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Everything posted by Pete Dowson
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FSX-SE Install error Simconnect
Pete Dowson replied to Technotron3's topic in FSUIPC Support Pete Dowson Modules
This is the second post showing EXACTLY the same problems with the FSX-SE installer. 1. It is not adding the installation details to the Registry, and 2. It is not installing SimConnect. The first is overcome by you giving the path manually (but not all add-on installers will allow that), but the lack of SimConnect is disastrous for many add-ons, FSUIPC included. Since it looks like these failures in the FSX-SE installer to get SimConnect installed is not an isolated issue I shall report this problem directly to DoveTail today. Meanwhile, please see the following suggestions (copied from another thread on this very subject): Pete- 4 replies
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- simconnect
- FSUIPC
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(and 3 more)
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Ah, I know what is going on. The "... SET" commands are all treated as axis inputs, although FSUIPC (not FS) allows you to assign them to anything. FSX and FSUIPC alike only take note of CHANGES in axes. The INC/DEC controls you assign to buttons are different, obviously. The change is not whether the axis is different to what the current value is but whether the axis has been moved. If you want a button to zero trim and you aren't using a trim axis for trimming, then you'd need to send two values, one non-zero and then one zero. You can do that on a button by assigning one to "press" and the other to "release", or editing the INI file and entering more than one assignment. It might be better to have a two line macro instead, then you can assign to button or key easily. Pete
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AlsoManage for Majestic Dash8Q400 doesn't work
Pete Dowson replied to PatrickM's topic in FSUIPC Support Pete Dowson Modules
I would think that unlikely. Are they marked read only? Check in Properties. Pete -
Something is wrong, then. It should be quite happy with the 62607 version -- it sounds like it is not finding any version of SimConnect. Did you install FSX-SE free-standing, or is it side-by-side with FSX? Ah! That will be the problem. SimConnect evidently is not installing correctly. Take a look in your Windows\WinSxS folder, search there for SimConnect. If you only have FSX-SE installed, no FSX, it should find one SimConnect.dll entry, with the number 62607 somewhere in the folder name. You could try running its SimConnect installer separately. It's the SimConnect.msi file in your Steam\Steamapps\Common\FSX\SDK\Core Utilities Kit\Simconnect SDK\lib folder. Whilst near there you might also want to install the three legacy Simconnect modules, as you'll no doubt one day encounter other add-ons which are more specific in their needs than FSUIPC (FSUIPC works with any version it knows about, it just prefers the latest one). You'll find SimConnect.msi installers in the Steam\Steamapps\Common\FSX\SDK\Core Utilities Kit\Simconnect SDK\LegacyInterfaces folder. Please remember to report the failure of SimConnect to install to Steam / DoveTail on the FSX-SE forum in the Steam interface. [LATER] I see Wartortle beat me to it with good advice too! Pete
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AlsoManage for Majestic Dash8Q400 doesn't work
Pete Dowson replied to PatrickM's topic in FSUIPC Support Pete Dowson Modules
No, that just makes sure it can access folders which might otherwise be protected. It's mainly a precaution for those who installed FS into the Program Files folders, when you need Admin rights to write to -- once the installer has access and creates the Modules folder, it turns the need for Admin rights off for that specific folder only. FSUIPC is part of FS once installed, so its rights are the same as FS's. Pete -
AlsoManage for Majestic Dash8Q400 doesn't work
Pete Dowson replied to PatrickM's topic in FSUIPC Support Pete Dowson Modules
No. That's only a problem if you have FSUIPC client applications running running wityhout admin rights -- everything needs to be at the same level of privilege. 1, as illustrated in the documentation. Pete -
Duplicate assignments in .ini file
Pete Dowson replied to pschlute's topic in FSUIPC Support Pete Dowson Modules
Let me sort the line order out so we can see what is going on. I take it these three are still in use, with assignments? 0=Saitek Pro Flight Yoke 0.GUID={4D2F9FE0-8C95-11E4-8001-444553540000} S=Saitek Pro Flight Yoke 1=CH THROTTLE QUADRANT 1.GUID={ADB870E0-5B98-11E4-8009-444553540000} T=CH THROTTLE QUADRANT 2=CH PRO PEDALS USB 2.GUID={ADB870E0-5B98-11E4-8008-444553540000} R=CH PRO PEDALS USB They look okay except, oddly, the R.GUID, S.GUID and T.GUID lines are missing. The names are unique so it doesn't matter a lot, but I'm wondering why they aren't there. The GUIDs are used to distinguish between devices with the same name. This one is very odd. Looks like it has no assignments and is not connected either. What is the history of this one? J=Saitek X52 Flight Control System And this is evidently the one now no longer used, but which has some assignments. Y=CH FLIGHT SIM YOKE USB << MISSING JOYSTICK >> No real need. It would be clearer in case any later changes proved troublesome -- the unused entries would just confuse. When using Letters at least FSUIPC knows to ignore the ones which are missing. When only the numeric IDs are used it doesn't know this and can get silly values for axis inputs. Pete -
