-
Posts
38,265 -
Joined
-
Days Won
170
Content Type
Profiles
Forums
Events
Gallery
Downloads
Everything posted by Pete Dowson
-
WideFS "basic" question....
Pete Dowson replied to Sim2Flight's topic in FSUIPC Support Pete Dowson Modules
That's pretty good for FSX. FS2004 won't be using all of that, so it isn't terribly likely that the frame rates will change by moving stuff off. No, no way. The transactions between them are slight compared with the activity in FS. Regards Pete -
WideFS "basic" question....
Pete Dowson replied to Sim2Flight's topic in FSUIPC Support Pete Dowson Modules
I find it produces not only better frame rates but less stuttering, smoother results. but it really would depend on how heavily loaded your main PC gets. With modern fast multi-code processors and fast video cards FS2004 probably isn't really overloading the system. It cannot use the "spare" processor cores in any case, so other programs could run in those without too much affect on FS itself. Of course FSX is another matter. Regards Pete -
Saitek Pro Flight Yoke calibration
Pete Dowson replied to georgetyrrell's topic in FSUIPC Support Pete Dowson Modules
Two bugs in two units, eh? Unusual these days, but glad they are getting sorted. Thanks for posting! Regards Pete -
I don't know how it is getting departure and destination information for on-line flyers in the first place, as this is not something FSUIPC provides, itself. It only gets this information (from FS itself) for the AI traffic. There are facilities in FSUIPC for third party programs to inject information to be shown on TCAS/Radar screens, and this could conceivably include routing if that program is aware of such. Maybe you are using different software for that to the others? I think Squawkbox 3 has facilities built in. Earlier versions needed AIBridge. I don't know about FSInn or other packages, and I don't know which, if any of them, included routing. You'll need to ask the suppliers of the package you are using to connect you to the Server. That is where the data comes from. Regards Pete
-
ATC volume keyboard control?
Pete Dowson replied to jgoggi's topic in FSUIPC Support Pete Dowson Modules
None that I know of. Sorry. Pete -
Problem Running FSUIPC4 Installer
Pete Dowson replied to marcdavison's topic in FSUIPC Support Pete Dowson Modules
Okay. Two things: 1. From the log window shown behind the error it seems the Install process got as far as reading your existing DLL.XML file then crashed. Whilst that should not happen, it seems that there is some format of DLL.XML that my code cannot handle properly. I would like to find out what that is, URGENTLY, so I can fix it before my next release, which must go out on Tuesday next to coincide with Acceleration X's release. So, could you please either cut and paste the whole of that file into a message here, or ZIP it and send it to me at petedowson@btconnect.com? You will find it here: C:\Documents and Settings\Vicky\Application Data\Microsoft\FSX 2. Please note that blue "click here" part of the Error Report. Could you do that and either write down or capture a pic, please? This will help in case I cannot reproduce the problem. No thanks. What other SimConnect-using add-ins have you installed (apart from ASX on a remote PC, which won't use the DLL.XML file)? Are you using any of the add-ins from the FSX SDK? If you've nothing else you could try deleting (or just renaming) the DLL.XML file -- the FSUIPC4 Installer will create a new one. Anyway, the installer did get past the point where it had installed FSUIPC4 itself, you just won't have had the updated documentation also installed. So you can carry on -- but I'd like to fix the problem anyway, of course. Regards Pete -
FS9 Loaded on Windows VISTA,Latest Results.
