAT64> AS1000_MID_DME<> AS1000_MID_NAV_1<;FLOAT64> AS1000_MID_NAV_2<> AS1000_MID_ADF<> AS1000_MID_AUX<> AS1000_MID_MAN_SQ<> AS1000_MID_Play<> AS1000_MID_Isolate_Pilot<> AS1000_MID_Isolate_Copilot<> AS1000_MID_Pass_Pilot<> AS1000_MID_Pass_Copilot<> AS1000_MID_Display_Backup<> AS1000_MFD_1_NAV_Volume<> AS1000_MFD_1_COM_Volume<> AS1000_MFD_1_NAV_Swap<> AS1000_MFD_1_NAV_Mhz<> AS1000_MFD_1_NAV_Khz_Button<> AS1000_MFD_1_NAV_Khz<> AS1000_MFD_1_COM_Swap<> AS1000_MFD_1_COM_Mhz<> AS1000_MFD_1_COM_Khz_Button<> AS1000_MFD_1_COM_Khz<> AS1000_MFD_1_Baro<> AS1000_MFD_1_Course_Button<> AS1000_MFD_1_Course<> AS1000_MFD_1_Softkey_1<> AS1000_MFD_1_Softkey_2<> AS1000_MFD_1_Softkey_3<> AS1000_MFD_1_Softkey_4<> AS1000_MFD_1_Softkey_5<> AS1000_MFD_1_Softkey_6<> AS1000_MFD_1_Softkey_7<> AS1000_MFD_1_Softkey_8<> AS1000_MFD_1_Softkey_9<> AS1000_MFD_1_Softkey_10<> AS1000_MFD_1_Softkey_11<> AS1000_MFD_1_Softkey_12<> AS1000_MFD_1_DirectTo<> AS1000_MFD_1_Enter<> AS1000_MFD_1_Clear<> AS1000_MFD_1_Menu<> AS1000_MFD_1_FlightPlan<> AS1000_MFD_1_Procedure<> AS1000_MFD_1_FMS_Inner_Button<> AS1000_MFD_1_FMS_Inner<> AS1000_MFD_1_FMS_Outer<> AS1000_MFD_1_Range_Pan_X<> AS1000_MFD_1_Range_Pan_Y<> AS1000_MFD_1_Range_Zoom<> AS1000_MFD_1_Range_Cursor<> AS1000_MFD_1_Heading_Sync<> AS1000_MFD_1_Heading<> AUTOPILOT_AP_1<> AUTOPILOT_Heading_Mode<;FLOAT64> AUTOPILOT_Heading_Sync<> AUTOPILOT_Heading<> AUTOPILOT_Bank_Button<> AUTOPILOT_Approach_Button<> AUTOPILOT_Backcourse_Button<> AUTOPILOT_FD_1_Mode<;FLOAT64> AUTOPILOT_YD_Button<;FLOAT64> AUTOPILOT_FLC_Button<;FLOAT64> AUTOPILOT_Altitude_Button<> AUTOPILOT_Altitude_100<> AUTOPILOT_VS_Mode<;FLOAT64> AUTOPILOT_VerticalSpeed<> AUTOPILOT_Transfer_Mode<> AUTOPILOT_NAV_Mode<;FLOAT64> AUTOPILOT_VNAV_Mode<;FLOAT64> AUTOPILOT_SpeedToggle_Mode<> AUTOPILOT_Course_1_Sync<> AUTOPILOT_Course_1<> AUTOPILOT_Course_2_Sync<> AUTOPILOT_Course_2<> DEICE_Windshield_1<> DEICE_Airframe_1<;FLOAT64> DEICE_Engine_1<> DEICE_Engine_2<;FLOAT64> ELECTRICAL_Battery_1<;FLOAT64> ELECTRICAL_Avionics_Bus_1<> ELECTRICAL_Circuit_5<> ELECTRICAL_Alternator_1<> ELECTRICAL_Alternator_2<> ENGINE_Starter_1<;FLOAT64> ENGINE_Starter_2<;FLOAT64> ENGINE_Starter_Disengage<> ENGINE_Ignition_1<;FLOAT64> ENGINE_Ignition_2<;FLOAT64> ENGINE_Throttle_1<;FLOAT64> ENGINE_Throttle_2<;FLOAT64> ENGINE_TOGA_1<;FLOAT64> ENGINE_TOGA_2<> FUEL_Pump_1<;FLOAT64> FUEL_Pump_2<;FLOAT64> FUEL_Crossfeed_1<> HANDLING_ElevatorTrim_1<;FLOAT64> HANDLING_Flaps<;FLOAT64> HANDLING_Anti_Skid<> HANDLING_RudderTrim_1<;FLOAT64> HANDLING_AileronsTrim_1<;FLOAT64> HANDLING_Yoke_Hider_1<;FLOAT64> HANDLING_Yoke_Hider_2<;FLOAT64> INSTRUMENT_Attitude_Indicator_Bars<;FLOAT64> INSTRUMENT_Altimeter_1<;FLOAT64> INSTRUMENT_Airspeed_Calibrator<> LANDING_GEAR_Gear<> LANDING_GEAR_ParkingBrake<;FLOAT64> LIGHTING_PANEL_1<;FLOAT64> LIGHTING_POTENTIOMETER_30<;FLOAT64> LIGHTING_CABIN_1<;FLOAT64> LIGHTING_CABIN_2<;FLOAT64> LIGHTING_CABIN_3<;FLOAT64> LIGHTING_CABIN_4<;FLOAT64> LIGHTING_CABIN_5<;FLOAT64> LIGHTING_CABIN_6<;FLOAT64> LIGHTING_CABIN_7<;FLOAT64> LIGHTING_STROBE_1<;FLOAT64> LIGHTING_BEACON_1<;FLOAT64> LIGHTING_NAV_1<;FLOAT64> LIGHTING_LANDING_1<;FLOAT64> LIGHTING_WING_1<;FLOAT64> NAVCOM_ADF_ADF_ANT_MODE_TOGGLE<> NAVCOM_ADF_BFO<> NAVCOM_ADF_FRQ<> NAVCOM_ADF_FLTET<> NAVCOM_ADF_SETRESET<> NAVCOM_ADF_Volume<> NAVCOM_ADF_Freq_100_Khz<> NAVCOM_ADF_Freq_Increment<> NAVCOM_ADF_Freq_1_10_Khz<> SAFETY_Alternate_Static_Air<> SAFETY_ELT_1<> SAFETY_Caution_1<> SAFETY_Caution_2<> SAFETY_Warning_1<> SAFETY_Warning_2<>
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