Can't install FSUIPC on Prepar3D v2.4
Pete Dowson replied to meph18's topic in FSUIPC Support Pete Dowson Modules
Looks like your P3D installation is all messed up. Not only are there no installation details in the Registry, but there are no SimConnect installations for applications to connect to. I know you've managed to get passed the former problem by using the FSUIPC Installer facility to allow you to point to the program, but to get around the absence of SimConnect you will need to find and run the SimConnect installer(s). Look in the P3D install package. There should be a SimConnect.msi file there somewhere which SHOULD have executed when you did the install. Evidently it wasn't, or it failed. Alternatively, and possibly more flexibly for the many other applications which use FSX SimConnect versions, go download the FSX SDK, here FSXSDK-SP2Update and you'll find the FSX SP2/Acc version of SimConnect.msi. and, probably, in "LegacyInterfaces" also the RTM and SP1 versions. There are programs which only link via the older ones. it does no harm to install all of them. In the end you might be better off in the longer term uninstalling P3D altogether and installing from scratch, hoping it goes right this time. If it doesn't, it's a matter for discussion with L-M I'm afraid. Pete -
AlsoManage for Majestic Dash8Q400 doesn't work
Pete Dowson replied to PatrickM's topic in FSUIPC Support Pete Dowson Modules
I honestly don't know. No idea what "Vistalizator" does either. All FSUIPC does is forms the full filename, replacing the * part with the same string it uses for its own files, and asks Windows to delete the old ones. Maybe my code bypasses "Vistalizator" and you need to use the actual German filepath? Otherwise, tell you what, I'll try to simulate it here. Send me a batch of those files, ZIPPED to petedowson@btconnect.com, and I'll try to place them in a similarly named place -- won't be C:|Users but I'll create a folder on another drrive with exactly the same pathname else. It that then works here it's definitely something going on in your system specifically. Not sure when I'll be able to do it, but within days not weeks! ;-) BTW, I assume you ARE using the very latest version of FSUIPC, aren't you? If not test with that first. I don't want to waste time if it's some old bug. You should be on 4.938b. Pete -
AlsoManage for Majestic Dash8Q400 doesn't work
Pete Dowson replied to PatrickM's topic in FSUIPC Support Pete Dowson Modules
Well something doesn't match then. Double, triple check that you have the whole path exactly correct. If it finds the files it deletes the old ones same as it does for the usual files, in rotation. It'd doing the same for them all, same exact code. There's really nothing to go wrong EXCEPT a mismatch (or inability to access that folder of course, but that seems unlikely if these were saved there). Pete -
Help with modifications, 737 NGX and LUA
Pete Dowson replied to Driver170's topic in FSUIPC Support Pete Dowson Modules
Oh no! We are starting all over again? You said it was already in the Modules folder. You were using it and that was why your PMDG aircraft were speeding up too much on idle thrust. If it was in the Documents folder then FSUIPC couldn't see it and it would NOT automatically list it in the LuaFiles section as you stated. In any case there are no "loose" Lua files installed by me in the Documents folder. All of the Lua examples are in one big ZIP file! I give up. You are going round in circles. Why don't you just do as instructed and then go fly? :sad: Let's end this farcical thread here and now, please please please! Pete -
Help with modifications, 737 NGX and LUA
Pete Dowson replied to Driver170's topic in FSUIPC Support Pete Dowson Modules
I don't know if it increases or descreases. I know little about frictions and don't play with them, but from what folks said (wasn't that you?) the PMDG aircraft accelerate too quickly with the WHEEL ROLLING frictions set by this file, so I would guess they reduce friction. I thought that was why you were deleting them? If you want more or less rolling friction you have to play with the number. I'm not the person to advise about that. Pete -
Questions for Peter Dowson
Pete Dowson replied to Ron Gass's topic in FSUIPC Support Pete Dowson Modules
Oh, you mean the 11 year old ones. Water under the bridge. I don't know why it was resurrected. :-o Pete -
Questions for Peter Dowson
Pete Dowson replied to Ron Gass's topic in FSUIPC Support Pete Dowson Modules
Sorry, I'm lost here. This is relating to ...? Pete -
