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aua668

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Everything posted by aua668

  1. Hi, Here a small test script setting the three values and resetting the eyepoint after 3 seconds. In my case Longitudinal has no effect in P3D 2.5. Rgds Reinhard -- test eyepoint setting -- play with these values local lLateral = 33100 local lLongitudinal = 10000 local lVertical = 14000 -- be sure, that the virtual cockpit view is the active view ! ipc.control ( 66530 ) -- first reset view -- calling first with a different value then the last called value is necessary, as otherwise the control is not triggered -- it is only fired, if the value differs from the last call. So I make the dummy call with 1 -- that is a speciality of the ipc.control function to avoid calling with the same value too often ipc.control ( 66988 , 1 ) ipc.control ( 66988 , lLateral ) ipc.control ( 66990 , 1 ) ipc.control ( 66990 , lLongitudinal ) ipc.control ( 66989 , 1 ) ipc.control ( 66989 , lVertical ) ipc.sleep(3000) -- wait 3 seconds ipc.control ( 66530 ) -- finally reset view again
  2. Pete, Thanks - that's what I assumed. I have not yet done the switch to P3D V3, as not all addons I am using are already available with P3D installers. So I am not yet able to test it with V3. I will check with LM. It's strange because Eyepoint_BACK and EYEPOINT_FORWARD are moving the eyepoint in the lateral direction. I use this at the moment as a workaround. Rgds Reinhard
  3. Pete, I use P3D 2.5 with FSUIPC 4.948 under Win 7/64. I wanted to use the following P3D controls in a LUA script to move the eyepoint of a cockpit camera: EYEPOINT_SET_LATERAL 66988 EYEPOINT_SET_LONGITUDINAL 66990 EYEPOINT_SET_VERTICAL 66989 Lateral and vertical are working fine. Only Longitudinal gives no reaction. The events are logged in the logfile. I can manipulate the eyepoint via EYEPOINT_BACK and EYEPOINT_FORWARD without any problem. Could you please check, if your code is correct for that control (and I am pretty sure it is correct). Best regards Reinhard
  4. Hi, You may check the LUA library for the friction function. By manipulating these values you can create such effects as you described. I think that would be the better way than manipulating the brake values. Rgds Reinhard
  5. Hi, Check on the button page, if you have set some assignments for that switches. Pulling the Saitek levers in the cut off position acts like a joystick buttons. Rgds Reinhard
  6. Hi, You should read more in detail the excellent documentation about calibration. It's installed on your computer and everything is explained there very well.So maybe you return to the documents. I own the Saitek yoke for many years and it's absolutely no problem to calibrate it following the explanations. Reading really helps in that case :???: Rgds Reinhard
  7. Pete, I enjoy it !!! I did some first tests and everything works as expected. Developing and testing is now so much easier. No reloading of macro files via the Dialog. It's really a great enhancement. Many thanks! Reinhard
  8. Pete, Good to hear. No hurry. Take your time and whenever it fits into your plans, it's fine for me. Best regards Reinhard
  9. Pete, One question: Is there a possibility in future versions of FSUIPC, that the parameter in the macro call from LUA will be passed to mouse macros as the mouseflag? Example: ipc.macro("XXX:MyMouseMacro", 17) triggers the mouse macro in file XXX.mcro with parameter 17 as mouse flag. Why would this be nice? With certain payware aircrafts, you need to work with mouse macros. And some of them need a sequence of the same macro with different mouse flags (e.g.17, 11, etc.). You have an example in your documentation. But some aircrafts need a certain delay between mouse down and mouse up. As in macro sequences there is no mechanism to generate a short delay, you must implement this via a LUA code and with some ipc.sleep(xxx) between the several macro calls. But to call these different commands with different parameters you have to create seperate instances of the mouse macro with the relevant parameters. Example: 1=MyMacro=RX3170*X8b90 2=MyMacro11=RX3170*X8b90,11 3=MyMacro17=RX3170*X8b90,17 and then I can use this in my LUA like this: ipc.macro("XXX:MyMacro") ipc.sleep(1000) ipc.macro("XXX:MyMacro17") ipc.sleep(300) ipc.macro("XXX:MyMacro11") So passing the parameter to the mouse macro as the mouse flag would simplify the coding: Only one macro entry in the macro file and you can pass any parameter as mouse flag from LUA (especially useful if you have to experiment with the flags to find the right sequence). So no new functionality, but maybe you have a chance to check, if this enhancement could be implemented easily. Best regards Reinhard
  10. Hi, It's the Delta value described in the user guide on page 42. Rgds Reinhard
  11. Hi, Which simulator? Which plane? How are the axis assigned? Please provide more details. We can't help without information. Rgds Reinhard
