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Pete Dowson

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Everything posted by Pete Dowson

  1. In that case one of three things is happening: 1. The DLL.XML file is incorrect and preventing SimConnect loading FSUIPC. Re-installing FSUIPC4 should fix that, but if not you might need to find it (it is in C:\Users\GreatGameKiller\AppData\Roaming\Microsoft\FSX\FSX.CFG) and delete it, then re-run the Installer. 2. SimConnect is broken. See the FSX Help announcement and get a SimConnect log, see if that tells us why. 3. There is a Simconnect.dll file in the modules folder or with some other add-on you have enabled. The only Simconnect.DLL files in use should be those in the WinSxS folders in Windows. Regards Pete
  2. I think you are reading that the wrong way around. It's the new edition of FSUIPC you need because the one you have only works with FS 9.00.30612. Your add-on is very very old and has installed an ancient version of FSUIPC which is no good even for FS2004 updated to 9.1. Just go to http://www.schiratti.com/dowson and download the current version. Copy the updated FSUIPC.DLL into the FS Modules folder. Pete
  3. I seem to recall someone saying you had to postpend a '&' too to stop thati.e. &HC0FC&. But maybe I'm mis-remembering? Regards Pete
  4. A lot of folks seem to be having problems with the new Saitek stuff. Have you tried their support? A conflict with what? Get everything working properly inb FS itself first, before even thinking about using FSUIPC. If it doesn't work in FSX it won't work in FSUIPC either. Regards Pete
  5. It would help more if you could be specific. What is the message, what version of FSUIPC4 are you installing, and where is the Install Log which the documentation explains and asks you to show if you have any problem? It sounds to me as if you are not using the current supported version of FSUIPC4 -- version 4.20. If not, go download that first and try again. Regards Pete
  6. To have a joystick button repeating surely necessitates EXTRA code? You notice the change from "not pressed" to "pressed", which happens only once -- then, later you get the "pressed" to "unpressed" change. To get repeats in-between would mean extra code with a timer, to see if it is still pressed. Merely by-pass that to avoid repeats! If your hardware is sending repeats and mis-representing the "press" and "released" states of the buttons, you have a hardware problem. If you can't make it work correctly I am not sure what you can do, other than ignore presses which occur too close to previous ones. But that can be quite limiting in the button usefulness. Regards Pete
  7. That shows FSUIPC4 installed okay. Where's the FSUIPC4.LOG? This would show if FSUIPC4 is loaded but experienced a SimConnect problem. No. Is there a "Tools" menu for your SDK add-ons? Deactivation may not be enough. But see if there's an FSUIPC4.LOG. Also see the FSX Help announcement above. You may need to get a SimConnect log. Pete
  8. No, ASX is a SimConnect client, and there never have been any AI traffic add-ons which needed FSUIPC. Regards Pete
  9. You'll never find any "new" offsets via FSUIPC these days as the representation of the data as being laid out in memory inside FS which contains all of its stuff is merely an illusion. The offset values are now simply ID codes -- the data is obtained from all over the place, sometimes by direct access through layers of C++ style class pointers, sometimes procedurally via C++ style virtual function calls. I don't know any way to get into the FS ATC subsystem at all. Sorry. Regards Pete
  10. I do hope you are not doing a separate FSUIPC_Process call for every variable! Each one requires a process change. Collect all of your FSUIPC_Reads and Writes together for one Process call. What do you mean by "slow"? It simply returns the current value, just like anything else. No difference. How are you measuring the response? Pete
  11. You should not assign anything in FSUIPC if you also assign it in FS itself. If you do this then every time you move the axis there twill be two copies of exactly the same things being sent through to the Sim engine. Very inefficient. Only assign in FS or in FSUIPC, never both. The only problem with aircraft like the LevelD is that it assumes the axes are coming from FS controls. If you assign in FSUIPC to go "direct" it bypasses the code in the LevelD aircraft. You can of course make assignments in FSUIPC aircraft-specific, so that LevelD can be treated differently from others quite easily. Regards Pete
  12. I do document these things. I know nobody reads documentation, but surely after having a problem, didn't you try reading even just the Installation section of the FSUIPC4 user documentation, where it (hopefully) clearly explains how to make registration work on Vista? If so, could you tell me what wasn't clear about it so I can improve it? Regards Pete
  13. When you press ALT in normal flight mode, do you see any menu at all? the "Add-Ons" entry is only the last (right-most) one -- it is added by SimConnect when any add-on is loaded and run. Is there an FSUIPC4.LOG file in the Modules folder. If not then FSUIPC4 isn't even being loaded. If so, look at it, see if it reports a SimConnect problem. For SimConnect problems see the FSX Help announcement above. Regards Pete
  14. Thanks, but actually it was the Bravo Zulu "Special Achievement" Award. HiFi's ASX won Best Utility in the Bravo Zulu section, and Radar Contact 4.3 won best utility in the Reader's Poll. Regards Pete
  15. Just run the supplied Globalsign Root fix (see inside the FSUIPC.ZIP). You have a faulty install of Windows, or an old version without the GlobalSign root included. Pete