Pete Dowson replied to mikepalmer3's topic in FSUIPC Support Pete Dowson Modules
You've started a new thread, so it's a bit hard to keep track of what you are doing and what the problem is. It doesn't "load itself" -- you INSTALLED it! If you don't tell it to install someplace else, it will install there, but you had the option at install time! It is NOT a "file". Inside the main FS folder there's another FOLDER called "modules". It must be there as it contains most of Flight sim -- many DLLs. you just need to add FSUIPC.DLLL to that collection. Yes, that is 9.1, fine. It isn't at all relevant. How can you possibly have tried any version of FSUIPC if you can't even find the Modules folder to put it in? FSUIPC will not run unless it is installed and you cannot install it except by finding the Modules folder and putting it there! Nothing I know of produces lightning flashes except the thunderstorms in FS weather. Just go to the weather menu and clear the weather if you don't like them. Regards Pete -
What "drop-down" menu are you referring to, please? You need to be in normal flight mode. Then see if there's an Add-On menu when you press the ALT key. If not, then either FSUIPC4 isn't actually installed, or your Simconnect installation (part of FSX) is either faulty or blocked by firewall or similar. Please show me the two log files from the FSX Modules folder -- there will be an Install log if you ran the installer, and an FSUIPC4 log if FSUIPC4 is actually being loaded. Regards Pete
-
Yes. Recall: I said "you can program specific axis input ranges (your detentes, with a little leeway each side) to send the appropriate "Axis Throttle Set" controls with the parameter required to select the correct position in the FS aircraft implementation. (New bold emphasis here). Haven't you even looked at this yet? As I also said, I probably wouldn't have implemented the more-complex flap detente system if I had done this more generalised method first! Regards Pete
-
FSX FS Clock Synchronised
Pete Dowson replied to peterhayes's topic in FSUIPC Support Pete Dowson Modules
Yes, because when the FS time is adjusted by more than one minute, FS reloads the traffic to account for any time-based changes -- the traffic runs to a schedule so it has to reload them for the new schedule. I'm surprised you don't also first get the message saying its reloading all the textures too, because they can change based on time. Phew, you must either have huge numbers of large traffic files, or a pretty slow file system. Mine takes a few seconds. Not intended by me, but unavoidable if your FS clock gets to be more than a minute out and you try to make FSUIPC force it. The same would occur with FSRealTime. It's always been the same, in FS2000, FS2002, FS2004 and FSX. Did you not see the big BUT in the documentation? That said, once the time is set correctly you shouldn't get these things happening very often. Once the adjustment is less than one minute (i.e. zeroing the seconds at the right time) it will only normally do it after some delay has occurred. like using the menus. Your specific problem sounds like it is caused by your reload time itself being more than a minute, which really makes any lasting adjustment for a greater difference impossible. Unless you can get those reload times down (Disk defragmentation? Better file arrangement on disk? Reduced traffic levels? Faster traffic files, like MyTrafficX perhaps?), then I can't really see any sort of full synchronisation working for you. However, if you set the "minutes" to 1 or even 0 and manage to get the hours and minutes set okay, the option should still maintain the seconds correctly, so, ignoring outages like menu access and so on, the time should stay in sync thereafter. Regards Pete -
Problem loading FS2004 on Windows VISTA
Pete Dowson replied to mikepalmer3's topic in FSUIPC Support Pete Dowson Modules
FS9 version 9.01.40901 is the 9.1 update. You are using a version of FSUIPC which pre-dates FS9.1, so it only understands version 9.0.30612. All you need to do is install the current supported version of FSUIPC for FS9, which is 3.75. Why didn't the download succeed? If you have problems downloading please check with your ISP. I've not heard of any other such problems. Alternatively you could see if you can download 3.764 from the "Other Downloads" Announcement above. If you really mean you did download it but don't know what to do next, please just unzip the FSUIPC.DLL from the download and put it into your FS Modules folder. That's all there is to it. With Vista, however, beware of "aliassed" folders. If you allowed FS2004 to install itself into C:\Program Files\Microsoft Games (not actually a good idea), then Vista does some very peculiar things to get around the fact that it protects all of the "Program Files" folders from being written. Because FS9 doesn't know about Vista and this problem, and Vista knows this too, it makes folders elsewhere which aren't protected, and the ones you see in Program Files are aliasses. The trouble then is that you may not be able to easily place any file in any FS folder directly. I'm not sure what the answer is -- you need help from a Vista expert -- but you could try running Explorer by right-clicking it and selecting "Run As Administrator", and then copying the FSUIPC.DLL over. I would hope that would allow you to access the real folders, not the fake ones. Regards Pete -
