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Achilles Philippopoulos

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Posts posted by Achilles Philippopoulos

  1. Achilles, I now edited all the cfg's and XML files according to your instructions and transferred the license to the client and installed SimPhysics here.

    However, when I then start SimPhysics' Configurator on the client it would automatically go for my FSX installation on the client (which i also need here for several other FSX apps reasons).

    So how do I actually manage to manually point the Configurator to the current valid FSX on the server PC?

    Hi,

    Thats tricky. Never thought that a client pc can have also fsx installed there. In this case, you are not able to set fsx path pointing to server pc. We will need to update the configurator for such special cases. Until the fix, you can create a file in notepad having the complete path of fsx folder from server pc and save it as FSXPath.ini and place it inside sim physics forder of client pc.

    I will have the fix ready for your case tommorow.

    Regards,

    Achilles

  2. Archilles, just one important thing though, would I then need to do a license transfer to the client PC and make a complete new SimPhysics installation on that?

    If so what about the current installation on the server PC, should I just leave that on, or what?

    Hi,

    You will have to press the transfer license from fsx pc and then activate it to the client pc. No need to unistall it from the fsx pc.

    Regards,

    Achilles

  3. Hi,

    Here are the instructions.

    Configuring SimConnect for clients

    Server Side

    1. Load the SimConnect.xml using notepad by running the following command (without quotes)

    "notepad.exe %appdata%\microsoft\fsx\simconnect.xml"

    2. Modify the value inside the "protocol" tag

    <protocol>IPv4</protocol>

    3. Modify the value inside the "address" tag to be the name of your computer or the IP address. To obtain your computer name, see the "Finding your hostanme" section.

    <address>MyFSXServer</address>

    4. Modify the value inside the "port" to be any port which SimConnect will listen on.

    <port>1024</port >

    5. If you are running FSUIPC you may need to modify the value inside the "scope" to be "global"

    <scope>global</scope >

    Client Side

    Install SimConnect

    On all clients you are connecting you will need to install the SimConnect software. This can be found on the FSX box under the the FSX installation folder

    FSX machine running Windows 32 Bit

    c:\Program Files\Microsoft Games\Microsoft Flight Simulator X\ \SDK\Core Utilities Kit\SimConnect SDK\lib

    FSX machine running Windows 64 Bit

    c:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\ \SDK\Core Utilities Kit\SimConnect SDK\lib

    Modify SimConnect.cfg

    The SimConnect client configuration file is located in your "Documents" folder ("My Documents" on Windows XP) and may need to be created if it doesn't exist. If the file does not exist you can copy a sample one from the SimConnect folder (typically "C:\Program Files\Microsoft\Games\Flight Simulator X SDK\SDK\Core Utilities\SimConnect SDK\config" or "C:\Program Files (x86)\Microsoft\Games\Flight Simulator X SDK\SDK\Core Utilities\SimConnect SDK\config").

    Once the file has been copied or located you will need to update the protocol, address and port information to match what you put in the server SimConnect.XML file.

    1. Load the SimConnect.cfg using notepad by running the following command (without quotes)

    Windows XP

    "notepad.exe %userprofile%\my documents\simconnect.cfg"

    Windows Vista / Windows 7

    "notepad.exe %userprofile%\documents\simconnect.cfg"

    1. Modify the Protocol value

    Protocol=IPv4

    2. Modify the Address value to be either your hostname of the FSX server, or the IP address of the server

    Address=<server address>

    3. Modify the port value to match the port you specified in the SimConnect.xml on the server. Be sure to open this port if you have a firewall installed on the machine.

    Port=1024

    ​Also you will need the wideclient.

    Sample SimConnect.cfg

    [simConnect]

    Protocol=IPv4

    Address=204.225.130.95

    Port=1024

    MaxReceiveSize=4096

    DisableNagle=0

    Regards,

    Achilles

  4. Dear Customers,

    the latest Sim Physics X is out now:

    Version 1.1 ( End of April 2013)

    - Implementation of Ground Icing Accumulation

    - Implementation of Ground De-Icing procedures and all fluid types

    - Real Time Charts re-calibration to avoid out of index errors caused by corrupted SimConnect incoming data, finally fixed.

    - Tires squealing optimization to avoid zero wheel rotations (thus endless squealing sound) due to aircraft not made acc. to FSX SDK or due to SimConnect corrupted data or a combination of both.

    - New configurator that produces extended FSPS Database for use with future expansions.

    - New weather page with color coded lines for important weather phenomena.

    - New Airport information – Nearest Airports representation.

    - Fine tuning internal code for use with very weak machines. (Min requirements don't change however).

    - New dll files

    - Implementation of Anti-Ice button for aircraft with incorrect SimConnect or FSUIPC communication that caused Sim Physics X not knowing that user had pressed the Wing Anti Ice button on his panel.

    - Small brakes heating and cooling changes.

    - New manual (1.1) to reflect latest changes.

    - Auto Shut down button (to shut down SPX if FSX closes) on menu bar.

    - FSX's accelerated rate of time ( R & + or R & - ) effects “time processes” in SPX (Icing accumulating - Deicing and brakes cool down times for example)

    Enjoy!

    SPX21.jpg

    SPX22.jpg

  5. Hi,

    Our ice implementation is according to reality and not to fs implementation. There are many factors that can produce ice or not. In order to produce ice to the structure, you must be inside the ice layer that produced by any weather program of default fs weather, the TAT must be below zero and you must be inside the cloud. If those cretiria exists, then we build ice according to the structure surface areas of the plane depending of the rate of the ice layer and of cource if the antiice is on or off. If the ice layer is very strong and you have antiice off, we will build. If antiice is on, it will build less or none.

    It is very complicated system and we implemented according to real ice documents.

    We use simconnect for the ice interface.

    Regards,

    Achilles

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