  16. The Latitude value at 0560 is NOT floating point, but fixed point. Where a floating point value is documented, you simply read it directly into a floating point variable. Do not convert it into floating point, it is already floating point! Pete
  17. Please always test with current supported releases of FSUIPC first. The main current release is 4.20 and there are updates in this forum. Are any of the axes assigned in FS? If not, and you haven't assigned them in FSUIPC's axis assignments either, they won't be seen in the FSUIPC calibration section. If you can make it work with FSX then it will work with FSUIPC4. Check that first. Regards Pete
  18. Is that possible? it would need either NMEA or Aviation format input capabilities. Maybe, but GPSout was never ever intended for interfacing to any GPS. The whole purpose is to make FS+GPSout look like a GPS to mapping programs, so you can connect a moving map or similar, as you might to a real GPS. There are some GPS units which allow positional input via NMEA or Aviation (AV400?) format input, but not many. I have three GPS units and none have such capabilities. Regards Pete
  19. There's no FSX.CFG file, which means you have not yet run FSX after installing it. Please run FSX first. FSUIPC4 install needs to find the FSX.CFG file so that it knows where to place the DLL.XML file. Regards Pete
  20. Assuming your controls aren't faulty, it sounds like you have more than one assignment active for the same FS controls -- have you actually disabled all joysticks in FSX, or merely de-assigned the axes? It sounds like they are still active and therefore interfering. Er, can you explain that? The Axis Assignment facilities in FSUIPC are really aimed at specialist use, for those who wish to do things like have different controls automatically connected when changing aircraft, or who need to convert axis inputs into other actions entirely. The main use of FSUIPC for axes is in the Joystick Calibrations section, which can, as always, be used no matter how you assign them. The Axis Assignments facility was a recent addition for specialist uses -- the calibration facilities are the most used, so why are they not of use to you? Regards Pete
  21. But none of the default aircraft? If so, then you really do have to get th add-on makers to help. Sudden wind changes, especially reversals, yes, but they would affect all aircraft, defaults included, which seems not to be the case. If it were, just enabling Wind Smoothing in FSUIPC should fix it. FS9 is known for wind reversals, but these are occasional not all the time, and related to the numbers of weather stations in the locality, so are not universal all over the globe. Well, this is unique to yourself, so it is very difficult to understand. I can only suggest you stick to the default aircraft, or purchase good quality add-on aircraft. Regards Pete
  22. FSUIPC or FSUIPC4? There's no way it will do that. But did you run the Installer? Please check the FSUIPC logs in the FSX Modules folder -- are there both Install logs and a normal Log? It is more likely that you have another add-on installed which is doing this, but I cannot tell from the zero information you supply. Sorry. I am away now until December 4th. Regards Pete
  23. 1. There is no version 6.77 of WideFS. 2. My ZIPS contain no such program as "fsclient.exe", so it seems very likely that you are actually downloading the wrong package entirely, one by someone else. 3. All my products are now signed with a GlobalSign certificate and are guaranteed against interference and virus infection provided the signature is correct. Just right click on any of them, select properties then see if the signature tab says it is all okay. If it isn't, do not use it. 4. Most of my products are also encrypted and compressed, producing in them random looking bit patterns which some anti-virus programs may occasionally identify as a virus. This is always a false indication, and the virus updating authority for the package should be informed of this mis-indication so they can make their checking more accurate. Regards Pete
  24. I've no idea where you are looking, but I've not seen any such confusion at all. But the answer is easy. No FSUIPC applications need registering provided you are using current versions of FSUIPC. How on Earth do you read anywhere at all that WideFS has any capability whatsoever to fake GPS output? You most certainly won't get that at all from WideFS. Please read the WideFS documentation -- it clearly and absolutely says that WideFS provides support for the FSUIPC interface -- i.e. for applications using FSUIPC -- across a NETWORK! Your com link is not a Network and your "Delorme Atlas" or Streets and whatnot are most certainly not FSUIPC client applications! How do you come up with such an idea? GPS output, oddly enough, is provided by GPSout, which for FSX is built into the User Facilities in FSUIPC4. To use them you need to pay for and register FSUIPC4. There is an advanced facility in wideFS for receiving the output from GPSout and sending it to a serial COM port on the Networked PC, but this is most certainly not something your are needing as (a) you are not using a Network, and (b) you are linking the PCs with a serial cable, exactly as documented for use with GPSout. Do you realise that neither of your actual questions seem to relate at all to your first statement about registration confusion! Regards Pete
  25. Either COM1 (value 0x80 in 3122) or COM2 (value 0x40) are always set. They read okay and write okay here, and the change is visible on the radio stack switch LEDs. I've just checked with FSUIPC 3.766 and the default FS9 Cessna. Maybe the aircraft you are using doesn't have a COM2? Pete
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