New FSUIPC3 beta cause Hot-starts on PMDG 747
Pete Dowson replied to jordanal's topic in FSUIPC Support Pete Dowson Modules
Ken and Al, Glad it all works again. It wasn't as complicated and difficult as it seemed at first. A stupid typo in one of the many offset-mapping tables. Thanks for helping, Regards Pete -
New FSUIPC3 beta cause Hot-starts on PMDG 747
Pete Dowson replied to jordanal's topic in FSUIPC Support Pete Dowson Modules
I think I've fixed this problem in version 3.764, now available in the Other Downloads announcement above. Please try it and let me know. Regards Pete -
Using the F9 selection
Pete Dowson replied to emwardjr's topic in FSUIPC Support Pete Dowson Modules
Ah .. have you got something running which is getting it first? You will either need to stop that whatever it is, or program your button for, say, F8, then edit the FSUIPC INI file to change it to F9 (the Keycodes and details for this are in the Advanced User's document). Then you can tell FSUIPC to relaod all the settings. However, bear in mind that FSUIPC sends the keypresses to FS, so if the program which is catching them is looking further down (nearer the hardware) it may not see it anyway. Regards Pete -
New FSUIPC3 beta cause Hot-starts on PMDG 747
Pete Dowson replied to jordanal's topic in FSUIPC Support Pete Dowson Modules
I'm sending an email... Pete -
Using the F9 selection
Pete Dowson replied to emwardjr's topic in FSUIPC Support Pete Dowson Modules
It's just another key press isn't it? Same as any other? Why not? Pete -
New FSUIPC3 beta cause Hot-starts on PMDG 747
Pete Dowson replied to jordanal's topic in FSUIPC Support Pete Dowson Modules
Hmm. I'm afraid I don't recollect the changes between those two, though I'm sure that 3.759 was the first with the "Traffic Zapper". But that's all new separate code, just called when you use the added FS control. I'm pretty sure, actually, that 3.757 and 3.758 were merely interim internal versions whilst I got the Zapper working correctly. 3.756 had the new brake interception facility in and fully working. The helo lateral trim facilities were in and released in 3.751. Yes, you can if you like. petedowson@btconnect.com. Are you a WideFS user, BTW? If so I may have another way to get some information. Regards Pete -
That IS the FS menu. The other stuff you've been looking at is not a "Menu", but a selection dialogue. The menu bar in FS is similar to the Menu bar in most Windows programs. Have you never used Windows before? If not, sorry, I thought you'd understand the term "Menu". :-( Incidentally, please, next time, do look in the User Guide. This is actually supplied for a reason -- it explains these things. The very first line in the Entering Registration Details section reads thus: Regards Pete
-
New FSUIPC3 beta cause Hot-starts on PMDG 747
Pete Dowson replied to jordanal's topic in FSUIPC Support Pete Dowson Modules
I don't think PMDG come here. You'll need to post there too. That's really strange, then. It isn't anything to do with the fast timing on some of the FSUIPC offset values in that case, and there's been no other changes relating to engines. That confuses me. Why are you touching the throttles during start-up. You operate the start levers (moving them to idle) when the N2% (or whatever the measure is for a 747) reaches a certain value. You shouldn't be operating the throttles at all, surely? They should be in the parked idle position. I think you need to state all these things you've posted here clearly and concisely on the PMDG support site, saying exactly what steps you are following in trying to get these engines started. Maybe they can understand what is going wrong. I am sorry, but I can't. [LATER] On re-reading your statement, I think I may have, perhaps, misinterpreted you. Are you merely operating the throttles because you suspect the engines are actually running even though the gauges are stuck with incorrect values? [Later Still] I've run 3.759 with the default 747 and all of the engine values which should be there, from FSUIPC, are there. It sounded a bit as if the "combustion" flag was somehow not getting set, but that works fine. the default 747 engines can be started and shut down with no problems at all. Unless I can think of something else to try, I've run out of ideas now. I'm afraid we are completely dependent upon PMDG, but they cannot reproduce it at all. :-( So, as much information as you can to PMDG, unless you want to stick with FSUIPC 3.75 forever. (It was intended to be the last one, really, in any case ;-) Some hope!). Regards Pete -