Help with modifications, 737 NGX and LUA
Pete Dowson replied to Driver170's topic in FSUIPC Support Pete Dowson Modules
Ah, not seen the full file. in that case just delete the WHEEL ROLLING ones, i.e. the first batch -- those are the ones you don't want, right? It's your choice, after all. I assume you still want the sliding and braking effects improved? These things are just facilities or tools for you to use as you wish. This particular one was someone else's work. i just added the Lua commands to allow it to be done. Pete -
Help with modifications, 737 NGX and LUA
Pete Dowson replied to Driver170's topic in FSUIPC Support Pete Dowson Modules
It isn't my program, but is that all the lines left? What happened to the line at the beginning which restored the defaults? In the one supplied by me that line is certainly present to make sure you are starting from a known base. Pete -
Help with modifications, 737 NGX and LUA
Pete Dowson replied to Driver170's topic in FSUIPC Support Pete Dowson Modules
Sorry, I hadn't noticed you were referring to the [LuaFiles] section. Please DELETE all three lines. You do NOT edit the [LuaFiles] section! That's generated and maintained by FSUIPC, NOT by you! I cannot understand how you don't know anything about what you are doing when you said way back that you had followed someone else's instructions and added the frictions facilities. That is surely why the Frictions lua file was in your Modules folder! Macros to be automatically executed when FSUIPC starts are listed in the [Auto] section! Thus: [Auto] 1=Lua frictions If you are still very confused I suggest you visit the AVSIM FSX forum where I think there was a long discussion about all this stuff. Pete -
Help with modifications, 737 NGX and LUA
Pete Dowson replied to Driver170's topic in FSUIPC Support Pete Dowson Modules
Not "1=Frictions". The [Auto] facility executes macros -- lists of actions as assigned to buttons. It won't understand "frictions" as it isn't a command or control. You have to put 1=Lua Frictions If you look through the button assignments list you'll find it there too, once FSUIPC sees the Lua file in the Modules folder. Please, when you are following instructions from somewhere, do try hard to follow them properly, to the letter. Pete -
Help with modifications, 737 NGX and LUA
Pete Dowson replied to Driver170's topic in FSUIPC Support Pete Dowson Modules
Well, you didn't need to use PatchSIM1friction parameter either way, since the Lua will be overriding it. Otherwise, assuming you put the [Auto] section to run that Lua program into the FSUIPC4.INI file a way back (as you said you did), then it will be okay. Pete -
Hmm. Interesting and ambitious. But to me it does seem a little self-defeating. Surely the point of having the indicators and so on on real hardware is so that you can get rid on the on-screen stuff? For this reason I don't really see such facilities as "a boon". My projected screen for my cockpit shows just the outside world. If you have a library which works, then wrap it into a Lua-compatible interface and provide some documentation and I'll either include a link to it in the Lua documentation, or, if there are no copyright attachments, make it downloadable in the Download Links subforum here. Pete
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Help with modifications, 737 NGX and LUA
Pete Dowson replied to Driver170's topic in FSUIPC Support Pete Dowson Modules
Back to the Modules folder. I thought you were already using it? You are only modifying the file you are already using, surely. Didn't you say you'd added it into the Modules folder, and the lines to load it into the FSUIPC4.INI fioe. Or was that someone different? [LATER] No, it was you, in a different thread: Here Driver170, on 05 Jan 2015 - 5:06 PM, said: and i said "You enabled the Lua friction file? that will explain differences in rolling resistance, for sure! You'd need to undo that, and also make sure that "PatchSIM1friction=No" is set in the [General] section of the FSUIPC4.INI file -- else default frictions will be changed automatically too." So you MUST know which file and where it is!!! Pete -
Strange Lighting issue...
Pete Dowson replied to wmcmahon's topic in FSUIPC Support Pete Dowson Modules
There's absolutely no difference between you manually loading a flight and FSUIPC doing it. they both just call the same routine in FS. The same goes for saving a flight. Certainly there's nothing withing the flight data saved which is understood by or changed by FSUIPC. It merely supplies the filename. What is more likely is that the A2A aircraft is also saving and loading its own files when it gets notified (by SimConnect probably) that a file is being saved or loaded. Maybe, sometimes, it doesn't see this and therefore doesn't write or read its own data? That's the only area I think possible for such a discrepancy, but you'd certainly need A2A to look into that. Pete -
Questions for Peter Dowson
Pete Dowson replied to Ron Gass's topic in FSUIPC Support Pete Dowson Modules
You need to refer to the SimConnect documentation in the FSX SDK. Pete