  12. Hi, Learn to post in the correct forum first ;-) If you are not able to use a forum, how will you manage the Saitek multipanel ... Reinhard
  13. Hi, Use Google or the search. Often the problem was described earlier. http://forum.simflight.com/topic/77530-problems-in-programs-section-of/#entry470886 Rgds Reinhard
  14. Pete, Why aren't you away - LM released a new hotfix :razz: http://prepar3d.com/forum-5/topic/prepar3d-v2-hotfix-2-5-12946-0-2/ Rgds Reinhard
  15. Therefore I did the Installation manually as described in the linked thread. I am very carefully with all my installations and make backups of the changed files. The liveries must be in subsequent order - so maybe you have a gap in the ordering. Rgds Reinhard
  16. Hi, Check your original file for this line: <Name>FSCopilot<Name> it should read like this: <Name>FSCopilot</Name> Use Notepad++ and install the XML Plugin and you are able to find such things easily. Rgds Reinhard
  17. Hi, If you really want to know, how to fly this bird especially the handling of torque and prop pitch, read this article (entry #6): http://forum.aerosoft.com/index.php?/topic/91246-climb-data-and-cruise-power-tables/#entry674234 And you should get the revised FDE files in the pinned topic in that forum. The modification is great. The only thing which you shouldn't adjust according to the instructions is the propeller_moi, if you are using P3D 2.5. For FSX it's fine. Rgds Reinhard
  18. Hi, Pete's assumption will be your problem - pretty sure about that. I fly this wonderful plane with the GoFlight Hardware and it's working fine. Here my Profile (your's should look similar but surely not the same). So it's just for your reference. Rgds Reinhard [Profile] Created=25/05/2014 20:54:18 [Axes] RangeRepeatRate=10 0=GY,256,D,9,0,0,0 1=GZ,256,D,10,0,0,0 2=GR,256,D,23,0,0,0 3=GU,256,D,17,0,0,0 4=GV,256,D,18,0,0,0 5=YX,256,D,1,0,0,0 6=YY,256,D,2,0,0,0 7=YV,256,D,36,0,0,0 8=TX,256,D,13,0,0,0 9=TY,256,D,14,0,0,0 10=RX,256,D,7,0,0,0 11=RY,256,D,8,0,0,0 12=RR,256,D,3,0,0,0 [Buttons] 0=PY,20,C65987,0 1=PT,8,C65992,0 [JoystickCalibration] Aileron=-16384,-996,-193,16383 AileronTrimControl=66731 AllowSuppressForPFCquad=Yes ApplyHeloTrim=No CowlFlaps1Control=66162 CowlFlaps2Control=66163 CowlFlaps3Control=66164 CowlFlaps4Control=66165 Elevator=-16384,0,512,16383 ExcludeMixtureSet=Yes ExcludePropPitchSet=Yes ExcludeThrottleSet=Yes FlapDetents=Yes FlapEnds=-12561,-3823,2184,8192,16384 FlapStarts=-16384,-8920,-2002,4733,13289 Flaps=-16383,16384/16 FlapsSetControl=0 LeftBrake=-14000,14000/16 MaxSteerSpeed=Q0,15,25,40 MaxThrottleForReverser=256 Mixture1=-7542,1536,1536,16380/8 Mixture2=-7932,2304,2304,16380/8 PropPitch1=-16384,-16384,-15000,16383/8 PropPitch2=-16384,-16384,-15000,16383/8 Reverser1Control=66422 Reverser2Control=66425 Reverser3Control=66428 Reverser4Control=66431 ReverserControl=66292 RightBrake=-14000,14000/16 Rudder=-16384,-903,704,16383 RudderTrimControl=66732 SepRevsJetsOnly=No SlopeSteeringTiller=10 SteeringTiller=-16383,-3456,780,16384/24 SteeringTillerControl=0 Throttle1=-16128,-11597,-6627,16128/8 Throttle2=-16128,-11487,-6214,16128/8 UseAxisControlsForNRZ=No
  19. Hi, Without additional information we can't help you. So please share more details. Which plane? Which transponder?how looks your macro at the moment? etc. Rgds Reinhard
  20. Hi, Just to be sure: Did you install the Flight1 update in case you have the boxed version? http://library.flight1.net/?did=14 Actual version is 1.054 And another solution: http://www.hovercontrol.com/cgi-bin/ib3/ikonboard.cgi?act=ST;f=46;t=17549 Rgds Reinhard
  21. Hi, I used the Dodosim with FSX and now with P3D. I din't experience those problems. No immediate help for you but just as a confirmation, that you should be able to use it with FSUIPC. I hope you find the reason. It's a fantastic helicopter. Reinhard
  22. Hi, Autoassign off might be useful, if you want to define, which letter is used for which device on your own. For example Y=Yoke, T=Throttle, P=Pedal, etc. But of course if you add devices, you have to add the letter for the device on your own. Rgds Reinhard
  23. Hi, Please provide the LUA code for your question. With that it's easier to answer. Typically if you have such a problem, you did something wrong in the design of your program. Because typically you have some events (button or key presses) changing some offsets and you react on changes in offsets to display things (e.g. on some hardware device). I made many such modules for GoFlight hardware without ever having the problem you described. So if you provide the code we could check. Rgds Reinhard
  24. Fine - I had the fear, my eyes have a problem. So no reason for new glasses ;-) Rgds Reinhard
  25. Hi, Check the LUA Reference Manual http://www.lua.org/manual/5.1/ and the LUA Library document of FSUIPC. It's all in there. So the necessary functions are available. And please: Don't post questions in the user contribution forum in future. Rgds Reinhard
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