Okay, but now i need to repeat what I said before which I think you must have missed in trying to send me the same information again. Here, I'll repeat it all: You said in your original message: which is actually contradicted by the Log, here: Whenever it has said this it has always been true in the past. Far from being blocked, FSUIPC4 is running okay and creating its menu entry. This automatically results in an "Add-ons" menu item, the right-most in the standard menu. In your earlier (partial) log I see that you did go into the FSX menus in order to load a different flight: 842218 Sim stopped: average frame rate for last 709 secs = 19.0 fps 849312 Weather Mode now = Theme 849312 C:\Users\Jim\AppData\Roaming\Microsoft\FSX\Previous flight.FLT 882515 C:\Program Files\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\Piper_J3Cub\Piper_J3Cub.AIR and also messed about in the Weather menu, changing modes: 1451437 Sim stopped: average frame rate for last 550 secs = 19.9 fps 5261000 Weather Mode now = Global 5263296 Weather Mode now = Custom so you certainly know where the menu is. Please just look to the right a bit for the Add-ons menu. Regards Pete
-
New FSUIPC3 beta cause Hot-starts on PMDG 747
Pete Dowson replied to jordanal's topic in FSUIPC Support Pete Dowson Modules
Ah. Completely different to what i reported to PMDG, then, which was an immediate rise to 512 and staying there. :-( Either way, these values are totally under PMDG control, they aren't FS readouts. Retry with no other FSUIPC clients running please, even remove WideServer from the INI file. If it is okay then we'll add them one by one. I doubt it. The other report said that the auto-start was the same. No axis input involved at all. I don't see how anything to do with throttles is related to starting. The throttle doesn't come into it. Have you reported these things to PMDG? I have no contact with them again at present. Timing of what? The values they use, it seems, are all theirs -- but they do calculate EPR, for instance, from FS's own N1 or N2. Those will be changing on each FS frame now, instead of less often. Did you try the other version (3.759) I attached above? It was the last one before I made some of these values available more often (for a smoother result on hardware gauges). The latter happened in 3.761. There was no 3.760 (I always have a non-zero 1/1000th digit for Betas). It is works okay in 3.759 I shall have to start on a process of elimination, to find out which values need to be "slowed down" again. Pete -
Er, yes, is this relevant to anything? Incidentally, the FSUIPC4.LOG file you are showing still isn't "finished". you should close FSX down before getting the files! I'm curious as to why you've posted the same things again, plus the Install file. Did you read my last reply? And are you "James Brock" by any chance. Somehow you sent a message with the same log fragment attached to the Webmaster. Why? He was puzzled and just sent it to me. So now I've seen exactly the same partial file three times. Any reason? Pete
-
Wind Smoothing... Again FSUIPC 4.x
Pete Dowson replied to johndrago's topic in FSUIPC Support Pete Dowson Modules
Not wanting to give up without more of a struggle, I've now uploaded 4.175 with a renewed attempt at getting wind smoothing working. I'm managed to reduce the stuttering, but i fear it may also be less effective. I won't be able to do a full flight test on it till later in the week, but please try it yourself and let me know. Regards Pete -
Well, neither of these are complete files, and only the first fragment is a LOG file -- the other part you provided was part of the INI file (the one described as "configuration settings"), so I guess you must have double-clicked the wrong entries! You said in your original message: which is actually contradicted by the Log, here: 4093 FSUIPC Menu entry added Far from being blocked, FSUIPC4 is running okay and creating its menu entry. This automatically results in an "Add-ons" menu item, the right-most in the standard menu. I see later that you did go into the FSX menus in order to load a different flight: 842218 Sim stopped: average frame rate for last 709 secs = 19.0 fps 849312 Weather Mode now = Theme 849312 C:\Users\Jim\AppData\Roaming\Microsoft\FSX\Previous flight.FLT 882515 C:\Program Files\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\Piper_J3Cub\Piper_J3Cub.AIR and also messed about in the Weather menu, changing modes: 1451437 Sim stopped: average frame rate for last 550 secs = 19.9 fps 5261000 Weather Mode now = Global 5263296 Weather Mode now = Custom so you certainly know where the menu is. Just look to the right a bit for the Add-ons menu. Please, if you show me a Log again, make it the complete Log. And the Install log should have a self-evident name (including the word "Install" as a clue!) so I cannot understand how you possibly missed it. Regards Pete
-
Saitek Pro Flight Yoke calibration
Pete Dowson replied to georgetyrrell's topic in FSUIPC Support Pete Dowson Modules
Okay. Try that Joyview program I sent above, please. That uses the same joystick interface as the Axis Assignments in FSUIPC3. Yes. The normal and long-standing way of calibrating FS's axes is to let FS read them, and ask FSUIPC to intercept the actual control values (aileron, elevator, etc) and "correct" them before they get to FS's simulation engine. You can have a mix of assignments in FS and FSUIPC as far as buttons are concerned -- just don't have any assigned in both if you don't want both actions to occur. Please just look at the User guide and skip the Axis Assignments section, which is an advanced and recently added capability mainly for very sophisticated actions, like auto-switching between helo and airliner and fighter controls, etc. Regards Pete